Difference between revisions of "Game Mechanics"
From Bacterial Takeover
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Latest revision as of 12:35, 4 July 2018
The core mechanics are BPS (Bacteria per second) and BPC (Bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tapping bonus for BPC. The Black Hole is an optional mechanic, which sets back most of the obtained upgrades, but offers Dark Matter as a reward.
The main game mechanics include: