The main goal of the game is to produce large amounts of Bacteria to take over the Universe.
Bacteria can be collected by tapping on the main screen. It is also possible to purchase colonies, which increase your Bacteria output and produce new Bacteria even when you are not tapping.
Many resources and stats quickly reach large numbers that are displayed using abbreviations or scientific notation.
There are eight different resource types:
Resources like Bacteria and Nanobots are lost after attacking a planet, but Gene Strands and some Evolved Bacteria can only be lost in the Black Hole.
Red bacteria and Evolved Bacteria provide other positive bonuses, which can help breaching planetary defenses. The Black Hole is an optional mechanic, which sets back most of the obtained upgrades, but offers Dark Matter as a reward.
The main game mechanics include:
New colonies are unlocked when the player has collected Bacteria equal to the cost of the previous colony. When 8 planets have been destroyed, the player unlocks purchasing colonized planets.
The current colony types include:
Bacteria upgrades are lost after attacking a planet, but gene strand upgrades remain until a player enters a Black Hole. Dark Matter Institute technologies and premium upgrades are permanent. Each upgrade type requires a different resource - either Bacteria, Gene Strands, Dark Matter, or Diamonds.
Research is a way of generating resources, earning and mutating Evolved Bacteria, and improving bacteria production.
There are eight research types: