Changes

Jump to: navigation, search

Black Hole

2,569 bytes added, 12:32, 4 July 2018
no edit summary
After the player has destroyed a certain number of '''[[Planets|planets]]''', it becomes possible to enter a Black Hole. Doing so resets most of the upgrades and resources, but earns the player '''Dark Matter''' and can unlock additional features, such as the '''Dark Matter Institute''', where new technologies can be researched.
Doing so resets most of the upgrades and resources, but earns the player '''[[Resources#Dark Matter|Dark Matter]]''' and can unlock additional features, such as the '''[[Dark Matter Institute]]''', where new technologies can be researched.
=Black Hole Formation=
It takes 25 planets for a Black Hole to finish forming the first time. This number is increased by 2 planets for each Black Hole the player has entered previously.
=Reset=It becomes possible to enter a Black Hole when its formation has reached 100%. This percentage cannot be exceeded and will remain the same even if the player keeps destroying new planets without entering the Black Hole.
=Dark MatterBlack Hole Reset=Entering a Black Hole '''resets''':*Gene Strand and colony upgrades*Destroyed planets*[[Planetary_Research#Planetary_Discoveries|Planetary Discoveries]]
Black Hole '''does not''' reset:*Achievements*Premium upgrades*Colony irradiation levels*[[Dark Matter Institute]] technologies Resources that '''will be lost''':*Bacteria *Nanobots*Gene Strands*Bacteria colonies*Most of the Evolved and Mutated Bacteria Resources that '''won't be lost''':*Diamonds*Dark Matter*Scientists*[[Minerals]] Evolved Bacteria have a default 10% [[Evolved Bacteria#Black Hole Survival Probability|chance to survive a Black Hole]]. This can be increased through [[Research#Bacteria Irradiation|Bacteria Irradiation]]. Before entering a Black Hole, the player will also be prompted to secure up to two Evolved Bacteria that will definitely survive. =Drops=Entering a Black Hole will grant [[Resources#Dark Matter|'''Dark Matter''']], which can be spent in the '''[[Dark Matter Institute]]'''. The amount of Dark Matter depends on how many [[Gene Strands|'''Gene Strands''']] a player has.  ::{{dark matter formula}} It makes no difference whether the particular Gene Strand has been obtained from the [[Evolved Bacteria]] effect or it is obtained as a base drop from killed [[Planets|planet]] population. However, Gene Strands that have been spent on [[Upgrades|upgrades]] do not count towards how much Dark Matter is earned.  A player who has reached planet 25 can receive approximately 390 units of Dark Matter. If the player has used [[Evolved Bacteria]] that grants more Gene Strands, this number can potentially be bigger. When entering the Black Hole for the first time, Dark Matter drops are limited to 800 units. =New Features=Entering a Black Hole unlocks: * [[Dark Matter Institute]]* [[Research#Bacteria Irradiation|Bacteria Irradiation]] (unlocked when the 5th planet after the first Black Hole has been destroyed)* A new [[Mineral Fusion|Mineral Fusion recipe]] (each Black Hole unlocks at least one new recipe until all of them have been unlocked)  Entering a Black Hole also changes parts of planet descriptions.[[Category:Game Mechanics]]

Navigation menu