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The core mechanics are '''[[BPS]]''' (Bacteria per second) and '''[[BPC]]''' (Bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tapping bonus for BPC.
*[[Planets]]
*[[Black Hole]]
*[[Evolved Bacteria]] <br> <br>|-|colspan="3" ||-}}
Bacteria [[Colonies|'''colonies''']] produce bacteria per click ([[BPC]]) or bacteria per second ([[BPS]]). You can purchase different colonies for a certain amount of Bacteria.
*[[Colonies#Bacteria Guns|Bacteria Guns]]
*[[Colonies#Colonized Planets|Colonized Planets]]
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=Upgrades=<!--UPGRADES-->{{main page item|styletext="vertical-align:top; padding: 25px; padding-top: 5px; padding-left:15px"|
'''[[Upgrades]]''' increase Bacteria production or provide other bonuses, such as reduced [[Red Bacteria]] spawn time or increased effect of [[Resources#Gene Strands|Gene Strands]].
Bacteria upgrades are lost after attacking a planet, but gene strand upgrades remain until a player enters a Black Hole. Dark Matter Institute technologies and premium upgrades are permanent. Each upgrade type requires a different [[Resources|'''resource''']] - either Bacteria, Gene Strands, Dark Matter, or Diamonds.
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=Research=<!-- RESEARCH -->{{main page item|styletext="vertical-align:top; padding: 25px; padding-top: 5px; padding-left:15px" |
'''[[Research]]''' is a way of generating resources, earning and mutating Evolved Bacteria, and improving bacteria production.
*[[Research#Bacteria Irradiation|Bacteria Irradiation]]
*[[Planetary Research]]
<br>[[File:Toxic icon.png|centre|100px]]
[[Diamonds#Diamond Purchases|Premium Purchases]] <br>
[[Minerals]] <br>
[[Lore]] <br>