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Game Mechanics

616 bytes removed, 12:35, 4 July 2018
Replaced content with "{{game mechanics}} Category: Game Mechanics"
The core {{game mechanics are '''[[BPS]]''' (Bacteria per second) and '''[[BPC]]''' (Bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tapping bonus for BPC.}}
[[Red Bacteria|'''Red bacteria''']] and '''[[Evolved Bacteria]]''' provide other positive bonuses, which can help breaching a planet's defenses. The '''[[Black Hole]]''' is an optional mechanic, which sets back most of the obtained upgrades, but offers [[Resources#Dark Matter|'''Dark Matter''']] as a reward. The main game mechanics includeCategory:*[[BPS]]*[[BPC]]*[[Critical Hits]]*[[Tapping Combo]]*[[Red Bacteria]]*[[Planets]]*[[Black Hole]]*[[Evolved BacteriaGame Mechanics]]

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