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Upgrades

541 bytes added, 14:09, 29 September 2022
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The player unlocks new bacteria upgrades by purchasing more colonies. After purchase, Bacteria upgrades cannot be sold or disabled. An option to buy all Bacteria upgrades is unlocked after destroying [[Lableilara]].
Most upgrades can only be bought once, but some are '''iterative'''. Iterative upgrades usually become available after the player has bought 200 of one colony type. AfterwardsAfterward, they can be purchased once per 25 new colonies.
For [[BPS]] colonies, there is also a second tier of iterative upgrades, which becomes available per each every 1000 colonies owned and provides a 500000% increase for the production of that colony.
Currently, there is only one iterative bpc upgrade and it is unlocked after obtaining 200 [[Colonies#Bacteria Guns|'''Bacteria guns''']] and it can be purchased again after each 25 new Bacteria guns.
All bacteria upgrades are lost when attacking a [[Planets|'''planet''']] or entering a '''[[Black Hole]]'''.
=Gene Strand Skill Point Upgrades=[[File:GS Skill point upgrades.png|thumb|right|200px|The purchased Gene Strand upgrades are displayed in redSkill tree]][[Gene StrandsSkill Points|Gene StrandSkill point]] upgrades enable and increase the [[BPS#idle BPS|'''idle BPS bonus''']], [[Tapping Combo|'''tapping combo bonus''']], as well as provide various multipliers to total [[BPC]] and increase the production of different [[Colonies|'''colonies''']].
New Gene Strand upgrades are unlocked by destroying [[Planets|'''planets''']]. Previously purchased upgrades can be sold for 2/3 of their original Price (Gene Strands), rounded down.
Gene Strand To purchase an upgrade, it's necessary to purchase the prerequisite upgrade and have a sufficient number of skill points. Skill point upgrades remain after planet attacks, but are lost upon entering a '''[[Black Hole]]'''.
=Effect=
==Upgrades Increasing Colony BPS==
Many of [[Upgrades#Bacteria Upgrades|Bacteria upgrades]] and [[Upgrades#Gene Strand UpgradesSkill Points|Gene Strand skill point upgrades]] only increase the production of one colony by a certain percentage.
The effect of such upgrades is multiplicative. For example, if you have an upgrade that increases the BPS of Petri Dish by 200% and an upgrade that increases Petri Dish BPS by 300%, then the total production of Petri Dish is increased by 600%.
'''Main page:''' [[BPS conversion]]
 
==Gene Strand Bonus vs. Gene Strand Upgrades==
{{gs vs gs upgrades}}
 
=List of Upgrades=
*[[List of Colonized Planet Upgrades|Colonized Planet Upgrades]]
<!--===Gene Strand Upgrades===
*[[List of All Gene Strand Upgrades|All Gene Strand Upgrades]]
*[[List of Gene Strand BPC Upgrades|Gene Strand BPC Upgrades]]
*[[List of Gene Strand Upgrades to Idle BPS|Gene Strand Upgrades to Idle BPS]]
*[[List of Gene Strand Colony Upgrades|Gene Strand Colony Upgrades]]
*[[List of Tapping Combo Upgrades|Tapping Combo Upgrades]]-->
=Version History=
{{version history table}}
 
{{version history row
|v = 1.34.0
|changes = Added skill point system. [[List of All Gene Strand Upgrades| Gene Strand upgrades]] are replaced by a skill tree
}}
 
{{version history row
|v = 1.19.0
|changes = Reduced the effect of '''Germ banks''' upgrade from 10% to 3%
}}
 
{{version history row
|v = 1.8.0
|changes = New Gene Strand upgrades:
*Subaquatic pandemic
*Herald of plague
*Space guilds
}}
 
{{version history row
|v = 1.6.2
|changes = Balancing:
*Reduced Andromeda Strain idle BPS effect from 1000% to 10%
*Total idle BPS effect from Gene Strand upgrades and [[Evolved Bacteria]] now is multiplied
}}
 
{{version history row
|v = 1.6.0
|changes = New Gene Strand upgrades:
*Andromeda strain
*After Earth
}}
 
{{version history row
|v = 1.5.0

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