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Template:Game mechanics

574 bytes added, 12:35, 4 July 2018
Created page with "The core mechanics are '''BPS''' (Bacteria per second) and '''BPC''' (Bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tap..."
The core mechanics are '''[[BPS]]''' (Bacteria per second) and '''[[BPC]]''' (Bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tapping bonus for BPC.
planetary defenses. The '''[[Black Hole]]''' is an optional mechanic, which sets back most of the obtained upgrades, but offers [[Resources#Dark Matter|'''Dark Matter''']] as a reward.

The main game mechanics include:
*[[BPS]]
*[[BPC]]
*[[Critical Bacteria]]
*[[Tapping Combo]]
*[[Red Bacteria]]
*[[Planets]]
*[[Black Hole]]
*[[Evolved Bacteria]]
*[[Daily Quests]]
*[[Research]]

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