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The basic [[Resources|'''resource''']] is bacteria. It is used for purchasing and upgrading colonies or attacking planets.
Resources like bacteria and nanobots are lost after attacking a planet, but gene strands and some evolved bacteria can only be lost in the [[Black Hole]]. Other resources are used to purchase upgrades, research technologies, or produce less valuable resources.
Currently, the game includes seven different resource types:
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The core mechanics are '''[[BPS]] ''' (bacteria per second) and '''[[BPC]] ''' (bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tapping bonus for BPC.
[[Red Bacteria|Red bacteria]] and [[Evolved Bacteria|evolved bacteria]] provide other positive bonuses, which can help breaching a planet's defenses. The [[Black Hole]] is an optional mechanic, which sets back most of the obtained upgrades, but offers [[Resources#Dark Matter|Dark Matter]] as a reward.