Difference between revisions of "Dark Matter Institute"

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Dark Matter Institute is unlocked after the first '''[[Black Hole]]''' and it allows players to purchase new technologies for [[Resources#Dark Matter|'''Dark Matter''']].
+
Dark Matter Institute is unlocked after the first '''[[Black Hole]]''' and it allows players to purchase new technologies for [[Dark Matter|'''Dark Matter''']].
  
Unlike most upgrades, the technologies in Dark Matter Institute are permanent and cannot be lost or reset.
+
Unlike most upgrades, the technologies in Dark Matter Institute are permanent and are not lost in planetary attacks or upon entering a Black Hole.
  
The Institute has three tech trees. Purchasing an upgrade from one tree does not lock you in from the other trees.
+
The Institute has two tech trees. Purchasing an upgrade from one tree does not lock you out from the other tree.
  
Each technology can only be purchased once and cannot be sold or disabled.
+
==Reset==
 +
Resetting one tech tree costs {{Diamond icon}}10 and returns the spent Dark Matter back to the player.
  
===BPS tree===
+
There is no limit to how many times a tech tree can be reset and the price for each reset does not increase.
{| class="wikitable" style="text-align:center; background-color:LightCyan;"
 
|-
 
! scope="col" style="background-color:PaleTurquoise;| Icon
 
! scope="col" style="background-color:PaleTurquoise;| Prerequisite
 
! scope="col" style="background-color:PaleTurquoise;| Title
 
! scope="col" style="background-color:PaleTurquoise;| Effect
 
! scope="col" style="background-color:PaleTurquoise;| Price
 
  
<!-- 1 -->
+
If the player has purchased [[Doppelganger]], it's impossible to reset the Research tree if there are no idle [[Scientists|scientists]].
|-
 
|INSERT Icon HERE
 
|
 
|Black Breeding
 
|Increase BPS 100 times
 
|[[File:Dark matter.png|20px]] 350
 
|-
 
  
<!-- 2 -->
+
==Production tree==
|INSERT Icon HERE
+
<div class="mw-collapsible" style="overflow:auto;">
|
+
[[File:Production tree 1.6.0.png|thumb|Production tree (Version 1.6.0)]]
|Schroedinger's Gene
 
|Each Gene Strand gives additional 1% to BPS
 
|[[File:Dark matter.png|20px]] 500
 
  
<!-- 3 -->
+
{{dmi tree table}}
|-
 
|INSERT Icon HERE
 
|Black Breeding
 
|Quantum Leap
 
|Each available scientist doubles BPS
 
|[[File:Dark matter.png|20px]] 750
 
|-
 
  
<!-- 4 -->
+
{{dmi tree table row
|INSERT Icon HERE
+
|name = Black Breeding
|Black Breeding
+
|required = n/a
|Dark Frequencies
+
|effect = Increase BPS 100 times
|Double idle production
+
|price = 350
|[[File:Dark matter.png|20px]] 600
+
}}
  
|-
+
{{dmi tree table row
|}
+
|name = Schroedinger's Gene
 +
|required = n/a
 +
|effect = Each Gene Strand gives additional 1% to BPS
 +
|price = 500
 +
}}
  
Dark Matter Institute is unlocked after the first '''[[Black Hole]]''' and it allows players to purchase new technologies for [[Resources#Dark Matter|'''Dark Matter''']].
+
{{dmi tree table row
 +
|name = Quantum Leap
 +
|required = [[Black Breeding]]
 +
|effect = Each available Scientist doubles BPS
 +
|price = 750
 +
}}
  
Unlike most upgrades, the technologies in Dark Matter Institute are permanent and cannot be lost or reset.
+
{{dmi tree table row
 +
|name = Dark Frequencies
 +
|required = [[Black Breeding]]
 +
|effect = Double idle production
 +
|price = 600
 +
}}
  
The Institute has three tech trees. Purchasing an upgrade from one tree does not lock you in from the other trees.
+
{{dmi tree table row
 +
|name = Breeding Grounds
 +
|required = • [[Quantum Leap]]
 +
• [[Dark Frequencies]]
 +
|effect = Increase BPS received from the Planetary research 5 times
 +
|price = 900
 +
}}
  
Each technology can only be purchased once and cannot be sold or disabled.
+
{{dmi tree table row
 +
|name = Procreative Overdrive
 +
|required = [[Dark Frequencies]]
 +
|effect = Increase BPS 100 times
 +
|price = 1050
 +
}}
  
===BPS tree===
+
{{dmi tree table row
{| class="wikitable" style="text-align:center; "
+
|name = Disease Carriers
|-
+
|required = • [[Procreative Overdrive]]
! scope="col" style="background-color:PaleTurquoise;| Icon
+
• [[Breeding Grounds]]
! scope="col" style="background-color:PaleTurquoise;| Prerequisite
+
|effect = 50% increased BPS per each Scientist on planet
! scope="col" style="background-color:PaleTurquoise;| Title
+
|price = 1475
! scope="col" style="background-color:PaleTurquoise;| Effect
+
}}
! scope="col" style="background-color:PaleTurquoise;| Price
 
  
<!-- 1 -->
+
{{dmi tree table row
|-
+
|name = Ghost in the Glycocalyx
|INSERT Icon HERE
+
|required = [[Disease Carriers]]
|
+
|effect = Each unspent Dark Matter increases BPS by 0.01%
|Black Breeding
+
|price = 2000
|Increase BPS 100 times
+
}}
|[[File:Dark matter.png|20px]] 350
 
|-
 
  
<!-- 2 -->
+
{{dmi tree table row
|INSERT Icon HERE
+
|name = Quasar Beams
|
+
|required = n/a
|Schroedinger's Gene
+
|effect = Increase BPC 3 times
|Each Gene Strand gives additional 1% to BPS
+
|price = 450
|[[File:Dark matter.png|20px]] 500
+
}}
  
<!-- 3 -->
+
{{dmi tree table row
|-
+
|name = Quantum Robotics
|INSERT Icon HERE
+
|required = [[Quasar Beams]]
|Black Breeding
+
|effect = Every click has a 0.1% chance to produce a Nanobot
|Quantum Leap
+
|price = 400
|Each available scientist doubles BPS
+
}}
|[[File:Dark matter.png|20px]] 750
 
|-
 
  
<!-- 4 -->
+
{{dmi tree table row
|INSERT Icon HERE
+
|name = Particle Accelerator
|Black Breeding
+
|required = [[Quasar Beams]]
|Dark Frequencies
+
|effect = Increase max BPC combo up to x20
|Double idle production
+
|price = 600
|[[File:Dark matter.png|20px]] 600
+
}}
  
|-
+
{{dmi tree table row
|}
+
|name = Alien Life Forms
 +
|required = [[Quantum Robotics]]
 +
|effect = Reduce [[Red Bacteria]] spawning time by 20%
 +
|price = 600
 +
}}
  
===BPC tree===
+
{{dmi tree table row
{| class="wikitable" style="text-align:center"
+
|name = Nucleonic Advancement
|-
+
|required =
! scope="col" style="background-color:PaleTurquoise;| Icon
+
• [[Particle Accelerator]]
! scope="col" style="background-color:PaleTurquoise;| Prerequisite
+
• [[Alien Life Forms]]
! scope="col" style="background-color:PaleTurquoise;| Title
+
|effect = Increase BPC received from the Planetary research 5 times
! scope="col" style="background-color:PaleTurquoise;| Effect
+
|price = 900
! scope="col" style="background-color:PaleTurquoise;| Price
+
}}
  
<!-- 1 -->
+
{{dmi tree table row
|-
+
|name = Pulsar Exploits
|INSERT Icon HERE
+
|required = [[Alien Life Forms]]
|
+
|effect = Increase BPC 3 times
|Quasar Beams
+
|price = 1050
|Increase BPC 3 times
+
}}
|[[File:Dark matter.png|20px]] 450
 
|-
 
  
<!-- 2 -->
+
{{dmi tree table row
|INSERT Icon HERE
+
|name = Saboteurs
|
+
|required = [[Pulsar Exploits]]
|Quantum Robotics
+
|effect = 10% increased BPC per each Scientist on planet
|Every click has a 0.1% chance to produce a Nanobot
+
|price = 1200
|[[File:Dark matter.png|20px]] 400
+
}}
  
<!-- 3 -->
+
|}</div>
|-
 
|INSERT Icon HERE
 
|Quasar Beams
 
|Particle Accelerator
 
|Increase max BPC combo up to x20
 
|[[File:Dark matter.png|20px]] 600
 
|-
 
  
<!-- 4 -->
+
==Research tree==
|INSERT Icon HERE
+
<div class="mw-collapsible" style="overflow:auto;">
|Quantum Robotics
+
[[File:Research tree 1.8.0.png|thumb|Research tree (Version 1.8.0)]]
|Alien Life Forms
+
{{dmi tree table}}
|Reduce red bacteria spawning time by 20%
 
|[[File:Dark matter.png|20px]]600
 
  
|-
+
{{dmi tree table row
|}
+
|name = Dark Engineering
 +
|required = n/a
 +
|effect = Increase [[Nanobots|Nanobot]] strength by 25%
 +
|price = 450
 +
}}
  
===Research tree===
+
{{dmi tree table row
{| class="wikitable" style="text-align:center"
+
|name = Nanosteel Beams
|-
+
|required = [[Dark Engineering]]
! scope="col" style="background-color:PaleTurquoise;| Icon
+
|effect = Increase [[Nanobots|Nanobot]] strength by 25%
! scope="col" style="background-color:PaleTurquoise;| Prerequisite
+
|price = 1050
! scope="col" style="background-color:PaleTurquoise;| Title
+
}}
! scope="col" style="background-color:PaleTurquoise;| Effect
 
! scope="col" style="background-color:PaleTurquoise;| Price
 
  
<!-- 1 -->
+
{{dmi tree table row
|-
+
|name = Impeccable Design
|INSERT Icon HERE
+
|required = [[Nanosteel Beams]]
|
+
|effect = Increase [[Nanobots|Nanobot]] strength by 25%
|Dark Engineering
+
|price = 1050
|Increase nanobot strength by 25%
+
}}
|[[File:Dark matter.png|20px]] 450
 
|-
 
  
<!-- 2 -->
+
{{dmi tree table row
|INSERT Icon HERE
+
|name = Replicants
|
+
|required = [[Impeccable Design]]
|Warp Technology
+
|effect = Triples the amount of [[Nanobots]] earned from [[Daily Quests|daily quests]] and [[Bacteria Recycling|recycling]]
|Reduce all research time by 10%
+
|price = 1500
|[[File:Dark matter.png|20px]] 400
+
}}
  
<!-- 3 -->
+
{{dmi tree table row
|-
+
|name = Warp Technology
|INSERT Icon HERE
+
|required = n/a
|Dark Engineering
+
|effect = Reduce all research time by 10%
|Doppelganger
+
|price = 400
|Adds 1 additional scientist
+
}}
|[[File:Dark matter.png|20px]] 600
 
|-
 
  
<!-- 4 -->
+
{{dmi tree table row
|INSERT Icon HERE
+
|name = Time Dilation
|Warp Technology
+
|required = [[Warp Technology]]
|Hazard Elimination
+
|effect = Reduce all research time by 10%
|Increase max Bacteria Irradiation amount by 20%
+
|price = 1050
|[[File:Dark matter.png|20px]] 600
+
}}
  
<!-- 5 -->
+
{{dmi tree table row
|-
+
|name = Temporal Gateways
|INSERT Icon HERE
+
|required = [[Time Dilation]]
|Doppelganger, Hazard Elimination
+
|effect = Reduce all research time by 10%
|The Ultimate Life Form
+
|price = 1050
|Unlock level IV bacteria mutations
+
}}
|[[File:Dark matter.png|20px]] 900
 
|-
 
  
|-
+
{{dmi tree table row
|}
+
|name = Tachyonic Antitelephone
 +
|required = [[Temporal Gateways]]
 +
|effect = Reduce all research time by 25%
 +
|price = 3000
 +
}}
  
===Research tree===
+
{{dmi tree table row
{| class="wikitable" style="text-align:center"
+
|name = Doppelganger
|-
+
|required = [[Dark Engineering]]
! scope="col" style="background-color:#F3CF81;| Icon
+
|effect = Adds 1 additional Scientist
! scope="col" style="background-color:#F3CF81;| Prerequisite
+
|price = 600
! scope="col" style="background-color:#F3CF81;| Title
+
}}
! scope="col" style="background-color:#F3CF81;| Effect
 
! scope="col" style="background-color:#F3CF81;| Price
 
  
<!-- 1 -->
+
{{dmi tree table row
|-
+
|name = Hazard Elimination
|INSERT Icon HERE
+
|required = [[Warp Technology]]
|
+
|effect = Increase max Bacteria Irradiation amount by 20%
|Dark Engineering
+
|price = 600
|Increase nanobot strength by 25%
+
}}
|[[File:Dark matter.png|20px]] 450
 
|-style="background-color:#ffffcc;"
 
  
<!-- 2 -->
+
{{dmi tree table row
|INSERT Icon HERE
+
|name = The Ultimate Life Form
|
+
|required = • [[Doppelganger]]
|Warp Technology
+
• [[Hazard Elimination]]
|Reduce all research time by 10%
+
|effect = Unlock level IV Bacteria Mutations
|[[File:Dark matter.png|20px]] 400
+
|price = 900
 +
}}
  
<!-- 3 -->
+
{{dmi tree table row
|-
+
|name = Scout
|INSERT Icon HERE
+
|required = [[The Ultimate Life Form]]
|Dark Engineering
+
|effect = Scientists travel to planets and return twice as fast
|Doppelganger
+
|price = 850
|Adds 1 additional scientist
+
}}
|[[File:Dark matter.png|20px]] 600
 
|-style="background-color:#ffffcc;"
 
  
<!-- 4 -->
+
{{dmi tree table row
|INSERT Icon HERE
+
|name = Sleeper Agents
|Warp Technology
+
|required = [[Scout]]
|Hazard Elimination
+
|effect = Increase max planetary discoveries to 8
|Increase max Bacteria Irradiation amount by 20%
+
|price = 1050
|[[File:Dark matter.png|20px]] 600
+
}}
  
<!-- 5 -->
+
{{dmi tree table row
|-
+
|name = Nanite Hives
|INSERT Icon HERE
+
|required = [[Sleeper Agents]]
|Doppelganger, Hazard Elimination
+
|effect = Doubles the Nanobot strength bonus from Planetary Research
|The Ultimate Life Form
+
|price = 1450
|Unlock level IV bacteria mutations
+
}}
|[[File:Dark matter.png|20px]] 900
 
|-style="background-color:#ffffcc;"
 
  
|-
+
{{dmi tree table row
|}
+
|name = Boring Experts
 +
|required = [[Sleeper Agents]]
 +
|effect = Doubles Scientist bonus for finding new Minerals
 +
|price = 1200
 +
}}
 +
 
 +
{{dmi tree table row
 +
|name = Genome Corruption
 +
|required = [[The Ultimate Life Form]]
 +
|effect = Find rarer bacteria more often
 +
|price = 1050
 +
}}
 +
 
 +
{{dmi tree table row
 +
|name = Radioactive Injections
 +
|required = [[Genome Corruption]]
 +
|effect = Increase max Bacteria Irradiation amount by 20%
 +
|price = 1050
 +
}}
 +
 
 +
{{dmi tree table row
 +
|name = Reinforced Plasmids
 +
|required = [[Radioactive Injections]]
 +
|effect = Increase max Bacteria Irradiation amount by 20%
 +
|price = 1050
 +
}}
 +
 
 +
{{dmi tree table row
 +
|name = Alter Intellect
 +
|required = [[Radioactive Injections]]
 +
|effect = Mutating a Bacteria reduces all remaining research time by 10 minutes
 +
|price = 1600
 +
}}
 +
 
 +
|}</div>
 +
 
 +
=Version History=
 +
{{dmi version history}}
 +
 
 +
=Related Pages=
 +
*[[Black Hole]]
 +
*[[Upgrades]]
 +
*[[Dark Matter]]
 +
 
 +
<!-- PREVIOUS VERSIONS
 +
[[File:BPC tree 1.0.3.png|thumb|200px|BPC tree (Android Version 1.0.3)]]
 +
[[File:Research tree 1.0.3.png|thumb|200px|Research tree (Android Version 1.0.3)]]
 +
-->
 +
<!--[[File:BPS tree 1.0.3.png|thumb|200px|BPS tree (Android Version 1.0.3)]]-->

Latest revision as of 11:50, 5 September 2019

Dark Matter Institute is unlocked after the first Black Hole and it allows players to purchase new technologies for Dark Matter.

Unlike most upgrades, the technologies in Dark Matter Institute are permanent and are not lost in planetary attacks or upon entering a Black Hole.

The Institute has two tech trees. Purchasing an upgrade from one tree does not lock you out from the other tree.

Reset

Resetting one tech tree costs Diamonds.png10 and returns the spent Dark Matter back to the player.

There is no limit to how many times a tech tree can be reset and the price for each reset does not increase.

If the player has purchased Doppelganger, it's impossible to reset the Research tree if there are no idle scientists.

Production tree

Production tree (Version 1.6.0)
Icon Title Effect Price Prerequisite
Black Breeding.png Black Breeding Increase BPS 100 times Dark matter.png350 n/a
Schroedinger's Gene.png Schroedinger's Gene Each Gene Strand gives additional 1% to BPS Dark matter.png500 n/a
Quantum Leap.png Quantum Leap Each available Scientist doubles BPS Dark matter.png750 Black Breeding
Dark Frequencies.png Dark Frequencies Double idle production Dark matter.png600 Black Breeding
Breeding Grounds.png Breeding Grounds Increase BPS received from the Planetary research 5 times Dark matter.png900 Quantum Leap

Dark Frequencies

Procreative Overdrive.png Procreative Overdrive Increase BPS 100 times Dark matter.png1050 Dark Frequencies
Disease Carriers.png Disease Carriers 50% increased BPS per each Scientist on planet Dark matter.png1475 Procreative Overdrive

Breeding Grounds

Ghost in the Glycocalyx.png Ghost in the Glycocalyx Each unspent Dark Matter increases BPS by 0.01% Dark matter.png2000 Disease Carriers
Quasar Beams.png Quasar Beams Increase BPC 3 times Dark matter.png450 n/a
Quantum Robotics.png Quantum Robotics Every click has a 0.1% chance to produce a Nanobot Dark matter.png400 Quasar Beams
Particle Accelerator.png Particle Accelerator Increase max BPC combo up to x20 Dark matter.png600 Quasar Beams
Alien Life Forms.png Alien Life Forms Reduce Red Bacteria spawning time by 20% Dark matter.png600 Quantum Robotics
Nucleonic Advancement.png Nucleonic Advancement Increase BPC received from the Planetary research 5 times Dark matter.png900 Particle Accelerator

Alien Life Forms

Pulsar Exploits.png Pulsar Exploits Increase BPC 3 times Dark matter.png1050 Alien Life Forms
Saboteurs.png Saboteurs 10% increased BPC per each Scientist on planet Dark matter.png1200 Pulsar Exploits

Research tree

Research tree (Version 1.8.0)
Icon Title Effect Price Prerequisite
Dark Engineering.png Dark Engineering Increase Nanobot strength by 25% Dark matter.png450 n/a
Nanosteel Beams.png Nanosteel Beams Increase Nanobot strength by 25% Dark matter.png1050 Dark Engineering
Impeccable Design.png Impeccable Design Increase Nanobot strength by 25% Dark matter.png1050 Nanosteel Beams
Replicants.png Replicants Triples the amount of Nanobots earned from daily quests and recycling Dark matter.png1500 Impeccable Design
Warp Technology.png Warp Technology Reduce all research time by 10% Dark matter.png400 n/a
Time Dilation.png Time Dilation Reduce all research time by 10% Dark matter.png1050 Warp Technology
Temporal Gateways.png Temporal Gateways Reduce all research time by 10% Dark matter.png1050 Time Dilation
Tachyonic Antitelephone.png Tachyonic Antitelephone Reduce all research time by 25% Dark matter.png3000 Temporal Gateways
Doppelganger.png Doppelganger Adds 1 additional Scientist Dark matter.png600 Dark Engineering
Hazard Elimination.png Hazard Elimination Increase max Bacteria Irradiation amount by 20% Dark matter.png600 Warp Technology
The Ultimate Life Form.png The Ultimate Life Form Unlock level IV Bacteria Mutations Dark matter.png900 Doppelganger

Hazard Elimination

Scout.png Scout Scientists travel to planets and return twice as fast Dark matter.png850 The Ultimate Life Form
Sleeper Agents.png Sleeper Agents Increase max planetary discoveries to 8 Dark matter.png1050 Scout
Nanite Hives.png Nanite Hives Doubles the Nanobot strength bonus from Planetary Research Dark matter.png1450 Sleeper Agents
Boring Experts.png Boring Experts Doubles Scientist bonus for finding new Minerals Dark matter.png1200 Sleeper Agents
Genome Corruption.png Genome Corruption Find rarer bacteria more often Dark matter.png1050 The Ultimate Life Form
Radioactive Injections.png Radioactive Injections Increase max Bacteria Irradiation amount by 20% Dark matter.png1050 Genome Corruption
Reinforced Plasmids.png Reinforced Plasmids Increase max Bacteria Irradiation amount by 20% Dark matter.png1050 Radioactive Injections
Alter Intellect.png Alter Intellect Mutating a Bacteria reduces all remaining research time by 10 minutes Dark matter.png1600 Radioactive Injections

Version History

Version Changes
1.21.0 Added a new tech:
1.11.0 Added a new tech:
1.8.0 Added a new tech:
1.6.0 Added a new tech:
1.5.0 Added new techs:
1.1.0 BPS and BPC branches combined into Production tree
1.0.0 Introduced to the game

Related Pages