Purchasing new colonies is the main means for increasing '''[[BPS]]''' and '''[[BPC]]'''.
Colonies cost bacteria. New types are unlocked when the player has accumulated bacteria equal to the base price of the next available colony.
Purchasing a new colony increases the price of all colonies of the same type, but the increase to production remains the same.
Before purchasing :::::::Purchasing new colonies is the main means for increasing '''[[Colonies#Colonized Planets|BPS]]'''colonized planetsand '''[[BPC]], there is an additional requirement of having previously destroyed 8 planets. This is not reset after entering a '''. Colonies cost bacteria. New types are unlocked when the player has accumulated bacteria equal to the base price of the next available colony.:[[Black HoleFile:Colonies icon.png|100px|left]]''':::::::Purchasing a new colony increases the price of all colonies of the same type, but the increase to production remains the same.
All colonies and regular colony [[Upgrades|'''upgrades''']] are used up when attacking a :::::::Before purchasing [[Colonies#Colonized Planets|'''planetcolonized planets''']] or entering a [[Black Hole]], there is an additional requirement of having previously destroyed 8 planets.Gene strand upgrades to colony production are only lost when This is not reset after entering a Black Hole, but BPC and BPS bonuses from the '''[[Dark Matter InstituteBlack Hole]]''' and '''Premium purchases''' are permanent.
:::::::All colonies and regular colony [[Upgrades|'''upgrades''']] are used up when attacking a [[Planets|'''planet''']] or entering a [[Black Hole]]. Gene strand upgrades to colony production are only lost when entering a Black Hole, but BPC and BPS bonuses from the '''[[Dark Matter Institute]]''' and '''Premium purchases''' are permanent. :::::::The effective production of colonies is also influenced by the equipped [[Evolved Bacteria|'''evolved bacteria''']], which can boost the total BPS, [[BPS#Idle BPS|idle BPS]], or reduce colony price.
=Colony Types=