3,425
edits
Changes
→Drops
*Gene Strand and colony upgrades
*Destroyed planets
*[[Planetary_Research#Planetary_Discoveries|Planetary Discoveries]]
Black Hole '''does not''' reset:
*Premium upgrades
*Colony irradiation levels
*[[Dark Matter Institute ]] technologies
Resources that '''will be lost''':
Resources that '''won't be lost''':
*[[Diamonds]]*[[Dark Matter]]*[[Scientists]]*[[Minerals]]*[[Boost|Boosts]]
Evolved Bacteria have a default 10% [[Evolved Bacteria#Black Hole Survival Probability|chance to survive a Black Hole]]. This can be increased through [[Research#Bacteria Irradiation|Bacteria Irradiation]]. Before entering a Black Hole, the player will also be prompted to secure up to two Evolved Bacteria that will definitely survive. Only Evolved Bacteria of Level 2 and above can be secured.
=Drops=
Entering a Black Hole will grant [[Resources#Dark Matter|'''Dark Matter''']], which can be spent in the '''[[Dark Matter Institute]]'''.
The amount of Dark Matter depends on how many [[Resources#Gene Strands|'''Gene Strands''']] a player has.
::{| class="wikitable" style="text-align: left; "|[[File: {Dark Matter Formulamatter formula 1.png]]|3.0}}
It makes no difference whether the particular Gene Strand has been obtained from the [[Evolved Bacteria]] effect or it is obtained as a base drop from killed [[Planets|planet]] population. However, Gene Strands that have been spent on [[Upgrades|upgrades ]] do not count towards how much Dark Matter is earned.
A player who has reached planet 25 can receive approximately 390 units of Dark Matter. If the player has used [[Evolved Bacteria]] that grants more Gene Strands, this number can potentially be bigger.