Open main menu

Bacterial Takeover β

Bacteria Recycling

Bacteria recycling.png

Bacteria recycling lets you sacrifice unneeded Evolved Bacteria to obtain a random reward. It is unlocked after destroying the 9th planet - Xutrutis.

Upon recycling a Bacteria, 9 to 25 cards appear on the screen.

When a card is selected, it flips over, revealing the reward. After the first reward is received, the player can select up to one additional card from the remaining set by paying Diamonds.png5

The recycling rewards are divided into four tiers with each tier consisting of up to seven different rewards. The possible reward tiers and the number of cards displayed are determined by the bacteria value coefficient (BVC). The recycling rewards in events can be different from the regular game.

Bacteria Recycling is the only Research Lab that doesn't directly require Scientists.

Contents

Recycling Results

The recycling result depends on the BVC of the sacrificed Evolved Bacteria.

BVC Tier 1 cards Tier 2 cards Tier 3 cards Tier 4 cards Total
0 7 2 0 0 9
1 6 3 0 0 9
2 5 4 0 0 9
3 4 4 1 0 9
4 7 7 2 0 16
5 6 7 3 0 16
6 5 8 3 0 16
7 4 8 4 0 16
8 0 5 19 1 25
9 0 5 18 2 25
10 0 5 17 3 25
11 0 5 16 4 25
12 0 4 17 4 25

Examples

Reward Tiers

Reward type Tier 1 reward Tier 2 reward Tier 3 reward Tier 4 reward
Diamonds - 3-8 11-20 80-160
Dark Matter 4-6 10-14 40-56 -
Reroll Stats + + + -
Nanobots 8-12 40-60 200-300 -
Bacteria 50x-100x 600x-900x - -
Gene Strands 12%-24% 54%-96% 200%-360% -
Evolved Bacteria Random LV1 x1-2 Good LV1 Legendary LV3 Mythical LV3
BPS Boost x2 for 5-20 min x10 for 5-20 min x50 for 5-20 min x1000 for 5-20 min
BPC Boost x10 for 5-20 min x50 for 5-20 min x1000 for 5-20 min -
Time Travel Boost 30 min 120 min 24 h -

WHERE

Bacteria

Gives the player some regular Bacteria. The amount gained is calculated from currently owned Bacteria.

Reroll Stats

The recycled Evolved Bacteria is lost and a new Bacteria of the same rarity and level is obtained. The new Bacteria can have a different name and image and its irradiation level is reset to 10%.

Evolved Bacteria

  • Random LV1 x1-2 - obtain 1-2 random LV1 Evolved Bacteria. The rarity of Bacteria obtained this way can be increased by Genome Corruption.
  • Good LV1 - obtain a random LV1 Evolved Bacteria of a higher rarity. This is not influenced by any outside sources such as Genome Corruption. The chances are: 50% for rare, 47% for legendary and 3% for mythical.

Reward Probabilities

Each reward within a tier has a different probability (i.e. weight) of appearing.

Reward type Tier 1 Tier 2 Tier 3 Tier 4
Diamonds - 8% 7.27% 44.4%
Dark Matter 9.52% 12.00% 20% -
Reroll Stats 4.76% 4.00% 7.27% -
Nanobots 14.29% 8.00% 27.27% -
Bacteria 19.05% 20.00% - -
Gene Strands 14.29% 12.00% 20% -
Evolved Bacteria 4.76% 4.00% 5.45% 22.2%
BPS Boost 14.29% 12.00% 5.45% 33.3%
BPC Boost 14.29% 12.00% 5.45% -
Time Travel Boost 4.76% 8.00% 1.82% -

Bacteria Value Coefficient

Bacteria Value Coefficient (BVC) determines the number of cards that will be displayed when recycling an Evolved Bacteria as well as the rewards contained by these cards.

BVC is calculated according to the formula:

BVC = Rarity Coefficient + Level Coefficient

WHERE

Rarity Coefficient

Rarity Rarity Coefficient
Common 0
Rare 2
Epic 4
Legendary 6
Mythical 8

Level Coefficient

Level Level Coefficient
I 0
II 1
III 2
IV 3
V 4

Version History

Version Changes
1.4.0 • Changed reward probabilities for various tiers.

Gene Strand reward no longer depends on currently owned Gene Strands.

1.3.0 Introduced to the game.

Related Pages