Difference between revisions of "Research"
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Irradiation can increase the [[Evolved_Bacteria#Black_Hole_Survival_Probability|'''Black Hole Survival Probability''']] of [[Evolved Bacteria|evolved bacteria]]. | Irradiation can increase the [[Evolved_Bacteria#Black_Hole_Survival_Probability|'''Black Hole Survival Probability''']] of [[Evolved Bacteria|evolved bacteria]]. | ||
+ | Each irradiation raises the probability by 5% and requires 1 hour and 1 scientist to complete. | ||
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+ | The default survival probability cap is 30%. It can be raised to 50% by researching '''Hazard Elimination''' at the [[Dark Matter Institute]]. |
Revision as of 12:40, 4 September 2017
Research is a way of generating resources, earning and upgrading evolved bacteria, and improving bacteria production.
Most research types require some amount of time to be completed and use scientists, which are returned to the player after completion. New research types can be unlocked by destroying planets.
Contents
Bacteria Evolution
Bacteria evolution is the first research center available in the game.
Each bacteria evolution research type has a chance to discover one Level 1 evolved bacteria. In case of unsuccessful evolution, the player will earn regular bacteria.
Only one type of bacteria evolution can be researched at a time.
Colony Irradiation
Colony irradiation is unlocked after destroying 3 planets.
Successful irradiation doubles the production of a random colony. Unsuccessful irradiation yields some bacteria. One colony can be irradiated multiple times.
The irradiation effect is lost when entering a Black Hole and the colonies have to be irradiated again.
Only one irradiation type can be researched at a time.
Bacteria Mutations
The ability to mutate evolved bacteria is unlocked after destroying 4 planets.
Mutation requires two bacteria of equal level and always gives one bacteria of a higher level as a reward. The rarity of the mutated bacteria is the same as the rarity of the used bacteria. If they are of different rarities, the mutated bacteria will have a random rarity in the same range, so it is not possible to obtain a higher rarity bacteria through mutation.
Mutation is instantaneous and it requires no scientists. However, after it is complete, the player has to clean the lab before it can be again used for mutations. Cleaning takes 2 hours and requires 2
The default mutation cap is Level 3, which can be raised to Level 4 with the Ultimate Life Form tech at the Dark Matter Institute.
Nanobot Production
Nanobot production is unlocked after destroying 5 planets.
Only one nanobot production type can be active at a time.
Icon | Name | Amount | Time | Scientists |
---|---|---|---|---|
Just a few | 100 | 01:00:00 | 1 | |
Some amount | 300 | 05:00:00 | 1 | |
Fair enough | 500 | 12:00:00 | 1 | |
A pile of nanobots | 800 | 1 day 00:00:00 | 1 |
Bacteria Irradiation
Bacteria irradiation is unlocked when the player has destroyed five planets after the first Black Hole.
Irradiation can increase the Black Hole Survival Probability of evolved bacteria. Each irradiation raises the probability by 5% and requires 1 hour and 1 scientist to complete.
The default survival probability cap is 30%. It can be raised to 50% by researching Hazard Elimination at the Dark Matter Institute.