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Resources

279 bytes added, 14:53, 3 June 2023
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Most resources are lost when attacking [[Planets|'''planets''']] or upon entering a '''[[Black Hole]]''', but some — for example '''[[Diamonds]]''' and [[Resources#Dark Matter|'''Dark Matter''']] — are never lost unless they are actually used to purchase or research something.
 
Keep in mind, this page is just a summary. Eacj of the resources has its own specific page with more detailed information.
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[[Evolved Bacteria]] can be discovered through Bacteria Evolution at the [[Research|'''Research Lab''']].
A player can only equip up to 3 Evolved Bacteria at one time, but there are is no limitations as limit to how many Evolved Bacteria can be owned. The Evolved Bacteria that are equipped provide bonuses to production, increased critical strike chance and multiplier, reduced research time, and other positive effects.
The Evolved Bacteria which are equipped provide powerful bonuses, such as increased BPC and reduced research time, and other positive effects.
When entering the player enters a '''[[Black Hole]]''', many of their evolved bacteria will randomly die. By default, each there is a default 90% possibility that an probability for each Evolved Bacteria will to die. Before entering, the player can secure two bacteria that Evolved Bacteria which will definitely survive. When the player destroys the fifth planet after the first Black Hole, [[Research#Bacteria Irradiation|'''Bacteria Irradiation''']] is unlocked. It is accessible from the Research Lab and can increase the black hole survivability of an Evolved Bacteria.
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Diamonds are a premium resource that can be used to purchase:
*a permanent BPS bonusbonuses*a permanent BPC bonusbonuses*an extra ScientistScientists
*bacteria equal to 6 hours of BPS
Diamonds can also be used to instantly complete research or reveal the results of Bacteria mutation. Most bonuses that provide incremental boosts, such as additional BPS, increase in price after each purchase.
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The primary use of Nanobots is to kill the last percentage of a planet's population, which is usually harder to infect by using only [[Resources#Bacteria|Bacteria]]. Unlike in Nanobots are really useful because they kill the remaining population which the case of Bacteriacan't kill so easily. When using Nanobots, attacking a planet with Nanobots causes to use up the game only those Nanobots uses the minimum number of nanobots that were necessary are required to destroy kill off the planetremaining population. Similarly to [[Gene Strands]] and Bacteria, all Nanobots are lost when entering a '''[[Black Hole]]'''.
[[Research#Nanobot Production|'''Nanobot Production''']] is unlocked after destroying the fifth planet. Nanobots can be produced by [[Resources#Scientists|Scientists]].
After researching '''[[Quantum Robotics]]''' at the '''[[Dark Matter Institute]]''', the player has a 0.1% chance to produce a 1 Nanobot on with every tap. The Dark Matter Institute also has various technologiessome other upgrades, which can increase [[Nanobot strength]] by 25%.
After All of the planets after [[Atreria]], all planets have [[Planets#Nanobot Resistance|'''Nanobot resistance''']], which reduces Nanobot strength. Nanobot strength is not influenced by added [[Infectivity|infectivity bonus]].
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