Difference between revisions of "Disease Carriers"
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+ | {{version history table}} | ||
+ | {{version history row | ||
+ | |v = [[Version 1.4.0|1.4.0]] | ||
+ | |changes = Introduced to the game | ||
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==Related Pages== | ==Related Pages== | ||
• [[BPS]] <br> | • [[BPS]] <br> |
Latest revision as of 14:29, 4 June 2018
Disease Carriers | |
Tech tree | Production |
Effect | 50% increased BPS per each Scientist on planet |
Price | 1475 |
Prerequisite | • Procreative Overdrive |
Disease Carriers is a technology available at the Production tech tree of the Dark Matter Institute.
With Disease Carriers, each Scientist that currently is on planet will increase your BPS by 50%.
Requirements
The bonus will be active regardless of whether the Scientists on planet are currently conducting Planetary Research or are idle. However, Scientists provide no BPS bonus if they are travelling to planets or returning.
A Scientist that is on a planet, but is not conducting research does not count as available, so it is not possible to have a Scientist with Disease Carriers and Quantum Leap both active at the same time.
Effect
This BPS bonus is multiplicative.
If you have a base BPS of 100
and all of your Scientists are on a planet, then total BPS
:
100 × 1.52 = 225
if you have 2
100 × 1.53 = 337.5
if you have 3
Version History
Version | Changes |
---|---|
[[Version 1.4.0| 1.4.0]] | Introduced to the game |
Related Pages
• BPS
• Scientists
• Planetary Research
• Dark Matter Institute