Difference between revisions of "BPS"
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|destr=x |destrcolor=tomato | |destr=x |destrcolor=tomato | ||
|bh= x |bhcolor=tomato | |bh= x |bhcolor=tomato | ||
− | |permanent=✓ |pcolor=lightgreen | + | |permanent=✓* |pcolor=lightgreen |
}} | }} | ||
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|attack=x |attackcolor=tomato | |attack=x |attackcolor=tomato | ||
|destr=x |destrcolor=tomato | |destr=x |destrcolor=tomato | ||
− | |bh=x* |bhcolor=gold | + | |bh=x** |bhcolor=gold |
− | |permanent=✓* |pcolor=gold | + | |permanent=✓** |pcolor=gold |
}} | }} | ||
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|} | |} | ||
− | <nowiki>*</nowiki> — Evolved Bacteria | + | <nowiki>*</nowiki> — The BPS/BPC effect from a Mineral can be lost if it is used for [[Mineral Fusion]] |
+ | <nowiki>**</nowiki> — Evolved Bacteria effect will no longer be active if the particular Bacteria is unequipped or destroyed in a Black Hole | ||
[[Category:Player Stats]] | [[Category:Player Stats]] | ||
[[Category:Game Mechanics]] | [[Category:Game Mechanics]] |
Revision as of 12:03, 29 August 2018
BPS stands for bacteria per second.
BPS adds to the total number of owned Bacteria even when not tapping or when the app is closed. The player starts with 0 BPS and increases it by purchasing different bacteria colonies.
In later game, percentage increases or BPS modifiers become available. BPS modifiers can be local to one colony type or affect the global BPS. Since attacking a planet means losing the current Bacteria colonies, permanent BPS modifiers are a way of quickly recovering the Bacteria production rate.
BPS can quickly reach large numbers, which are displayed using abbreviations or scientific notification, if it has been enabled in the settings menu.
Idle BPS
Some BPS modifiers provide a boost to idle Bacteria production.
Idle BPS bonus becomes active if the player hasn't tapped on the main screen for over a minute.
It is indicated by the Bacteria changing color to orange. Pressing on any of the menu buttons or the Red Bacteria, or a Nanobot does not break the idle BPS bonus.
Idle BPS bonus can be obtained and increased from Gene Strand upgrades and Evolved Bacteria.
It can also be boosted with the Dark Frequencies technology in the Dark Matter Institute. However, Dark Frequencies only doubles the current idle BPS, so a player with 0% idle BPS bonus doesn't benefit from this technology.
BPS modifiers
Local modifiers
Local modifiers increase the production only for some colony types.
Modifier | Temporary | Permanent | ||||
---|---|---|---|---|---|---|
Reset condition | ||||||
Instant | Timer | Planet Attack | Planet Destruction | Black Hole | ||
Bacteria Colony upgrades | x | x | ✓ | ✓ | ✓ | x |
Colony irradiation | x | x | x | x | x | ✓ |
Gene Strand upgrades | x | x | x | x | ✓ | x |
Global modifiers
The global BPS modifiers boost the total BPS of the player by some percentage.
Modifier | Temporary | Permanent | ||||
---|---|---|---|---|---|---|
Reset condition | ||||||
Instant | Timer | Planet Attack | Planet Destruction | Black Hole | ||
Achievements | x | x | x | x | x | ✓ |
Minerals | x | x | x | x | x | ✓* |
Gene Strand bonus | x | x | x | x | ✓ | x |
Evolved Bacteria | x | x | x | x | x** | ✓** |
Diamond purchases | x | x | x | x | x | ✓ |
Gene Strand upgrades | x | x | x | x | ✓ | x |
Red Bacteria | x | ✓ | x | x | x | x |
Ad bonus | x | ✓ | x | x | x | x |
Starter pack boost | x | ✓ | x | x | x | x |
Bacteria Colony upgrades | x | x | ✓ | ✓ | ✓ | x |
Planetary Discoveries | x | x | x | ✓ | ✓ | x |
DMI technologies | x | x | x | x | x | ✓ |
* — The BPS/BPC effect from a Mineral can be lost if it is used for Mineral Fusion ** — Evolved Bacteria effect will no longer be active if the particular Bacteria is unequipped or destroyed in a Black Hole