Research
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- Research is a way of generating resources, earning and upgrading Evolved Bacteria, and improving Bacteria production.
- Most research types require some amount of time to be completed and use Scientists, which are returned to the player after completion.
- New research types can be unlocked by destroying planets.
Contents
Modifiers
Reduced Research Time
Reduced research time (RRT) is a bonus that can be obtained from Evolved Bacteria or Dark Matter Institute. It decreases the time that it takes to complete activities in the Research Labs. Sending and recalling Scientists in the Planetary Research is not affected by this stat.
Research Types
There are six research types.
With the exception of Bacteria Irradiation, all of them are unlocked by Planet 7. Bacteria Irradiation is unlocked only after 5 planets past the first Black Hole.
Bacteria Evolution
Bacteria Evolution is the first research center available in the game.
Each Bacteria Evolution research type has a chance to discover one Level 1 Evolved Bacteria. In case of unsuccessful evolution, the player will earn regular Bacteria.
In the case of unsuccessful evolution, the amount of regular Bacteria earned equals current BPS multiplied by the research duration in seconds and a random number in the range from 0.05 to 0.2.
Only one type of Bacteria Evolution can be researched at a time.
Colony Irradiation
Colony irradiation is unlocked after destroying 3 planets.
Successful irradiation doubles the production of a random colony. Unsuccessful irradiation yields some Bacteria. One colony can be irradiated multiple times.
In the case of unsuccessful colony irradiation, the amount of regular Bacteria earned equals current BPS multiplied by the research duration in seconds and a random number in the range from 0.05 to 0.2.
The irradiation effect is not lost when entering a Black Hole or attacking a planet.
Only one irradiation type can be researched at a time.
Bacteria Mutations
The ability to mutate Evolved Bacteria is unlocked after destroying 4 planets.
Mutation requires two Bacteria of equal level and always gives one Bacteria of a higher level as a reward. The rarity of the mutated Bacteria is the same as the rarity of the used Bacteria. If they are of different rarities, the mutated Bacteria will have a random rarity in the same range, so it is not possible to obtain a higher rarity Bacteria through mutation.
Mutation is instantaneous and it requires no Scientists. However, after it is complete, the player has to clean the lab before it can be again used for mutations. Cleaning takes 2 hours and requires 2
The default mutation cap is Level 3, which can be raised to Level 4 with the Ultimate Life Form tech at the Dark Matter Institute.
Mutation Results
- When calculating the mutation results, the effects of Bacteria A and Bacteria B play an important role.
Mutating Bacteria with similar effects gives a better chance to obtain a good result.
Mutation results are calculated by taking the average values of Bacteria A and Bacteria B.
Even though higher level Bacteria generally have better effect, it is possible to mutate a Bacteria with weaker bonuses, especially if A and B are of different rarities.
In most cases, Bacteria C will have the effects as either Bacteria A or Bacteria B. The exception is when C has more stats than A and B individually.
The name of C is random and does not depend on Bacteria A and B.
See also: Evolved Bacteria
Nanobot Production
Nanobot production is unlocked after destroying 5 planets.
Only one Nanobot production type can be active at a time.
It's possible to instantly complete an active Nanobot production by paying some Diamonds.
The newly produced Nanobots appear on the main screen in real time. By clicking on a Nanobot, you gain an extra Nanobot for free, which is displayed as the Nanobot splitting into two yellow Nanobots.
The yellow Nanobots cannot be split any further.
Bacteria Irradiation
Bacteria irradiation is unlocked when the player has destroyed five planets after the first Black Hole.
Irradiation can increase the Black Hole Survival Probability of one selected Evolved Bacteria. Each irradiation raises the probability by 5% and requires 1 hour and 1 Scientist to complete.
The default survival probability cap is 30%. It can be raised to 50% by researching Hazard Elimination at the Dark Matter Institute.
Planetary Research
Planetary Research is unlocked after destroying 6 planets.
It is the only way to obtain minerals and it also offers various bonuses for attacks on the current planet and Bacteria production.
Main page: Planetary Research