Difference between revisions of "BPS Conversion"

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[[BPS]] conversion is a game mechanic that increases the player's [[BPC]] by a percentage of current [[BPS]].
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[[BPS]] conversion is a game mechanic that increases the player's '''[[BPC]]''' by a percentage of the current [[BPS]].
  
BPS conversion can be obtained from various [[Upgrades|upgrades]].
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Some BPS sources are not taken into account in the conversion. They include:
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*[[BPS#Idle_BPS|Idle BPS bonus]]
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*[[Minerals]]
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*[[Planetary Research#Planetary Discoveries|Planetary BPS Discoveries]]
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*Double BPS bonus [[In-game Ads|ads]] (the BPS bonus from [[Red Bacteria]], however, '''does''' affect BPC)
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BPS conversion can be obtained from various [[Upgrades|upgrades]].  
  
 
=Upgrades Adding Bacteria from BPS to BPC=
 
=Upgrades Adding Bacteria from BPS to BPC=
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*[[BPS]]
 
*[[BPS]]
 
*[[Upgrades]]
 
*[[Upgrades]]
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[[Category: Game Mechanics]]

Latest revision as of 12:05, 29 August 2018

BPS conversion is a game mechanic that increases the player's BPC by a percentage of the current BPS.

Some BPS sources are not taken into account in the conversion. They include:

BPS conversion can be obtained from various upgrades.

Upgrades Adding Bacteria from BPS to BPC

Some regular and Gene Strand upgrades increase BPC by a percentage of your total BPS. They do not decrease your total BPS.

The effectiveness of these upgrades is determined by:

  • their base effect; and
  • the number of destroyed planets.

The base effect is not displayed in the upgrade description. For regular upgrades, the base effect usually is 1%, but Toxic bullets, for example, has a base effect of 5%.

The final effect of the particular upgrade is calculated according to the formula:

effect = base effect / PlanetsDestroyed2 

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