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Research

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:<div class="page_icon_small">[[File:Research icon.png|100px|left]]:::::::</div>Research is a way of generating [[Resources|'''resources''']], earning and upgrading [[Evolved Bacteria|'''Evolved Bacteria''']], and improving Bacteria production.:::::::Most research types require some amount of time to be completed and use [[Resources#Scientists|'''Scientists''']], which are returned to the player after completion.:::::::New research types can be unlocked by destroying [[Planets|'''planets''']].<br><br>
=Bacteria Evolution=Bacteria Evolution is the first Most research center available in types require some amount of time to be completed and use [[Resources#Scientists|'''Scientists''']], which are returned to the gameplayer after completion.
Each Bacteria Evolution New research type has a chance to discover one Level 1 [[Evolved Bacteria|'''Evolved Bacteria''']]. In case of unsuccessful evolution, the player will earn regular [[Resources#Bacteria|Bacteria]]. In the case of unsuccessful evolution, the amount of regular Bacteria earned equals current [[BPS]] multiplied by the research duration in seconds and a random number in the range from 0.05 to 0.2. Only one type of Bacteria Evolution types can be researched at a time. {| class="wikitable" style="text-align: center;" |-! scope="col" style="background-color:PaleTurquoise;"| Icon! scope="col" style="background-color:PaleTurquoise;"| Name! scope="col" style="background-color:PaleTurquoise;"| Drop chance! scope="col" style="background-color:PaleTurquoise;"| Time! scope="col" style="background-color:PaleTurquoise;"| Scientists|- |[[File:Gene transfer.png|80px]]|Gene transfer|5%|00:15:00|[[File:Scientist.png|20px]]1 |- |[[File:DNA synthesis.png|80px]]|DNA synthesis|10%|01:00:00|[[File:Scientist.png|20px]]1 |-  |[[File:Gene duplication.png|80px]]|Gene duplication|30%|06:00:00|[[File:Scientist.png|20px]]1 |- |[[File:DNA amplification.png|80px]]|DNA amplification|75%|1 day 00:00:00|[[File:Scientist.png|20px]]1 |-  |[[File:Genetic drift.png|80px]]|Genetic drift|100%|1 day 00:00:00|[[File:Scientist.png|20px]]2 |-  |[[File:Natural selection.png|80px]]|Natural selection|75%|08:00:00|[[File:Scientist.png|20px]]3 |-  |[[File:Genetic load.png|80px]]|Genetic load|100%|03:00:00|[[File:Scientist.png|20px]]5 |- |} =Colony Irradiation=Colony irradiation is unlocked after by destroying 3 [[Planets|'''planets''']]. <br><br>
Successful irradiation doubles the production of a random [[Colonies|'''colony''']]. Unsuccessful irradiation yields some [[Resources#Bacteria|Bacteria]]. One colony can be irradiated multiple times.=Basics=
In the case of unsuccessful colony irradiation, the amount of regular Bacteria earned equals current ==Research Time==[[BPS]] multiplied by File:Research ad.png|thumb|200px|right|The option to cancel the research duration in seconds appears if you press and a random number in the range from 0.05 to 0.2hold on an active research action]]<div class="page_icon_small">[[File:Time.png|100px]]</div>
The irradiation effect is not lost when entering a '''[[Black Hole]]''' or attacking a [[Planets|'''planet''']].{{research time}}
Only one irradiation type can be researched at a time.{| class="wikitable" style="text-align: center;" {main page|-! scopetitle ="col" style="background-color:PaleTurquoise;"| Icon! scope="col" style="background-color:PaleTurquoise;"| Name! scope="col" style="background-color:PaleTurquoise;"| Drop Chance! scope="col" style="background-color:PaleTurquoise;"| Research Time! scope="col" style="background-color:PaleTurquoise;"| Scientists|-}}
|[[File:Acute exposure.png|80px]]==Cancelling Research==|Acute exposure|10%|01:00:00|[[File:ScientistThe option to cancel the research appears if you press and hold on an active research action.png|20px]]1 |-
|Cancelling a research action will cause all the progress go to waste and return the [[File:Fractionated exposure.png|80pxScientists]]|Fractionated exposure|30%|06:00:00|[[File:Scientistto the player.png|20px]]1 |-
|=Research Types=There are seven research types, all of which are unlocked by [[File:Chronic exposure.pngXutrutis|80pxPlanet 9]]|Chronic exposure|50%|12:00:00|, the only exception being [[File:Scientist.pngResearch#Bacteria Irradiation|20pxBacteria Irradiation]]1 |-.
|Bacteria Irradiation is unlocked only after 5 planets past the first [[File:Cosmic radiation.png|80pxBlack Hole]]|Cosmic radiation|75%|1 day 00:00:00|[[File:Scientist.png|20px]]1 |-
==Bacteria Evolution==
{{bacteria evolution}}
|[[File:Multiatom radiation.png|80px]]|Multiatom radiation|100%|1 day 00:00:00|[[File:Scientist.png|20px]]2 |-|{{bacteria evolution table}}
=Bacteria Mutations=The ability to mutate [[Evolved Bacteria|'''Evolved BacteriaMain page:''']] is unlocked after destroying 4 [[planetsBacteria Evolution]].
Mutation requires two Bacteria of equal level and always gives one Bacteria of a higher level as a reward. The rarity of the mutated Bacteria is the same as the rarity of the used Bacteria. If they are of different rarities, the mutated Bacteria will have a random rarity in the same range, so it is not possible to obtain a higher rarity Bacteria through mutation.==Colony Irradiation=={{colony irradiation}}
Mutation is instantaneous and it requires no Scientists. However, after it is complete, the player has to clean the lab before it can be again used for mutations. Cleaning takes 2 hours and requires 2 {{colony irradiation table}}'''Main page:''' [[File:Scientist.png|20px|link=http://wiki.bacterialtakeover.com/index.php?title=Resources#ScientistsColony Irradiation]]
The default ==Bacteria Mutations=={{mutation cap is Level 3, which can be raised to Level 4 with '''[[the Ultimate Life Form]]''' tech at the '''[[Dark Matter Institute]]'''.description}}
'''See also:''' [[Evolved Bacteria]]
'''Main page:''' [[File:Mutation example.png|leftBacteria Mutations]]==Mutation Results==
::::::::::::When calculating the mutation results, the ==Nanobot Production==[[Evolved_BacteriaResources#EffectNanobots|'''effectsNanobot''']] of Bacteria A and Bacteria B play an important roleproduction is unlocked after destroying 5 [[Planets|planets]].
Mutating Bacteria with similar effects gives a better chance to obtain a good result.{{nanobot production description}}{{nanobot production table}}
Mutation results are calculated by taking the average values of Bacteria A and Bacteria B.{{main page|title = Nanobots}}
Even though higher level Bacteria generally have better effect, it is possible to mutate a Bacteria with weaker bonuses, especially if A and B are of different '''rarities'''==Planetary Research==<div class="page_icon" style="padding-top:20px">[[File:Gathering soil samples. png|100px]]</div>
In most cases, Bacteria C will have the effects as either Bacteria A or Bacteria B. The exception is when C has more stats than A and B individually.{{Planetary research description}}
The name of C is random and does not depend on Bacteria A and B.{{main page|title = Planetary Research}}
==Bacteria Recycling==<brdiv class="page_icon" style="padding-top:20px"><br>[[File: Bacteria recycling.png|100px]]<br/div>
<br>{{bacteria recycling description}}
{{main page|title =Nanobot Production=Bacteria Recycling[[Resources#Nanobots|Nanobot]] production is unlocked after destroying 5 [[Planets|planets]].}}
Only one Nanobot production type can be active at a time==Bacteria Irradiation==<div class="page_icon_small">[[File:Irradiation_icon.png|100px]]</div>
{| class="wikitable" style="text-align: center;" {bacteria irradiation}}|-! scope="col" style="background-color:PaleTurquoise;"| Icon! scope="col" style="background-color:PaleTurquoise;"| Name! scope="col" style="background-color:PaleTurquoise;"| Amount! scope="col" style="background-color:PaleTurquoise;"| Time! scope="col" style="background-color:PaleTurquoise;"| Scientists|-{{bacteria irradiation table}}
|[[File:Nanobot.png|80px]]|Just a few{{main page|[[File:Nanobot.png|30px]]100 title = Bacteria Irradiation|01:00:00|[[File:Scientist.png|20px]]1 |-}}
|[[File:Some amount.png|80px]]
|Some amount
|[[File:Nanobot.png|30px]]300
|05:00:00
|[[File:Scientist.png|20px]]1
|-
|[[File:Fair enough.png|80px]]=Version History=|Fair enough|[[File:Nanobot.png|30px]]500 |12:00:00|[[File:Scientist.png|20px]]1 |-{{version history table}}
{{version history row|[[File:A pile of nanobotsv = 1.png|80px]]|A pile of nanobots|[[File:Nanobot15.png|30px]]800 |1 day 00:00:000|changes = Unlocking a new research type now also costs [[File:Scientist.png|20pxBacteria]]1 |-}}
|}
=Bacteria IrradiationRelated Pages=*[[Bacteria irradiation is unlocked when the player has destroyed five Evolution]]*[[Planets|'''planets'''Bacteria Irradiation]] after the first '''*[[Black HoleBacteria Mutations]]'''.*[[Bacteria Recycling]]Irradiation can increase the *[[Evolved_Bacteria#Black_Hole_Survival_Probability|'''Black Hole Survival Probability'''Colony Irradiation]] of one selected *[[Evolved Bacteria|Evolved Bacteria]].Each irradiation raises the probability by 5% and requires 1 hour and 1 Scientist to complete. The default survival probability cap is 30%. It can be raised to 50% by researching '''Hazard Elimination''' at the *[[Dark Matter InstituteNanobots]]. =*[[Planetary Research=]]*[[Planetary Reduced ResearchTime]] is unlocked after destroying 6 planets. *[[Research Time]]It is the only way to obtain *[[Minerals|'''minerals'''Resources]] and it also offers various bonuses for attacks on the current planet and *[[Resources#Bacteria|Bacteria productionScientists]].
'''Main page[[Category:''' Research]][[Planetary ResearchCategory:Game Mechanics]]

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