Template:Game mechanics
From Bacterial Takeover
Revision as of 12:35, 4 July 2018 by B4ct3r14l Man14c (talk | contribs) (Created page with "The core mechanics are '''BPS''' (Bacteria per second) and '''BPC''' (Bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tap...")
The core mechanics are BPS (Bacteria per second) and BPC (Bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tapping bonus for BPC. planetary defenses. The Black Hole is an optional mechanic, which sets back most of the obtained upgrades, but offers Dark Matter as a reward.
The main game mechanics include: