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The core mechanics are [[BPS]] (bacteria per second) and [[BPC]] (bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tapping bonus for BPC.
[[Red Bacteria|Red bacteria ]] and [[Evolved Bacteria|evolved bacteria ]] provide other positive bonuses, which can help breaching a planet's defenses. The [[Black Hole ]] is an optional mechanic, which sets back most of the obtained upgrades, but offers [[Resources#Dark Matter|Dark Matter ]] as a reward.
The current game mechanics can be categorized in the following way: