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18 bytes added, 07:33, 1 September 2017
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The core mechanics are '''[[BPS]]''' (bacteria per second) and '''[[BPC]]''' (bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tapping bonus for BPC.
[[Red Bacteria|'''Red bacteria''']] and [[Evolved Bacteria|'''evolved bacteria''']] provide other positive bonuses, which can help breaching a planet's defenses. The '''[[Black Hole]] ''' is an optional mechanic, which sets back most of the obtained upgrades, but offers [[Resources#Dark Matter|Dark Matter]] as a reward.
The current game mechanics can be categorized in the following way:

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