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Upgrades

272 bytes removed, 12:28, 1 September 2017
Gene Strand Upgrades
Gene strand upgrades enable and increase the [[BPS#idle BPS|'''idle BPS bonus''']], [[Tapping Combo|'''tapping combo bonus''']], as well as provide various multipliers to total [[BPC]] and increase the production of different [[Colonies|'''colonies''']].
New gene strand upgrades are unlocked by destroying [[Planets|'''planets''']]. Previously purchased upgrades can be sold for 2/3 of their original pricePrice (Gene Strands), rounded down.
Gene strand upgrades remain after planet attacks, but are lost upon entering a '''[[Black Hole]]'''.
|Bacterial artillery
|2 times more base BPC
|70 GS
|2
|<nowiki>-</nowiki>
|Orbital bacteria guns
|2.5 times more base BPC
|2 450 GS
|3
|<nowiki>-</nowiki>
|Interplanetary bacteria gun
|3.5 times more base BPC
|1 999 GS
|4
|<nowiki>-</nowiki>
|Toxic bullets
|Adds some bacteria from BPS to BPC (base effect 5%)
|20 GS
|3
|<nowiki>-</nowiki>
|BPC upgrade
|Increase your BPC by 50%
|100 GS
|<nowiki>-</nowiki>
|x100 [[Colonies#Bacteria Guns|bacteria guns]]
|Nutrition boost
|rowspan="5" | Double your BPC
|60 GS
|4
|<nowiki>-</nowiki>
|Oxidation increase
|780 GS
|6
|<nowiki>-</nowiki>
|Cutting-edge equipment
|25 700 GS
|8
|<nowiki>-</nowiki>
|Hydrogen donor
|2 125 000 GS
|10
|<nowiki>-</nowiki>
|Inorganic nutrients
|7 500 000 GS
|12
|<nowiki>-</nowiki>
==Idle BPS Upgrades==
{| class="wikitable" style="text-align: center;"
|+ style="caption-side:bottom; text-align:left; color:darkgreen"|''GS = Gene Strands''
|-
! scope="col" style="background-color:PaleTurquoise;"| Icon
! scope="col" style="background-color:PaleTurquoise;"| Name
! scope="col" style="background-color:PaleTurquoise;"| Effect
! scope="col" style="background-color:PaleTurquoise;"| Price(Gene Strands)
! scope="col" style="background-color:PaleTurquoise;"| Destroyed Planets
|--style="background-color:white"
|Hibernation mutation
|Extra 25% BPS when not tapping for a minute
|5 GS
|1
|-
|Cyborg workers
|Extra 75% BPS when not tapping for a minute
|100 GS
|3
|---style="background-color:white"
|A.I. controlled production
|Extra 100% BPS when not tapping for a minute
|2500 GS
|4
|-
|Total robotization
|Extra 150% BPS when not tapping for a minute
|65 000 GS
|6
|-style="background-color:white"
==Colony Upgrades==
{| class="wikitable" style="text-align: center;"
|+ style="caption-side:bottom; text-align:left; color:darkgreen"|''GS = Gene Strands''
|-
! scope="col" style="background-color:PaleTurquoise;"| Icon
! scope="col" style="background-color:PaleTurquoise;"| Name
! scope="col" style="background-color:PaleTurquoise;"| Effect
! scope="col" style="background-color:PaleTurquoise;"| Price(Gene Strands)
! scope="col" style="background-color:PaleTurquoise;"| Destroyed Planets
|-
|New laboratory vats
|<nowiki>+1% to Laboratory BPS for each any kind of colony owned</nowiki>
|10 GS
|3
|-style="background-color:white"
|New Petri dish glass
|rowspan="4" | Improve Petri dish production 3 times
|3 GS
|1
|-style="background-color:white"
|Petri dish capacity
|45 GS
|2
|-style="background-color:white"
|Petri dish geometry
|675 GS
|3
|-style="background-color:white"
|Petri dish capacity
|45 GS
|2
|-
|Industrial revolution
|<nowiki>+1.5% to Factory BPS for each any kind of colony owned</nowiki>
|55 GS
|4
|-style="background-color:white"
|New Flask tubes
|rowspan="3"|Improve Flask production 3 times
|20 GS
|rowspan="2"| 2
|-style="background-color:white"
|Flask coating upgrade
|80 GS
|-style="background-color:white"
|Flask geometry
|4 500 GS
|3
|-
|Fish cavity improvement
|rowspan="3"|Improve Fish production 3 times
|50 GS
|3
|-
|New Fish species
|900 GS
|4
|-
|Fish putrification
|22 500 GS
|5
|-style="background-color:white"
|Trash Bin volume
|rowspan="3"|Improve Trash production 3 times
|50 GS
|4
|-style="background-color:white"
|Hyper-size trash bins
|200 GS
|5
|-style="background-color:white"
|Graphene trash bins
|50 000 GS
|6
|-
|Bacterial network
|rowspan="1"|+2% to Sewage network BPS for each any kind of colony owned
|120 GS
|6
|-style="background-color:white"
|Radioactive mutation
|rowspan="1"|+2.5% to Reactor BPS for each any kind of colony owned
|250 GS
|7
|-
|Irrational mutation
|rowspan="1"|+3% to Area 52 BPS for each any kind of colony owned
|15 000 GS
|9
|-style="background-color:white"
|Cosmic influence
|rowspan="1"|+3% to Area 52 BPS for each any kind of colony owned
|125 000 GS
|11
|-
|Out of this world
|rowspan="1"|+3% to Industrialized asteroid BPS for each any kind of colony owned
|500 000 GS
|13
|-
==Tapping Combo Upgrades==
{| class="wikitable" style="text-align: center;"
|+ style="caption-side:bottom; text-align:left; color:darkgreen"|''GS = Gene Strands''
|-
! scope="col" style="background-color:PaleTurquoise;"| Icon
! scope="col" style="background-color:PaleTurquoise;"| Name
! scope="col" style="background-color:PaleTurquoise;"| Effect
! scope="col" style="background-color:PaleTurquoise;"| Price(Gene Strands)
! scope="col" style="background-color:PaleTurquoise;"| Destroyed Planets
|-
|New weapon technologies
|Enables tapping combo (up to x3 per tap)
|30 GS
|2
|-
|rowspan="2" |Weapon technologies
|Enables tapping combo (up to x5 per tap)
|200 GS
|4
|-
|Enables tapping combo (up to x10 per tap)
|2 000 GS
|6
|-
|}

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