Bacteria Recycling

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Bacteria recycling.png

Bacteria recycling lets you sacrifice unneeded Evolved Bacteria to obtain a random reward. It is unlocked after destroying the 9th planet - Xutrutis.

Upon recycling a Bacteria, 9 to 25 cards appear on the screen.

When a card is selected, it flips over, revealing the reward. After the first reward is received, the player can select up to one additional card from the remaining set by paying Diamonds.png5

The recycling rewards are divided into four tiers with each tier consisting of up to seven different rewards. The possible reward tiers and the number of cards displayed are determined by the bacteria value coefficient (BVC).

Bacteria Recycling is the only Research Lab that doesn't directly require Scientists. It was first added to the game with version 1.3.0.

Recycling Results

The recycling result depends on the BVC of the sacrificed Evolved Bacteria.

BVC Tier 1 cards Tier 2 cards Tier 3 cards Tier 4 cards Total
0 7 2 0 0 9
1 6 3 0 0 9
2 5 4 0 0 9
3 4 4 1 0 9
4 7 7 2 0 16
5 6 7 3 0 16
6 5 8 3 0 16
7 4 8 4 0 16
8 0 5 19 1 25
9 0 5 18 2 25
10 0 5 17 3 25
11 0 5 16 4 25

Examples

Reward Tiers

Reward type Tier 1 Tier 2 Tier 3 Tier 4
Diamonds 2-4 7-11 16-24 160-240
Dark Matter 4-6 8-12 32-48 -
Reroll Stats + + + -
Nanobots 8-12 40-60 200-300 -
Bacteria 1.6x-2.4x 12x-18x - -
Gene Strands 16%-24% 64%-96% 240%-360% -
Evolved Bacteria Random LV1 x1-2 Good LV1 Legendary LV3 Mythical LV3
Scientists - - - 1

WHERE

Bacteria

Gives the player some regular Bacteria. The amount gained is calculated from currently owned Bacteria.

Gene Strands

Gives the player some Gene Strands. The amount gained depends on the current planet without taking into account any bonuses to Gene Strand drops (such as from equipped Evolved Bacteria).

The more Gene Strands would be gained from completely destroying the initial population of the planet, the bigger the Gene Strand reward from recycling.

Reroll Stats

The recycled Evolved Bacteria is lost and a new Bacteria of the same rarity and level is obtained. The new Bacteria can have a different name and image and its irradiation level is reset to 10%.

Evolved Bacteria

  • Random LV1 x1-2 - obtain 1-2 random LV1 Evolved Bacteria. The rarity of Bacteria obtained this way can be increased by Genome Corruption.
  • Good LV1 - obtain a random LV1 Evolved Bacteria of a higher rarity. This is not influenced by any outside sources such as Genome Corruption. The chances are: 50% for rare, 47% for legendary and 3% for mythical.

Reward Probabilities

Each reward within a tier has a different probability (i.e. weight) of appearing.

Reward type Tier 1 Tier 2 Tier 3 Tier 4
Diamonds 13.3% 14.3% 18.5% 50%
Dark Matter 13.3% 14.3% 18.5% -
Reroll Stats 6.7% 7.1% 9.3% -
Nanobots 20% 21.4% 27.8% -
Bacteria 26.7% 21.4% - -
Gene Strands 13.3% 14.3% 18.5% -
Evolved Bacteria 6.7% 7.1% 7.4% 25%
Scientists - - - 25%

Bacteria Value Coefficient

Bacteria Value Coefficient (BVC) determines the number of cards that will be displayed when recycling an Evolved Bacteria as well as the rewards contained by these cards.

BVC is calculated according to the formula:

BVC = Rarity Coefficient + Level Coefficient

WHERE

Rarity Coefficient

Rarity Rarity Coefficient
Common 0
Rare 2
Epic 4
Legendary 6
Mythical 8

Level Coefficient

Level Level Coefficient
I 0
II 1
III 2
IV 3

Version History

Version Changes
1.5.0 BVC 3 no longer gives Tier 3 reward;

• Tier 3 rewards have smaller chance of giving a Level 3 legendary Evolved Bacteria.

1.4.0 • Changed reward probabilities for various tiers;

Gene Strand reward no longer depends on currently owned Gene Strands.

1.3.0 Introduced to the game.

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