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→Welcome to Bacterial Takeover wiki!
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The core mechanics are [[BPS ]] (bacteria per second) and [[BPC ]] (bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tapping bonus for BPC.
Red bacteria and evolved bacteria provide other positive bonuses, which can help breaching a planet's defenses. The Black Hole is an optional mechanic, which sets back most of the obtained upgrades, but offers Dark Matter as a reward.
The current game mechanics can be categorized in the following way:
*[[BPS]]*[[BPC]]*[[Critical Hits]]*[[Tapping Combos]]*[[Red Bacteria]]*[[Planets]]*[[Black Hole]]*[[Evolved Bacteria ]] <br> <br>
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