3,425
edits
Changes
→Related Pages
<div class="page_icon">
[[File:Common grimmontella.png|130px]]
</div>
Evolved Bacteria are mainly obtained through [[Research#Bacteria Evolution|'''Bacteria Evolution''']] at the [[Research|Research Lab]].
=Rarities=
Evolved Bacteria cannot be increased in rarity through [[Research#Bacteria Mutations|'''mutation''']].
=Obtaining Evolved Bacteria=Droprates==The main method of obtaining new Evolved Bacteria is through [[Bacteria Evolution]] research.
Other sources of Evolved Bacteria can be obtained at include:*[[Research#Bacteria EvolutionDaily Quests]]*[[Space Communication]]*[[Daily Login| '''Daily Login Rewards]]*[[Bacteria Evolution Lab'''Recycling]] and their droprates differ depending on rarity:{| class="wikitable sortable" styleDroprates="text-align:center; "|-! scope="col" The rarity of a new Evolved Bacteria depends on the [[Evolved Bacteria#Obtaining Evolved Bacteria| Raritymethod]] that was used to discover it.! scope="col" | Drop Chance|-For [[Bacteria Evolution]], each research type has a different droprate.
=Presets=[[File: switching_presets_b.gif|right|LegendarySwitching between different Bacteria presets]]|2You can have up to 3 Evolved Bacteria equipped in a preset.32%|-
=Effect=
|-
|[[Reduced Research Time|Reduced research time]]
|Reduces the duration of all [[Research|research]] by X%
|-
====Common Effects====
====Rare Effects====
{{Evolved table top}} <!-- BPC -->{{Evolved table row|level 1 min = 20%|level 1 max = 50% |level 2 min = 80%|level 2 max = 400% |level 3 min = 320%|level 3 max = 3 200% |level 4 min = 480%|level 4 max = 6 400%}}{{Evolved table parameter|parameter=BPC}} <!-- BPS -->{{Evolved table row|level 1 min = 10%|level 1 max = 30% |level 2 min = 120%|level 2 max = 1 500% |level 3 min = 1 000%|level 3 max = 7 500% |level 4 min = 5 000%|level 4 max = 750 000%}}{{Evolved table parameter|parameter=BPS}} <!-- MORE GENE STRANDS -->{{Evolved table row|level 1 min = 5%|level 1 max = 10% |level 2 min = 10%|level 2 max = 60% |level 3 min = 30%|level 3 max = 480% |level 4 min = 60% |level 4 max = 1 440%}}{{Evolved table parameter|parameter=More Gene Strands}} <!-- REDUCED RESEARCH TIME -->{{Evolved rare evolved bacteria table row|level 1 min = 3%|level 1 max = 5% |level 2 min = 3.3%|level 2 max = 7% |level 3 min = 3.96% |level 3 max = 10.50% |level 4 min = 4.75%|level 4 max = 14.7%}}{{Evolved table parameter|parameter=Reduced research time}} <!-- INFECTIVITY -->{{Evolved table row|level 1 min = 0.3%|level 1 max = 1% |level 2 min = 0.39%|level 2 max = 2% |level 3 min = 0.51%|level 3 max = 4% |level 4 min = 0.56%|level 4 max = 5.2%}}{{Evolved table parameter|parameter=Infectivity}} <!-- REDUCED COLONIES PRICE -->{{Evolved table row|level 1 min = 3%|level 1 max = 5% |level 2 min = 3.3%|level 2 max = 7% |level 3 min = 3.96%|level 3 max = 10.5% |level 4 min = 4.36%|level 4 max = 12.07%}}{{Evolved table parameter|parameter=Reduced colonies price}} <!-- REDUCED UPGRADES PRICE -->{{Evolved table row|level 1 min = 3%|level 1 max = 5% |level 2 min = 3.3%|level 2 max = 7% |level 3 min = 3.96%|level 3 max = 10.5% |level 4 min = 4.36%|level 4 max = 12.07%}}{{Evolved table parameter|parameter=Reduced upgrades price}} <!-- CRITICAL CHANCE -->{{Evolved table row|level 1 min = 0.5%|level 1 max = 1% |level 2 min = 0.55%|level 2 max = 1.15% |level 3 min = 0.61%|level 3 max = 1.32% |level 4 min = 0.67% |level 4 max = 1.52%}}{{Evolved table parameter|parameter=Critical chance}} <!-- CRITICAL EFFECT-->{{Evolved table row|level 1 min = 500%|level 1 max = 900% |level 2 min = 1 500%|level 2 max = 7 200% |level 3 min = 4 500%|level 3 max = 57 600% |level 4 min = 6 750% |level 4 max = 115 200%}}{{Evolved table parameter|parameter=Critical bacteria effect}} <!-- IDLE BPS-->{{Evolved table row|level 1 min = 10%|level 1 max = 30% |level 2 min = 450%|level 2 max = 3 750% |level 3 min = 20 250%|level 3 max = 468 750% |level 4 min = 101 250%|level 4 max = 4 687 500%}}{{Evolved table parameter|parameter=Idle BPS}} {{Evolved table bottomdisclaimer}}
====Epic Effects====
|level 2 max = 5 000%
|level 3 min = 2 70027 000%
|level 3 max = 500 000%
|level 1 max = 50%
|level 2 min = 9009 000%
|level 2 max = 22 500%
{{Evolved table bottom}}
{{Evolved bacteria effect disclaimer}}
====Legendary Effects====
{{Evolved table bottom}}
{{Evolved bacteria effect disclaimer}}
====Mythical Effects====
{{Evolved table bottom}}
{{Evolved bacteria effect disclaimer}}
=Levelling=
Mutation requires two Bacteria of equal level and gives one Bacteria of a higher level as a reward. The rarity of the mutated Bacteria is the same as the rarity of the used Bacteria. If they are of different rarities, the mutated Bacteria will have a random rarity in the same range, so it is not possible to obtain a higher rarity Bacteria through mutation.
The default mutation cap is Level 3, which can be raised to Level 4 with the '''[[the Ultimate Life Form]]''' tech at the [[Dark Matter Institute]].
'''Main page:''' [[Research#Bacteria Mutations|Bacteria Mutations]].
The default survival probability cap is 30%. It can be raised to 50% by researching '''Hazard Elimination''' at the [[Dark Matter Institute]].
=Deleting Bacteria=Evolved Bacteria can be deleted in the list of Evolved Bacteria. Deleting an Evolved Bacteria doesn't give the player any reward. =TriviaName=
The names of Evolved Bacteria are based on real bacteria species, but their visual representations are not accurate to their real-life counterparts.
The name of an Evolved Bacteria doesn't influence its rarity and effect.