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Resources

413 bytes removed, 13:29, 19 July 2018
Bacteria
[[Category:Resources]]
Resources in Bacterial Takeover include unique collectibles like '''[[Minerals]]''' or '''[[Evolved Bacteria]]''' and basic currency like [[Resources#Bacteria|'''Bacteria''']] and [[Resources#Gene Strands|'''Gene Strands''']].
 
Most resources are lost when attacking [[Planets|'''planets''']] or upon entering a '''[[Black Hole]]''', but some — for example '''[[Diamonds]]''' and [[Resources#Dark Matter|'''Dark Matter''']] — are never lost unless they are actually used to purchase or research something.
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=Bacteria=
<div class="page_icon">[[File:Bacteria.png|left|150px120px]]Bacteria are the main resource in the game. It is used for purchasing and upgrading colonies and attacking planets.</div>
Bacteria can be obtained in the following ways::::::::*by tapping on the screen:::::::*automatically, if [[BPS]] is bigger than 0:::::::*from red {{bacteria bonus:::::::*from failed colony irradiation or bacteria evolutiondescription}}
::::::: The player loses all his bacteria when attacking a planet or entering a [[Black Hole]]. In doing so, more valuable resources are obtained and new bacteria can be produced faster.{{Main page|title = Bacteria|text align = left}}
=Gene Strands=
<div class="page_icon">[[File:Gene strand.png|left|150px130px]]Gene strands are used for purchasing [[Upgrades|upgrades]] that provide various bonuses. Gene strands and gene strand upgrades are not lost after attacking a planet.</div>
Unspent Gene strands provide a 1% increase to global [[BPS]].This can be increased to 2% by researching Schroedinger's Gene at the [[Dark Matter Institute]].{{gs description}}
New gene strands can be obtained by killing a percentage of a planet's population.{{Main page|title = Gene Strands|text align = left}}<br>
When entering a [[Black Hole]], gene strand upgrades are lost, but the unspent gene strands are transformed into Dark Matter. If the player has destroyed 25 planets, he can obtain approximately 390 units of Dark Matter when entering a Black Hole.
=Evolved Bacteria=<brdiv class="page_icon">[[File:Common grimmontella.png|120px]]<br/div[[Evolved Bacteria]] can be discovered through Bacteria Evolution at the [[Research|'''Research Lab''']].
=A player can equip up to 3 Evolved Bacteria=[[File:Common grimmontella.png|left|150px]][[at one time, but there are no limitations as to how many Evolved Bacteria]] can be discovered through Bacteria Evolution at the [[Research|Research Lab]]owned.
A player can equip up The Evolved Bacteria that are equipped provide bonuses to 3 evolved bacteria at one production, increased critical strike chance and multiplier, reduced research time, but there are no limitations as to how many evolved bacteria can be ownedand other positive effects.
The evolved bacteria that are equipped provide bonuses to production, increased critical strike chance and multiplier, reduced research time, and other positive effects.
When entering a '''[[Black Hole]]''', there is a default 90% possibility that an evolved bacteria Evolved Bacteria will die. Before entering, the player can secure two bacteria that will definitely survive.When the player destroys the fifth planet after the first Black Hole, [[Research#Bacteria Irradiation |'''Bacteria Irradiation''']] is unlocked. It is accessible from the Research Lab and can increase the black hole survivability of an evolved bacteriaEvolved Bacteria.
::::::: Information about stats, droprates and other mechanics related to evolved bacteria can be viewed on [[{{Main page|title = Evolved Bacteria|this page]].text align = left}}
=Scientists=
Scientists are different from most resources, as they are returned to the player after use and are never lost<div class="page_icon">[[File:Scientist.png|120px]]</div>
The player starts the game with one scientist. New {{scientists can be bought for diamonds and one additional scientist can be earned by researching the Doppelganger technology in the [[Black Hole#Dark Matter Institute| Dark Matter Institute]]. There is no limit to how many scientists a player can have, but each consecutive purchase of a scientist increases its price.description}}
{{Main page|title = Scientists are required to produce resources, evolve bacteria, irradiate evolved bacteria and bacteria colonies, and to clean the lab after bacteria mutation.After researching the Quantum Leap technology at the Dark Matter Institute, each idle scientist also doubles the player's [[Mechanics#BPS|BPS]].text align = left}}
Before Version 1.0.0, scientists were called laborants.
=Diamonds=
<div class="page_icon">[[File:Diamonds.png|left|150px120px]]</div>
Diamonds are a premium resource that can be used to purchase:
:::::::*a permanent BPS bonus:::::::*a permanent BPC bonus:::::::*an extra scientistScientist:::::::*bacteria equal to 6 hours of BPSDiamonds can also be used to instantly complete research or reveal the results of bacteria Bacteria mutation. Most bonuses that provide incremental boosts, such as additional BPS, increase in price after each purchase.
Diamonds can be obtained:
*by completing [[Achievements|achievements]]
*by watching ads
*by completing other actions in game (e.g. destroying the 10th 10<sup>th</sup> planet for the first time will yield 100 diamondsDiamondsUnlike most resources, Diamonds are not lost when attacking a planet or entering a [[Black Hole]]. {{Main page|title = Diamonds|text align = left}}
Unlike most resources, diamonds are not lost when attacking a planet or entering a [[Black Hole]].
=Nanobots=
<div class="page_icon">[[File:Nanobot.png|left|150px120px]]</div>
The primary use of nanobots Nanobots is to kill the last percentage of a planet's population, which is usually harder to infect by using only bacteria[[Resources#Bacteria|Bacteria]]. Unlike in the case of Bacteria, attacking a planet with Nanobots causes to use up only those Nanobots that were necessary to destroy the planet. Similarly to [[Gene Strands]] and Bacteria, all Nanobots are lost when attacking a planet or entering a '''[[Black Hole]]'''.
[[Research#Nanobot Production |'''Nanobot Production''']] is unlocked after destroying the fifth planet. Nanobots can be produced by scientists[[Resources#Scientists|Scientists]].
After researching '''[[Quantum Robotics]]''' at the '''[[Dark Matter Institute]]''', the player has a 0.1% chance to produce a nanobotNanobot on tap. Dark Matter Institute also has the '''Dark Engineering''' technologyvarious technologies, which increases nanobot increase [[Nanobot strength ]] by 25%.
After [[Atreria]], all planets have [[Planets#Nanobot Resistance|'''AtreriaNanobot resistance''', all planets have nanobot resistance]], which reduces their effectivenessNanobot strength. Nanobot strength is not influenced by added [[Infectivity|infectivity bonus]].
<br>{{Main page|title = Nanobots|text align = left}}
=Dark Matter=
<div class="page_icon">[[File:Dark matter.png|left|150px120px]]</div> {{dark matter description}} {{Main page|title = Dark Matter is used to research technologies in the |text align = left}}<br>  =Minerals=<div class="page_icon">[[File:Greed ore.png|left|100px]]</div>[[Minerals]] are collectibles that can be discovered through '''[[Planetary Research]]''' or from destroying '''[Dark Matter Institute[Planets]]'''.
Dark Matter Each Mineral is earned when entering a unique and gives some permanent bonus to [[Black HoleResources#Bacteria|'''Bacteria''']]. The amount earned depends on the number of unspent gene strandsproduction.
A player who has reached planet 25 can at most receive 390 units of Dark Matter.{{Main page|title = Minerals|text align = left}}

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