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Planetary Research

606 bytes added, 13:35, 19 June 2019
Unlock Requirements
Planetary Research is a type of <div class ="page_icon">[[Research]] that is unlocked after destroying six [[PlanetsFile:Gathering soil samples.png|planets100px]].</div>
By sending a scientist to the current planet, the player can gather soil samples that will give random bonuses until the current planet is destroyed. On certain planets, gathering soil samples also has a chance to yield rare [[Minerals|'''minerals''']] that give permanent bonuses.{{planetary research description}}
Soil samples can be gathered up to <u>5 times per planet</u> and their effects stack.=Unlock Requirements=*Destroy [[Lableilara|Lableilara (Planet 6)]]After entering a *Pay 1E+18 [[Black HoleBacteria]], the bonus from Planetary Research for the current planet is lost and the limit on gathering soil samples is reset. In the Planetary Research Lab, only one action can be active at a time — either gathering soil samples or travelling to/from planets.
=Sending Scientists=
Scientists take '''1 hour''' to travel to their destination. Planetary research is unavailable while scientists Scientists are travelling.
Travelling speed is not influenced by the [[Reduced Research Time|reduced research time]] stateffect, but it can be halved by researching the '''[[Scout]]''' technology in the [[Dark Matter Institute]]. The current travel time can also be reduced from one of the [[Red Bacteria]] rewards.
By paying some [[Resources#Diamonds|diamonds]], it is possible to instantly send scientists Scientists to their destination. The price depends on the remaining travel time and the initial price is {{Diamond icon}}10 diamonds.
When going to the current planet, scientists Scientists can travel <u>one alone or several at a time</u>. When returning from a planet, scientists Scientists can only travel all <u>together</u>.
All scientists Scientists instantaneously return to the player automatically:
* upon destroying the current planet
* upon entering a [[Black Hole]]
In all other instances the scientists Scientists will remain on the current planet until the player orders them to return.
=Research Time=
Research time depends on how many scientists Scientists are on the planet and it is influenced by the [[Reduced Research Time|reduced research time]] stateffect.
Research time can also be completed instantly by paying some [[Resources#Diamonds|diamonds]].
{| class="wikitablesortable" style="text-align: center;"
|-
! scope="col" style=" background-color:PaleTurquoise;" rowspan="1"| Scientists! scope="col" style data-sort-type=" background-color:PaleTurquoise;time" rowspan="1"| Base Duration
|-
|}
<=Planetary Discoveries=Every time the player completes gathering soil samples, he discovers a boost for the current planet. Each discovery effect has an equal chance of being selected. The player can have up to five discoveries for the current planet. This can be increased through '''[[Sleeper Agents]]'''. The effect of Planetary Discoveries that provide a [[BPS]] or [[BPC]] bonus can be increased via other [[Dark Matter Institute|Dark Matter Institute technologies]]. {{planetary discoveries table}} '''NB!--''' The increase to BPS from Planetary discoveries does not increase BPC, even if the player has an upgrade that converts a percentage of BPS to BPC. ==Finding Minerals==On most planets, there is a chance to find a [[Minerals|'''Mineral''']] whenever a Scientist completes gathering soil samples. '''Main page:''' [[Minerals#Finding Minerals|Minerals]][[Category:Research]] =Version History={{version history table}}{{version history row|v = 1.15.0|changes = Unlocking Planetary DiscoveriesResearch now also requires [[Bacteria]]}}{{version history row|v = 1.0.3|changes =-->Introduced to the game}}|}

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