Difference between revisions of "Minerals"

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[[Category:Resources]]
 
<div class ="page_icon">
 
<div class ="page_icon">
 
[[File:Galena.png|150px]]
 
[[File:Galena.png|150px]]
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Planetary research involves gathering soil samples. If the player has used up all the chances for gathering soil samples and hasn't found the Mineral through destroying the planet, he can reattempt to find the Mineral on the same planet after entering a [[Black Hole]] or look for the mineral on other planets.
 
Planetary research involves gathering soil samples. If the player has used up all the chances for gathering soil samples and hasn't found the Mineral through destroying the planet, he can reattempt to find the Mineral on the same planet after entering a [[Black Hole]] or look for the mineral on other planets.
  
Each Mineral has a different '''base drop chance''', which increases as the player sends more [[Resources#Scientists|Scientists]] to the current planet. For each additional Scientist that is stationed on the planet, the chance is increased by 10% of its initial value.
+
Each Mineral has a different '''base drop chance''', which increases as the player sends more [[Scientists|Scientists]] to the current planet. For each additional Scientist that is stationed on the planet, the chance is increased by 10% of its initial value. The bonus from [[Scientists]] can be increased via [[Boring Experts]].
  
 
'''Main page:''' [[Planetary Research]]
 
'''Main page:''' [[Planetary Research]]
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It is not influenced by the amount of Scientists stationed on the current planet.
 
It is not influenced by the amount of Scientists stationed on the current planet.
  
==Mineral Fusion==
+
</div>
 +
=Mineral Fusion=
 
{{mineral fusion description}}
 
{{mineral fusion description}}
  
 
'''Main page:''' [[Mineral Fusion]]
 
'''Main page:''' [[Mineral Fusion]]
</div>
+
 
  
 
=Mineral Effect=
 
=Mineral Effect=
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This effect is never reset and each new Mineral multiplies the corresponding bonus to [[Resources#Bacteria|Bacteria]] production.
 
This effect is never reset and each new Mineral multiplies the corresponding bonus to [[Resources#Bacteria|Bacteria]] production.
 +
 +
The extra [[BPS]] from Minerals does not increase [[BPC]] even if the player has an [[BPS Conversion#Upgrades Adding Bacteria from BPS to BPC| upgrade that adds Bacteria from BPS to BPC]].
  
 
=Mineral List=
 
=Mineral List=
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|droprate = 25%
 
|droprate = 25%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
|planet = 1<br>35
+
|planet = 1<br>35<br>70
 
}}
 
}}
  
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|droprate = 40%
 
|droprate = 40%
 
|effect = 50% BPS
 
|effect = 50% BPS
 +
|sort value = 50
 
|color = green
 
|color = green
|planet = 2<br>37
+
|planet = 2<br>37<br>72
 
}}
 
}}
  
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|droprate = 15%
 
|droprate = 15%
 
|effect = 100% BPC
 
|effect = 100% BPC
 +
|sort value = 100000
 
|color = red
 
|color = red
 
|planet = 3<br>34<br>55
 
|planet = 3<br>34<br>55
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|droprate = 15%
 
|droprate = 15%
 
|effect = 200% BPS
 
|effect = 200% BPS
 +
|sort value = 200
 
|color = green
 
|color = green
|planet = 4<br>38
+
|planet = 4<br>38<br>79
 
}}
 
}}
  
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|droprate = 25%
 
|droprate = 25%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
|planet = 5<br>67
+
|planet = 5<br>67<br>80
 
}}
 
}}
  
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|droprate = 50%
 
|droprate = 50%
 
|effect = 50% BPS
 
|effect = 50% BPS
 +
|sort value = 50
 
|color = green
 
|color = green
|planet = 6<br>40
+
|planet = 6<br>40<br>75
 
}}
 
}}
  
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|droprate = 15%
 
|droprate = 15%
 
|effect = 200% BPC
 
|effect = 200% BPC
 +
|sort value = 200000
 
|color = red
 
|color = red
|planet = 7<br>41
+
|planet = 7<br>41<br>76
 
}}
 
}}
  
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|droprate = 25%
 
|droprate = 25%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
|planet = 8<br>63
+
|planet = 8<br>63<br>77
 
}}
 
}}
  
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|droprate = 15%
 
|droprate = 15%
 
|effect = 200% BPS
 
|effect = 200% BPS
 +
|sort value = 200
 
|color = green
 
|color = green
|planet = 9<br>43
+
|planet = 9<br>43<br>78
 
}}
 
}}
  
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|droprate = 50%
 
|droprate = 50%
 
|effect = 50% BPS
 
|effect = 50% BPS
 +
|sort value = 50
 
|color = green
 
|color = green
|planet = 10<br>64
+
|planet = 10<br>64<br>81
 
}}
 
}}
  
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|droprate = 25%
 
|droprate = 25%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
|planet = 11<br>45
+
|planet = 11<br>45<br>74
 
}}
 
}}
  
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|droprate = 4%
 
|droprate = 4%
 
|effect = 500% BPC
 
|effect = 500% BPC
 +
|sort value = 500000
 
|color = red
 
|color = red
|planet = 12<br>66
+
|planet = 12<br>66<br>82
 
}}
 
}}
  
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|droprate = 20%
 
|droprate = 20%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
|planet = 13<br>33
+
|planet = 13<br>33<br>68
 
}}
 
}}
  
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|droprate = 40%
 
|droprate = 40%
 
|effect = 50% BPS
 
|effect = 50% BPS
 +
|sort value = 50
 
|color = green
 
|color = green
|planet = 14<br>48
+
|planet = 14<br>48<br>69
 
}}
 
}}
  
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|droprate = 15%
 
|droprate = 15%
 
|effect = 200% BPS
 
|effect = 200% BPS
 +
|sort value = 200
 
|color = green
 
|color = green
|planet = 15<br>49
+
|planet = 15<br>49<br>71
 
}}
 
}}
  
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|droprate = 25%
 
|droprate = 25%
 
|effect = 100% BPC
 
|effect = 100% BPC
 +
|sort value = 100000
 
|color = red
 
|color = red
|planet = 16<br>46
+
|planet = 16<br>46<br>73
 
}}
 
}}
  
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|droprate = 25%
 
|droprate = 25%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
|planet = 17<br>51
+
|planet = 17<br>51<br>83
 
}}
 
}}
  
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|droprate = 15%
 
|droprate = 15%
 
|effect = 200% BPC
 
|effect = 200% BPC
 +
|sort value = 200000
 
|color = red
 
|color = red
|planet = 18<br>47
+
|planet = 18<br>47<br>84
 
}}
 
}}
  
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|droprate = 40%
 
|droprate = 40%
 
|effect = 50% BPS
 
|effect = 50% BPS
 +
|sort value = 50
 
|color = green
 
|color = green
|planet = 19<br>53
+
|planet = 19<br>53<br>85
 
}}
 
}}
  
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|droprate = 20%
 
|droprate = 20%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
|planet = 20<br>54
+
|planet = 20<br>54<br>86
 
}}
 
}}
  
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|droprate = 12%
 
|droprate = 12%
 
|effect = 200% BPS
 
|effect = 200% BPS
 +
|sort value = 200
 
|color = green
 
|color = green
|planet = 21<br>65
+
|planet = 21<br>65<br>87
 
}}
 
}}
  
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|droprate = 40%
 
|droprate = 40%
 
|effect = 50% BPC
 
|effect = 50% BPC
 +
|sort value = 50000
 
|color = red
 
|color = red
|planet = 22<br>56
+
|planet = 22<br>56<br>88
 
}}
 
}}
  
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|droprate = 20%
 
|droprate = 20%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
|planet = 23<br>57
+
|planet = 23<br>57<br>89
 
}}
 
}}
  
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|droprate = 4%
 
|droprate = 4%
 
|effect = 500% BPS
 
|effect = 500% BPS
 +
|sort value = 500
 
|color = green
 
|color = green
|planet = 24<br>58
+
|planet = 24<br>58<br>90
 
}}
 
}}
  
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|droprate = 8%
 
|droprate = 8%
 
|effect = 125% BPS
 
|effect = 125% BPS
 +
|sort value = 125
 
|color = green
 
|color = green
|planet = 25<br>59
+
|planet = 25<br>59<br>91
 
}}
 
}}
  
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|droprate = 22%
 
|droprate = 22%
 
|effect = 50% BPC
 
|effect = 50% BPC
 +
|sort value = 50000
 
|color = red
 
|color = red
|planet = 26<br>60
+
|planet = 26<br>60<br>92
 
}}
 
}}
  
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|droprate = 9%
 
|droprate = 9%
 
|effect = 125% BPC
 
|effect = 125% BPC
 +
|sort value = 125000
 
|color = red
 
|color = red
|planet = 27<br>42
+
|planet = 27<br>42<br>93
 
}}
 
}}
  
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|droprate = 14%
 
|droprate = 14%
 
|effect = 75% BPS
 
|effect = 75% BPS
 +
|sort value = 75
 
|color = green
 
|color = green
|planet = 28<br>62
+
|planet = 28<br>62<br>94
 
}}
 
}}
  
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|droprate = 8%
 
|droprate = 8%
 
|effect = 100% BPC
 
|effect = 100% BPC
 +
|sort value = 100000
 
|color = red
 
|color = red
 
|planet = 29<br>39<br>44
 
|planet = 29<br>39<br>44
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|droprate = 5%
 
|droprate = 5%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
 
|planet = 30<br>36<br>50
 
|planet = 30<br>36<br>50
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|droprate = 20%
 
|droprate = 20%
 
|effect = 50% BPC
 
|effect = 50% BPC
 +
|sort value = 50000
 
|color = red
 
|color = red
|planet = 31<br>61
+
|planet = 31<br>61<br>95
 
}}
 
}}
  
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|droprate = 12%
 
|droprate = 12%
 
|effect = 100% BPC
 
|effect = 100% BPC
 +
|sort value = 100000
 
|color = red
 
|color = red
|planet = 32<br>52
+
|planet = 32<br>52<br>96
 
}}
 
}}
  
 
|}
 
|}
 
</div>
 
</div>
 +
[[Category:Minerals]]

Latest revision as of 13:29, 22 November 2019

Galena.png

Minerals are collectibles that are obtained via Planetary Research, Mineral Fusion or from destroying planets.

Each Mineral gives a permanent boost to BPS or BPC, but a player can own only one sample of each Mineral at any time.

Finding Minerals

Each planet has only one type of Mineral, but each Mineral can be found on several planets.

Minerals can be obtained either from destroying planets of from conducting Planetary research.

Planetary Research

Planetary research involves gathering soil samples. If the player has used up all the chances for gathering soil samples and hasn't found the Mineral through destroying the planet, he can reattempt to find the Mineral on the same planet after entering a Black Hole or look for the mineral on other planets.

Each Mineral has a different base drop chance, which increases as the player sends more Scientists to the current planet. For each additional Scientist that is stationed on the planet, the chance is increased by 10% of its initial value. The bonus from Scientists can be increased via Boring Experts.

Main page: Planetary Research

Destroying Planets

The chance to find a Mineral from destroying a planet is equal to half of its base drop chance.

It is not influenced by the amount of Scientists stationed on the current planet.

Mineral Fusion

After entering a Black Hole, a new recipe is revealed, which allows the player to fuse Minerals together.

The Minerals shown on the recipe will be lost in the fusion process, but it is possible to find them again. On average, the Minerals obtained through fusion are more powerful than regular Minerals.

Main page: Mineral Fusion


Mineral Effect

Each Mineral that has been obtained increases either BPC or BPS.

This effect is never reset and each new Mineral multiplies the corresponding bonus to Bacteria production.

The extra BPS from Minerals does not increase BPC even if the player has an upgrade that adds Bacteria from BPS to BPC.

Mineral List

The column Planets shows the number of the planet where the mineral can be found.

This list does not include Minerals that have been obtained through fusion.

Image Name Effect Planets Base Drop Chance
Behelite.png Behelite +100% BPS

1
35
70

25%

Agate.png Agate +50% BPS

2
37
72

40%

Calcite.png Calcite +100% BPC

3
34
55

15%

Autunite.png Autunite +200% BPS

4
38
79

15%

Amazonite.png Amazonite +100% BPS

5
67
80

25%

Fordite.png Fordite +50% BPS

6
40
75

50%

Fire Obsidian.png Fire Obsidian +200% BPC

7
41
76

15%

Hemimorphite.png Hemimorphite +100% BPS

8
63
77

25%

Doctorite.png Doctorite +200% BPS

9
43
78

15%

Pentagonite.png Pentagonite +50% BPS

10
64
81

50%

Crymsium-255.png Crymsium-255 +100% BPS

11
45
74

25%

Malachite.png Malachite +500% BPC

12
66
82

4%

Pyromorphite.png Pyromorphite +100% BPS

13
33
68

20%

Greed Ore.png Greed Ore +50% BPS

14
48
69

40%

Beryl.png Beryl +200% BPS

15
49
71

15%

Rhodochrosite.png Rhodochrosite +100% BPC

16
46
73

25%

Veszelyite.png Veszelyite +100% BPS

17
51
83

25%

Annabergite.png Annabergite +200% BPC

18
47
84

15%

Labradorite.png Labradorite +50% BPS

19
53
85

40%

Vanadinite.png Vanadinite +100% BPS

20
54
86

20%

Tourmaline.png Tourmaline +200% BPS

21
65
87

12%

Vivianites.png Vivianites +50% BPC

22
56
88

40%

Fluorite.png Fluorite +100% BPS

23
57
89

20%

Chrysocolla.png Chrysocolla +500% BPS

24
58
90

4%

Lapis Sorceror.png Lapis Sorceror +125% BPS

25
59
91

8%

Olivenite.png Olivenite +50% BPC

26
60
92

22%

Native Gold.png Native Gold +125% BPC

27
42
93

9%

Smithsonite.png Smithsonite +75% BPS

28
62
94

14%

Mimetite.png Mimetite +100% BPC

29
39
44

8%

Galena.png Galena +100% BPS

30
36
50

5%

Wulfenite.png Wulfenite +50% BPC

31
61
95

20%

Zephyrium.png Zephyrium +100% BPC

32
52
96

12%