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Research

2,061 bytes removed, 12:56, 17 October 2018
Bacteria Evolution
<div class="page_icon_small">[[File:Research icon.png|100px]]</div>
Research is a way of generating [[Resources|'''resources''']], earning and upgrading [[Evolved Bacteria|'''Evolved Bacteria''']], and improving Bacteria production.
Most research types require some amount of time to be completed and use [[Resources#Scientists|'''Scientists''']], which are returned to the player after completion. New research types can be unlocked by destroying [[Planets|'''planets''']].
=Bacteria Evolution=Bacteria Evolution is the first New research center available in the gametypes can be unlocked by destroying [[Planets|'''planets''']]. <br><br>
Each Bacteria Evolution research type has a chance to discover one Level 1 [[Evolved Bacteria|'''Evolved Bacteria''']]. In case of unsuccessful evolution, the player will earn regular [[Resources#Bacteria|Bacteria]].=Basics=
Only one type of Bacteria Evolution can be researched at a time==Research Time==[[File:Research ad.png|thumb|200px|right|The option to cancel the research appears if you press and hold on an active research action]]<div class="page_icon_small">[[File:Time.png|100px]]</div>
{| class="wikitable" style="text-align: center;" |-! scope="col" style="background-color:PaleTurquoise;"| Icon! scope="col" style="background-color:PaleTurquoise;"| Name! scope="col" style="background-color:PaleTurquoise;"| Drop chance! scope="col" style="background-color:PaleTurquoise;"| Time! scope="col" style="background-color:PaleTurquoise;"| Scientists|-{research time}}
|[[File:Gene transfer.png|80px]]|Gene transfer|5%{{main page|00:15:00title = Research Time|[[File:Scientist.png|20px]]1 |-}}
|[[File:DNA synthesis.png|80px]]==Cancelling Research==|DNA synthesis|10%|01:00:00|[[File:ScientistThe option to cancel the research appears if you press and hold on an active research action.png|20px]]1 |-
Cancelling a research action will cause all the progress go to waste and return the [[Scientists]] to the player.
|=Research Types=There are seven research types, all of which are unlocked by [[File:Gene duplication.pngXutrutis|80pxPlanet 9]]|Gene duplication|30%|06:00:00|, the only exception being [[File:Scientist.pngResearch#Bacteria Irradiation|20pxBacteria Irradiation]]1 |-.
|Bacteria Irradiation is unlocked only after 5 planets past the first [[File:DNA amplification.png|80pxBlack Hole]]|DNA amplification|75%|1 day 00:00:00|[[File:Scientist.png|20px]]1 |-
==Bacteria Evolution==
{{bacteria evolution}}
|[[File:Genetic drift.png|80px]]|Genetic drift|100%|1 day 00:00:00|[[File:Scientist.png|20px]]2 |-{{bacteria evolution table}}
'''Main page:''' [[Bacteria Evolution]]
|[[File:Natural selection.png|80px]]==Colony Irradiation==|Natural selection|75%|08:00:00|[[File:Scientist.png|20px]]3 |-{{colony irradiation}}
{{colony irradiation table}}
'''Main page:''' [[Colony Irradiation]]
|==Bacteria Mutations==The ability to mutate [[File:Genetic load.pngEvolved Bacteria|80px'''Evolved Bacteria''']]|Genetic load|100%|03:00:00|is unlocked after destroying 4 [[File:Scientist.png|20pxplanets]]5 |-.
|}Mutation requires two Bacteria of equal level and always gives one Bacteria of a higher level as a reward. The rarity of the mutated Bacteria is the same as the rarity of the used Bacteria. If they are of different rarities, the mutated Bacteria will have a random rarity in the same range, so it is not possible to obtain a higher rarity Bacteria through mutation.
=Colony Irradiation=Colony irradiation Mutation is unlocked instantaneous and it requires no Scientists. However, after destroying 3 it is complete, the player has to clean the lab before it can be again used for mutations. Cleaning takes 2 hours and requires 2 [[PlanetsFile:Scientist.png|'''planets'''20px|link=http://wiki.bacterialtakeover.com/index.php?title=Resources#Scientists]].
Successful irradiation doubles the production of a random The default mutation cap is Level 3, which can be raised to Level 4 with '''[[Colonies|the Ultimate Life Form]]'''colonytech at the ''']]. Unsuccessful irradiation yields some [[Resources#Bacteria|BacteriaDark Matter Institute]]. One colony can be irradiated multiple times'''.
The irradiation effect is lost when entering a '''[[Black Hole]]''' and the colonies have to be irradiated again.
Only one irradiation type can be researched at a time[[File:Mutation example.{png| class="wikitable" style="text-align: center;" |-left]]! scope="col" <div style="backgroundfont-colorsize:PaleTurquoise;"| Icon! scope="col" style="background-color:PaleTurquoise;"| Name! scope="col1.3em" style="background-color:PaleTurquoise;"| Drop Chance! scope="col" style="background-color:PaleTurquoise;"| Time! scope="col" style="background-color:PaleTurquoise;"| Scientists|->'''Mutation Results'''</div><br>
|[[File:Acute exposure.png|80px]]|Acute exposure|10%|01:00:00|:::::::::When calculating the mutation results, the [[File:Scientist.pngEvolved_Bacteria#Effect|20px'''effects''']]1 |-of Bacteria A and Bacteria B play an important role.
|[[File:Fractionated exposureMutating Bacteria with similar effects gives a better chance to obtain a good result.png|80px]]|Fractionated exposure|30%|06:00:00|[[File:Scientist.png|20px]]1 |-
|[[File:Chronic exposureMutation results are calculated by taking the average values of Bacteria A and Bacteria B, so Bacteria with better effects usually give better results.png|80px]]|Chronic exposure|50%|12:00:00|[[File:Scientist.png|20px]]1 |-
|[[File:Cosmic radiationEven though higher level Bacteria generally have better effect, it is possible to mutate a Bacteria with weaker bonuses, especially if A and B are of different '''rarities'''.png|80px]]|Cosmic radiation|75%|1 day 00:00:00|[[File:Scientist.png|20px]]1 |-
In most cases, Bacteria C will have the effects as either Bacteria A or Bacteria B. The exception is when C has more stats than A and B individually.
|[[File:Multiatom radiationThe name of C is random and does not depend on Bacteria A and B.png|80px]]|Multiatom radiation|100%|1 day 00:00:00|[[File:Scientist.png|20px]]2 |-|}
=Bacteria Mutations=The ability to mutate [[Evolved Bacteria|'''Evolved BacteriaSee also:''']] is unlocked after destroying 4 [[planetsEvolved Bacteria]].
Mutation requires two Bacteria of equal level and always gives one Bacteria of a higher level as a reward. The rarity of the mutated Bacteria is the same as the rarity of the used Bacteria. If they are of different rarities, the mutated Bacteria will have a random rarity in the same range, so it is not possible to obtain a higher rarity Bacteria through mutation.<br><br><br>
Mutation is instantaneous and it requires no Scientists. However, after it is complete, the player has to clean the lab before it can be again used for mutations. Cleaning takes 2 hours and requires 2 [[File:Scientist.png|20px|link=http://wiki.bacterialtakeover.com/index.php?title=Resources#Scientists]]<br>
The default mutation cap is Level 3, which can be raised to Level 4 with ==Nanobot Production==[[Resources#Nanobots|'''the Ultimate Life Form''' tech at the Nanobot''']] production is unlocked after destroying 5 [[Dark Matter InstitutePlanets|planets]]'''.
{{nanobot production description}}
{{nanobot production table}}
[[File:Mutation example.png{{main page|left]]title ==Mutation Results== ::::::::::::When calculating the mutation results, the [[Evolved_Bacteria#Stats|'''stats''']] of Bacteria A and Bacteria B play an important role. Mutating Bacteria with similar stats gives a better chance to obtain a good result. Mutation results are calculated by taking the average values of Bacteria A and Bacteria B. Even though higher level Bacteria generally have better stats, it is possible to mutate a Bacteria with weaker stats if A and B are of different '''rarities'''.  In most cases, Bacteria C will boost the same stats as either Bacteria A or Bacteria B. The exception is when C has more stats than A and B individually.NanobotsThe name of C is random and does not depend on Bacteria A and B.}}
=Nanobot Production=Planetary Research==<div class="page_icon" style="padding-top:20px">[[Resources#NanobotsFile:Gathering soil samples.png|Nanobot100px]] production is unlocked after destroying 5 [[Planets|planets]].</div>
Only one Nanobot production type can be active at a time.{{Planetary research description}}
{| class="wikitable" style="text-align: center;" |-{main page! scope="col" style="background-color:PaleTurquoise;"| Icon! scope="col" styletitle ="background-color:PaleTurquoise;"| NamePlanetary Research! scope="col" style="background-color:PaleTurquoise;"| Amount! scope="col" style="background-color:PaleTurquoise;"| Time! scope="col" style="background-color:PaleTurquoise;"| Scientists|-}}
|[[File:Nanobot.png|80px]]==Bacteria Recycling==|Just a few|[[File<div class="page_icon" style="padding-top:Nanobot.png|30px]]100 20px">|01:00:00|[[File:ScientistBacteria recycling.png|20px100px]]1 |-</div>
|[[File:Some amount.png|80px]]|Some amount|[[File:Nanobot.png|30px]]300 |05:00:00|[[File:Scientist.png|20px]]1 |-{{bacteria recycling description}}
|[[File:Fair enough.png|80px]]|Fair enough{{main page|[[File:Nanobot.png|30px]]500 title = Bacteria Recycling|12:00:00|[[File:Scientist.png|20px]]1 |-}}
|[[File:A pile of nanobots.png|80px]]|A pile of nanobots|[[File:Nanobot.png|30px]]800 ==Bacteria Irradiation==|1 day 00:00:00<div class="page_icon_small">|[[File:ScientistIrradiation_icon.png|20px100px]]1 |-</div>
|{{bacteria irradiation}}{{bacteria irradiation table}}
{{main page|title =Bacteria Irradiation=Bacteria irradiation is unlocked when the player has destroyed five [[Planets|'''planets''']] after the first '''[[Black Hole]]'''.}}
=Related Pages=*[[Bacteria Evolution]]*[[Bacteria Irradiation can increase the ]]*[[Evolved_Bacteria#Black_Hole_Survival_Probability|'''Black Hole Survival Probability'''Bacteria Recycling]] of one selected *[[Colony Irradiation]]*[[Evolved Bacteria|Evolved Bacteria]].Each irradiation raises the probability by 5% and requires 1 hour and 1 Scientist to complete.*[[Nanobots]]*[[Planetary Research]]*[[Reduced Research Time]]*[[Research Time]]*[[Resources]]*[[Scientists]]
The default survival probability cap is 30%. It can be raised to 50% by researching '''Hazard Elimination''' at the [[Dark Matter InstituteCategory:Research]][[Category:Game Mechanics]].

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