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Upgrades

1,012 bytes added, 14:09, 29 September 2022
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*equipping [[Evolved Bacteria|'''Evolved Bacteria''']]
*researching the '''[[Dark Matter Institute]]''' technologies
*purchasing [[Diamonds#Premium Purchases| '''premium bonuses''']]
*collecting [[Resources#Gene Strands|'''Gene Strands''']]
*completing certain [[Achievements|'''achievements''']]
Bacteria upgrades give various multipliers to global [[BPS]], [[BPC]], as well as increase the production of different [[Colonies|'''colonies''']].
Most The player unlocks new bacteria upgrades can only be bought onceby purchasing more colonies. After purchase, but some are '''iterative'''. Iterative Bacteria upgrades usually become available after the player has bought 200 of one colony type. Afterwards, they can cannot be purchased once per 25 new coloniessold or disabled. The exception An option to buy all Bacteria upgrades is unlocked after destroying [[List of Iterative BPC Upgrades|iterative BPC upgradesLableilara]].
CurrentlyMost upgrades can only be bought once, there is only one iterative bpc upgrade and it is unlocked after obtaining 100 [[Colonies#Bacteria Guns|but some are '''Bacteria gunsiterative''']] and it . Iterative upgrades usually become available after the player has bought 200 of one colony type. Afterward, they can be purchased again after each 250 once per 25 new Bacteria gunscolonies.
The player unlocks new bacteria For [[BPS]] colonies, there is also a second tier of iterative upgrades by purchasing more , which becomes available per every 1000 coloniesowned and provides a 500000% increase for the production of that colony. After purchase Currently, Bacteria upgrades cannot be sold or disabled. An option to buy all Bacteria upgrades there is only one iterative bpc upgrade and it is unlocked after destroying obtaining 200 [[LableilaraColonies#Bacteria Guns|'''Bacteria guns''']]and it can be purchased again after each 25 new Bacteria guns.
All bacteria upgrades are lost when attacking a [[Planets|'''planet''']] or entering a '''[[Black Hole]]'''.
=Gene Strand Skill Point Upgrades=[[File:GS Skill point upgrades.png|thumb|right|200px|The purchased Gene Strand upgrades are displayed in redSkill tree]][[Gene StrandsSkill Points|Gene StrandSkill point]] upgrades enable and increase the [[BPS#idle BPS|'''idle BPS bonus''']], [[Tapping Combo|'''tapping combo bonus''']], as well as provide various multipliers to total [[BPC]] and increase the production of different [[Colonies|'''colonies''']]. 
New Gene Strand upgrades are unlocked by destroying [[Planets|''To purchase an upgrade, it'planets''']]. Previously purchased upgrades can be sold for 2/3 s necessary to purchase the prerequisite upgrade and have a sufficient number of their original Price (Gene Strands), rounded downskill points.
Gene Strand Skill point upgrades remain after planet attacks, but are lost upon entering a '''[[Black Hole]]'''.
=Effect=Gene Strand Bonus vsUpgrades can have a variety of effects, the simplest of which increase the total [[BPS]], while others may enable new [[Game Mechanics|game mechanics]], such as [[BPS conversion]] or [[Tapping Combo]]. Gene Strand Upgrades=={{gs vs gs upgrades}}
==Upgrades Adding Bacteria from Increasing Colony BPS to BPC==Some regular Many of [[Upgrades#Bacteria Upgrades|Bacteria upgrades]] and Gene Strand upgrades increase [[BPCSkill Points|skill point upgrades]] only increase the production of one colony by a certain percentage of your total [[BPS]]. They do not decrease your total BPS.
The effectiveness effect of these such upgrades is determined multiplicative. For example, if you have an upgrade that increases the BPS of Petri Dish by:*their base effect; 200% and*an upgrade that increases Petri Dish BPS by 300%, then the number total production of destroyed [[Planets|planets]]Petri Dish is increased by 600%.
The base effect is not displayed in the upgrade description. For regular upgrades, the base effect usually is 1%, but [[Toxic bullets]], for example, has a base effect of 5%. ==Upgrades Adding Bacteria from BPS to BPC==The final effect of the particular upgrade is calculated according {{Upgrades Adding Bacteria from BPS to the formula:BPC}}
<code>effect = base effect / PlanetsDestroyed'''<sup>2</sup>Main page:''' </code>[[BPS conversion]]
=List of Upgrades=
*[[List of Colonized Planet Upgrades|Colonized Planet Upgrades]]
<!--===Gene Strand Upgrades===
*[[List of All Gene Strand Upgrades|All Gene Strand Upgrades]]
*[[List of Gene Strand BPC Upgrades|Gene Strand BPC Upgrades]]
*[[List of Gene Strand Upgrades to Idle BPS|Gene Strand Upgrades to Idle BPS]]
*[[List of Gene Strand Colony Upgrades|Gene Strand Colony Upgrades]]
*[[List of Tapping Combo Upgrades|Tapping Combo Upgrades]]--> =Version History={{version history table}} {{version history row|v = 1.34.0|changes = Added skill point system. [[List of All Gene Strand Upgrades| Gene Strand upgrades]] are replaced by a skill tree}} {{version history row|v = 1.19.0|changes = Reduced the effect of '''Germ banks''' upgrade from 10% to 3%}} {{version history row|v = 1.8.0|changes = New Gene Strand upgrades:*Subaquatic pandemic*Herald of plague*Space guilds}} {{version history row|v = 1.6.2|changes = Balancing:*Reduced Andromeda Strain idle BPS effect from 1000% to 10%*Total idle BPS effect from Gene Strand upgrades and [[Evolved Bacteria]] now is multiplied}} {{version history row|v = 1.6.0|changes = New Gene Strand upgrades:*Andromeda strain*After Earth}} {{version history row|v = 1.5.0|changes = New Gene Strand upgrades:*Rot influx*Cheap dirt*Mutant farmers}}|}[[Category:Upgrades]]

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