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Evolved Bacteria

4,421 bytes removed, 09:01, 30 November 2018
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<div class="page_icon">[[File:Common grimmontella.png|left|150px130px]]</div>Evolved Bacteria can be discovered are mainly obtained through [[Research#Bacteria Evolution|'''Bacteria Evolution''']] at the [[Research|Research Lab]].
A player can equip up to 3 Evolved Bacteria at one time, but there are no limitations as to how many Evolved Bacteria can be owned.
When entering a [[Black Hole]], there is a default 90% possibility that an Evolved Bacteria will die. Before entering, the player can secure two Bacteria that will definitely survive.
:::::::When the player destroys the fifth planet after the first Black Hole, '''[[Research#Bacteria Irradiation|Bacteria Irradiation]]''' is unlocked. It is accessible from the Research Lab and can increase the black hole survivability of an Evolved Bacteria.
:::::::Evolved Bacteria can be '''leveled up''' through [[Research#Bacteria Mutations|mutation]] at the [[Research|Research Lab]].
=Rarities=
Evolved Bacteria cannot be increased in rarity through [[Research#Bacteria Mutations|'''mutation''']].
=Obtaining Evolved Bacteria=Droprates==The main method of obtaining new Evolved Bacteria is through [[Bacteria Evolution]] research.
Other sources of Evolved Bacteria can be obtained at include:*[[Research#Bacteria EvolutionDaily Quests]]*[[Space Communication]]*[[Daily Login| '''Daily Login Rewards]]*[[Bacteria Evolution Lab'''Recycling]] and their droprates differ depending on rarity:{| class="wikitable sortable" styleDroprates="text-align:center; "|-! scope="col" The rarity of a new Evolved Bacteria depends on the [[Evolved Bacteria#Obtaining Evolved Bacteria| Raritymethod]] that was used to discover it.! scope="col" | Drop Chance|-For [[Bacteria Evolution]], each research type has a different droprate.
|Common|60For other sources of Evolved Bacteria, the various droprates are as depicted in the table below.32%|-
|Rare|27It's possible to increase the chance of higher rarity drops by researching [[Genome Corruption]] at the [[Dark Matter Institute]].85%|-
|Epic|9.28%|-{{Evolved bacteria droprates table}}
=Presets=[[File: switching_presets_b.gif|right|LegendarySwitching between different Bacteria presets]]|2You can have up to 3 Evolved Bacteria equipped in a preset.32%|-
|MythicalThere are three Bacteria presets, but only one of them can be active at a time.|0Only the Bacteria from the active preset may provide any bonuses.23%|-
|}One Bacteria can be equipped in multiple presets and you can switch between various presets at any time.
=Effect=
|-
|[[Infectivity]]
|Reduces the number of Bacteria needed to destroy a planet by increasing the Bacteria spreading speed by X%
|-
|[[Reduced Research Time|Reduced research time]]
|Reduces the duration of all [[Research|research]] by X%
|-
====Common Effects====
 {{Evolved table top}} <!-- BPC -->{{Evolved table row|level 1 min = 5%|level 1 max = 25% |level 2 min = 10%|level 2 max = 100%  |level 3 min = 20%|level 3 max = 3 400%  |level 4 min = 22%|level 4 max = 800%}}{{Evolved table parameter|parameter=BPC}} <!-- BPS -->{{Evolved table row|level 1 min = 1%|level 1 max = 10%  |level 2 min = 5% |level 2 max = 250%  |level 3 min = 25% |level 3 max = 6 250%  |level 4 min = 75%|level 4 max = 31 250%}}{{Evolved table parameter|parameter=BPS}} <!-- MORE GENE STRANDS -->{{Evolved table row|level 1 min = 1%|level 1 max = 5%  |level 2 min = 1.5% |level 2 max = 15%  |level 3 min = 3%|level 3 max = 60%  |level 4 min = 5%|level 4 max = 120%}}{{Evolved table parameter|parameter=More Gene Strands}} <!-- REDUCED RESEARCH TIME -->{{Evolved common evolved bacteria table row|level 1 min = 1%|level 1 max = 3%  |level 2 min = 1.1% |level 2 max = 3.6%  |level 3 min = 1.21%|level 3 max = 4.32%  |level 4 min = 1.33% |level 4 max = 5.18%}}{{Evolved table parameter|parameter=Reduced research time}} <!-- INFECTIVITY -->{{Evolved table row|level 1 min = 0.1%|level 1 max = 0.3%  |level 2 min = 0.13%|level 2 max = 0.6%  |level 3 min = 0.17%|level 3 max = 1.2%  |level 4 min = 0.19%|level 4 max = 1.56%}}{{Evolved table parameter|parameter=Infectivity}} <!-- REDUCED COLONIES PRICE -->{{Evolved table row|level 1 min = 1% |level 1 max = 3%  |level 2 min = 1.1%|level 2 max = 3.6%  |level 3 min = 1.21%|level 3 max = 4.32%  |level 4 min = 1.27% |level 4 max = 4.75%}}{{Evolved table parameter|parameter=Reduced colonies price}} <!-- REDUCED UPGRADES PRICE -->{{Evolved table row|level 1 min = 1% |level 1 max = 3%  |level 2 min = 1.1%|level 2 max = 3.6%  |level 3 min = 1.21%|level 3 max = 4.32%  |level 4 min = 1.27% |level 4 max = 4.75%}}{{Evolved table parameter|parameter=Reduced upgrades price}} <!-- CRITICAL CHANCE -->{{Evolved table row|level 1 min = 0.1% |level 1 max = 0.5%  |level 2 min = 0.11%|level 2 max = 0.55%  |level 3 min = 0.11%|level 3 max = 0.61%  |level 4 min = 0.12% |level 4 max = 0.67%}}{{Evolved table parameter|parameter=Critical chance}} <!-- CRITICAL EFFECT -->{{Evolved table row|level 1 min = 100% |level 1 max = 300%  |level 2 min = 200% |level 2 max = 1 200%  |level 3 min = 400% |level 3 max = 4 800%  |level 4 min = 440% |level 4 max = 9 600%}}{{Evolved table parameter|parameter=Critical bacteria effect}} <!-- CRITICAL EFFECT -->{{Evolved table row|level 1 min = 1% |level 1 max = 10% |level 2 min = 5%|level 2 max = 220%  |level 3 min = 25%|level 3 max = 4 000%  |level 4 min = 75% |level 4 max = 20 000%}}{{Evolved table parameter|parameter=Idle BPS}}{{Evolved table bottomdisclaimer}}
====Rare Effects====
{{Evolved table top}} <!-- BPC -->{{Evolved table row|level 1 min = 20%|level 1 max = 50% |level 2 min = 80%|level 2 max = 400%  |level 3 min = 320%|level 3 max = 3 200%  |level 4 min = 480%|level 4 max = 6 400%}}{{Evolved table parameter|parameter=BPC}} <!-- BPS -->{{Evolved table row|level 1 min = 10%|level 1 max = 30% |level 2 min = 120%|level 2 max = 1 500%  |level 3 min = 1 000%|level 3 max = 7 500%  |level 4 min = 5 000%|level 4 max = 750 000%}}{{Evolved table parameter|parameter=BPS}} <!-- MORE GENE STRANDS -->{{Evolved table row|level 1 min = 5%|level 1 max = 10% |level 2 min = 10%|level 2 max = 60%  |level 3 min = 30%|level 3 max = 480%  |level 4 min = 60% |level 4 max = 1 440%}}{{Evolved table parameter|parameter=More Gene Strands}} <!-- REDUCED RESEARCH TIME -->{{Evolved rare evolved bacteria table row|level 1 min = 3%|level 1 max = 5%  |level 2 min = 3.3%|level 2 max = 7%  |level 3 min = 3.96% |level 3 max = 10.50%  |level 4 min = 4.75%|level 4 max = 14.7%}}{{Evolved table parameter|parameter=Reduced research time}} <!-- INFECTIVITY -->{{Evolved table row|level 1 min = 0.3%|level 1 max = 1%  |level 2 min = 0.39%|level 2 max = 2%  |level 3 min = 0.51%|level 3 max = 4%  |level 4 min = 0.56%|level 4 max = 5.2%}}{{Evolved table parameter|parameter=Infectivity}} <!-- REDUCED COLONIES PRICE -->{{Evolved table row|level 1 min = 3%|level 1 max = 5% |level 2 min = 3.3%|level 2 max = 7%  |level 3 min = 3.96%|level 3 max = 10.5%  |level 4 min = 4.36%|level 4 max = 12.07%}}{{Evolved table parameter|parameter=Reduced colonies price}} <!-- REDUCED UPGRADES PRICE -->{{Evolved table row|level 1 min = 3%|level 1 max = 5% |level 2 min = 3.3%|level 2 max = 7%  |level 3 min = 3.96%|level 3 max = 10.5%  |level 4 min = 4.36%|level 4 max = 12.07%}}{{Evolved table parameter|parameter=Reduced upgrades price}} <!-- CRITICAL CHANCE -->{{Evolved table row|level 1 min = 0.5%|level 1 max = 1%  |level 2 min = 0.55%|level 2 max = 1.15%  |level 3 min = 0.61%|level 3 max = 1.32%  |level 4 min = 0.67% |level 4 max = 1.52%}}{{Evolved table parameter|parameter=Critical chance}} <!-- CRITICAL EFFECT-->{{Evolved table row|level 1 min = 500%|level 1 max = 900%  |level 2 min = 1 500%|level 2 max = 7 200%  |level 3 min = 4 500%|level 3 max = 57 600%  |level 4 min = 6 750% |level 4 max = 115 200%}}{{Evolved table parameter|parameter=Critical bacteria effect}} <!-- IDLE BPS-->{{Evolved table row|level 1 min = 10%|level 1 max = 30%  |level 2 min = 450%|level 2 max = 3 750%  |level 3 min = 20 250%|level 3 max = 468 750%  |level 4 min = 101 250%|level 4 max = 4 687 500%}}{{Evolved table parameter|parameter=Idle BPS}} {{Evolved table bottomdisclaimer}}
====Epic Effects====
|level 2 max = 5 000%
|level 3 min = 2 70027 000%
|level 3 max = 500 000%
|level 1 max = 50%
|level 2 min = 9009 000%
|level 2 max = 22 500%
{{Evolved table bottom}}
{{Evolved bacteria effect disclaimer}}
====Legendary Effects====
{{Evolved table bottom}}
{{Evolved bacteria effect disclaimer}}
====Mythical Effects====
{{Evolved table bottom}}
{{Evolved bacteria effect disclaimer}}
=Levelling=
Mutation requires two Bacteria of equal level and gives one Bacteria of a higher level as a reward. The rarity of the mutated Bacteria is the same as the rarity of the used Bacteria. If they are of different rarities, the mutated Bacteria will have a random rarity in the same range, so it is not possible to obtain a higher rarity Bacteria through mutation.
The default mutation cap is Level 3, which can be raised to Level 4 with the '''[[the Ultimate Life Form]]''' tech at the [[Dark Matter Institute]].
'''Main page:''' [[Research#Bacteria Mutations|Bacteria Mutations]].
=Black Hole Survival Probability=
[[File:Surivival probability.png|thumb|right|200px|Viewing the stats of an Evolved Bacteria]]
Each Evolved Bacteria has a default 10% Black Hole survival probability. It can be raised through [[Research#Bacteria Irradiation|'''Bacteria Irradiation''']] at the [[Research|Research Lab]]. It is unlocked when the fifth planet after the first [[Black Hole]] is destroyed.
Viewing the survival probability of a Bacteria is possible after the first Black Hole. To do this, open the list of Evolved Bacteria and tap on a Bacteria of your choice. The survivability should be visible just below the list of Bacteria's statseffects.
The default survival probability cap is 30%. It can be raised to 50% by researching '''Hazard Elimination''' at the [[Dark Matter Institute]].
=Deleting BacteriaName=Evolved Bacteria can be deleted in the list The names of Evolved Bacteriaare based on real bacteria species, but their visual representations are not accurate to their real-life counterparts. Deleting  The name of an Evolved Bacteria doesn't give the player any rewardinfluence its rarity and effect. {{bacteria name table}} =Version History={{version history table}}{{version history row|v = 1.7.0|changes = Added Evolved Bacteria [[Evolved Bacteria#Presets|presets]]}}|}
=Trivia=
The names of Evolved Bacteria are based on real bacteria species, but their visual representations are not accurate to their real-life counterparts.
The name of an Evolved =Related Pages=*[[Bacteria doesn't influence its rarity and stats.Irradiation]]*[[Bacteria Mutation]]*[[Bacteria Recycling]]
Possible Evolved Bacteria names include[[Category:*Bacillus cereus*Legionella*E. coli*Clostridium*Salmonella*Klebsiella*Brucella*Listeria*Serratia*Buchnera*Vibrio choler*Helicobacter*Grimontella*Campylobacter*PectobacteriumGame Mechanics]]

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