Difference between revisions of "Game Mechanics"

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Revision as of 07:49, 7 December 2017

The core mechanics are BPS (Bacteria per second) and BPC (Bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tapping bonus for BPC.

Red bacteria and Evolved Bacteria provide other positive bonuses, which can help breaching a planet's defenses. The Black Hole is an optional mechanic, which sets back most of the obtained upgrades, but offers Dark Matter as a reward.

The main game mechanics include: