Planets

From Bacterial Takeover
Revision as of 17:15, 29 December 2017 by B4ct3r14l Man14c (talk | contribs) (Planet Attacks)
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Aclanus.png

The main goal in Bacterial Takeover is to destroy as many planets as possible.

Attacking a planet uses up all Bacteria and Nanobots, and resets colonies and bacteria upgrades. Destroying planets unlocks new upgrades and features, such as Colony irradiation or Nanobot production.

After entering a Black Hole, the player enters an alternate timeline where none of the planets have been destroyed. The planets in the alternate timeline have the same stats and defenses, but can unlock different features. For example, destroying the fifth planet after the first Black Hole unlocks Bacteria irradiation.

The first 34 planets have unique descriptions and artwork, but the others are generated automatically.

Planet Attacks

The player can attack every planet an unlimited number of times until it is finally destroyed. A planet counts as destroyed if its remaining population has been reduced to 0. However, it's not possible to attack a planet if the player cannot gain even 1 Gene Strand or if he has less than 1 Bacteria.

Rewards

Killing a percentage of a planet's population earns Gene Strands.

If the player has already unlocked Minerals, completely destroying a planet also has a chance to obtain a Mineral native to the current planet.

Destroying planets also unlocks new game mechanics and upgrades.

Planet Population

Each planet has a larger population than the previous one. The higher the population, the more Gene Strands can be earned from completely destroying the planet.

Even though planet population is not technically a form of defense, planets with higher population are harder to destroy, because they require additional bacteria.

It's possible to view the population of previous planets since the last Black Hole in the Destroyed Planets panel.

Defenses

Currently, there are two types of planet defenses: Nanobot resistance and antibacterial shields.

Nanobot Resistance

Nanobot resistance reduces the effectiveness of Nanobots. There are 4 tiers of Nanobot resistance.

Planet Number Nanobot Resistance
1-7 none
8-9 low
10-20 medium
21+ high


Shields.png

Shields

Starting with Tesmielara, all planets have shields, which makes them harder to destroy.
The shield level increases by 1 for each planet.
So the next planet after Tesmielara will have Level 2 shields and so on.





Planet List