Difference between revisions of "Upgrades"
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<!-- PETRI DISH --> | <!-- PETRI DISH --> | ||
− | |rowspan="6"|[[File:Petri dish.png|90px]] | + | |rowspan="6"|[[File:Petri dish upgrade.png|90px]] |
|New Petri dish model 1 | |New Petri dish model 1 | ||
|rowspan="3"|Petri dish production +100% | |rowspan="3"|Petri dish production +100% | ||
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<!-- GERM FLASK --> | <!-- GERM FLASK --> | ||
− | |rowspan="6"|[[File:Germ flask.png|90px]] | + | |rowspan="6"|[[File:Germ flask upgrade.png|90px]] |
|New flask model 1 | |New flask model 1 | ||
|rowspan="3"|Flask production +100% | |rowspan="3"|Flask production +100% | ||
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<!-- ROTTING FISH --> | <!-- ROTTING FISH --> | ||
− | |rowspan="5"|[[File:Rotting fish.png|90px]] | + | |rowspan="5"|[[File:Rotting fish upgrade.png|90px]] |
|New Fish model 1 | |New Fish model 1 | ||
|rowspan="3" |Fish production +100% | |rowspan="3" |Fish production +100% | ||
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<!-- TRASH BIN --> | <!-- TRASH BIN --> | ||
− | |rowspan="6"|[[File:Trashbin.png|90px]] | + | |rowspan="6"|[[File:Trashbin upgrade.png|90px]] |
|New trash bin model 1 | |New trash bin model 1 | ||
|rowspan="3"|Trash bin production +100% | |rowspan="3"|Trash bin production +100% | ||
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<!-- COMPOST --> | <!-- COMPOST --> | ||
− | |rowspan="6"|[[File:Compost heap.png|90px]] | + | |rowspan="6"|[[File:Compost heap upgrade.png|90px]] |
|Compost technology upgrade 1 | |Compost technology upgrade 1 | ||
|rowspan="4"|All BPS +20% | |rowspan="4"|All BPS +20% | ||
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<!-- INCUBATOR --> | <!-- INCUBATOR --> | ||
− | |rowspan="6"|[[File:Incubator.png|90px]] | + | |rowspan="6"|[[File:Incubator upgrade.png|90px]] |
|Incubator upgrade 1 | |Incubator upgrade 1 | ||
|rowspan="3"|Incubator production +100% | |rowspan="3"|Incubator production +100% | ||
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<!-- FARM --> | <!-- FARM --> | ||
− | |rowspan="6"|[[File:Farm.png|90px]] | + | |rowspan="6"|[[File:Farm upgrade.png|90px]] |
|Farm upgrade 1 | |Farm upgrade 1 | ||
|rowspan="4"|Farm production +100% | |rowspan="4"|Farm production +100% | ||
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<!-- LABORATORY --> | <!-- LABORATORY --> | ||
− | |rowspan="6"|[[File:Laboratory.png|90px]] | + | |rowspan="6"|[[File:Laboratory upgrade.png|90px]] |
|Laboratory upgrade 1 | |Laboratory upgrade 1 | ||
|rowspan="3"|Laboratory production +100% | |rowspan="3"|Laboratory production +100% | ||
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<!-- GERM FACTORY --> | <!-- GERM FACTORY --> | ||
− | |rowspan="6"|[[File:Factory.png|90px]] | + | |rowspan="6"|[[File:Factory upgrade.png|90px]] |
|Factory upgrade 1 | |Factory upgrade 1 | ||
|rowspan="3"|Factory production +100% | |rowspan="3"|Factory production +100% | ||
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<!-- SEWAGE NETWORK --> | <!-- SEWAGE NETWORK --> | ||
− | |rowspan="6"|[[File:Sewage network.png|80px]] | + | |rowspan="6"|[[File:Sewage network upgrade.png|80px]] |
|Sewage upgrade 1 | |Sewage upgrade 1 | ||
|rowspan="3"|Sewage production +100% | |rowspan="3"|Sewage production +100% | ||
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<!-- NUCLEAR REACTOR --> | <!-- NUCLEAR REACTOR --> | ||
− | |rowspan="6"|[[File:Nuclear reactor.png|90px]] | + | |rowspan="6"|[[File:Nuclear reactor upgrade.png|90px]] |
|Reactor upgrade 1 | |Reactor upgrade 1 | ||
|rowspan="3"|Reactor production +100% | |rowspan="3"|Reactor production +100% | ||
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<!-- AREA 52 --> | <!-- AREA 52 --> | ||
− | |rowspan="7"|[[File:Area 52.png|90px]] | + | |rowspan="7"|[[File:Area 52 upgrade.png|90px]] |
|Area 52 upgrade 1 | |Area 52 upgrade 1 | ||
|rowspan="4"|All BPS +25% | |rowspan="4"|All BPS +25% | ||
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<!-- SPACE STATION --> | <!-- SPACE STATION --> | ||
− | |rowspan="6"|[[File:Space station.png|90px]] | + | |rowspan="6"|[[File:Space station upgrade.png|90px]] |
|Space network | |Space network | ||
|rowspan="1"|All BPS +25% | |rowspan="1"|All BPS +25% | ||
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<!-- ASTEROID --> | <!-- ASTEROID --> | ||
− | |rowspan="6"|[[File:Asteroid.png|90px]] | + | |rowspan="6"|[[File:Asteroid upgrade.png|90px]] |
|Asteroid upgrade 1 | |Asteroid upgrade 1 | ||
|rowspan="3"|Asteroid production +100% | |rowspan="3"|Asteroid production +100% | ||
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<!-- ARTIFICIAL PLANET --> | <!-- ARTIFICIAL PLANET --> | ||
− | |rowspan="7"|[[File:Artificial planet.png|90px]] | + | |rowspan="7"|[[File:Artificial planet upgrade.png|90px]] |
|Planet upgrade 1 | |Planet upgrade 1 | ||
|rowspan="3"|Planet production +100% | |rowspan="3"|Planet production +100% |
Revision as of 11:46, 1 September 2017
Upgrades increase the production of colonies, provide various multipliers to BPS, BPC, and unlock new game features.
Other ways of unlocking new features and boosting production include:
- equipping evolved bacteria
- researching the Dark Matter Institute technologies
- purchasing premium bonuses
- collecting gene strands
- completing certain achievements
Contents
Bacteria Upgrades
Bacteria upgrades give various multipliers to global BPS, BPC, as well as increase the production of different colonies.
The player unlocks new bacteria upgrades by purchasing more colonies. After purchase, bacteria upgrades cannot be sold or disabled.
The Buy all upgrades option is unlocked after the player has destroyed 6 planets.
All bacteria upgrades are lost when attacking a planet or entering a Black Hole.
BPC Upgrades
Colony Upgrades
Icon | Name | Effect | Prerequisite | Price (bacteria) | +BPS/+BPC | Iterative |
---|---|---|---|---|---|---|
New Petri dish model 1 | Petri dish production +100% | x10 Petri dishes | 460 | BPS | no | |
New Petri dish model 2 | x25 Petri dishes | 1 268 | ||||
New Petri dish model 3 | x50 Petri dishes | 6 882 | ||||
New Petri dish model 4 | Petri dish production +150% | x75 Petri dishes | 37 354 | |||
Petri empowered taps | Adds some bacteria from BPS to BPC | x100 Petri dishes | 202 737 | BPC | ||
Petri dish improvement | Petri dish production +200% | x200 Petri dishes | 100 | BPS | yes | |
90px | New flask model 1 | Flask production +100% | x10 germ flasks | 4.60E+03 | BPS | no |
New flask model 2 | x25 germ flasks | 1.27E+04 | ||||
New flask model 3 | x50 germ flasks | 6.88E+04 | ||||
New flask model 4 | Flask production +150% | x75 germ flasks | 3.74E+05 | |||
Flask empowered bacteria gun | Adds some bacteria from BPS to BPC | x100 germ flasks | 2.03E+06 | BPC | ||
Flask improvement | Flask production +200% | x200 germ flasks | 100 | BPS | yes | |
New Fish model 1 | Fish production +100% | x10 rotting fish | 4.14E+04 | BPS | no | |
New Fish model 2 | x25 rotting fish | 1.14E+05 | ||||
New Fish model 3 | x50 rotting fish | 6.19E+05 | ||||
New Fish model 4 | Fish production +150% | x75 rotting fish | 3.36E+06 | |||
Fish improvement | Fish production +200% | x200 rotting fish | 100 | yes | ||
90px | New trash bin model 1 | Trash bin production +100% | x10 trash bins | 5.79E+05 | BPS | no |
New trash bin model 2 | x25 trash bins | 1.60E+06 | ||||
New trash bin model 3 | x50 trash bins | 8.67E+06 | ||||
Trash based technology upgrade | All BPS +25% | x75 trash bins | 4.71E+07 | |||
Trash based bacteria gun upgrade | Adds some bacteria from BPS to BPC | x100 trash bins | 2.55E+08 | BPC | ||
Trash bin improvement | Trash bin production +200% | x200 trash bins | 100 | BPS | yes | |
Compost technology upgrade 1 | All BPS +20% | x10 compost heaps | 1.22E+07 | BPS | no | |
Compost technology upgrade 2 | x25 compost heaps | 3.36E+07 | ||||
Compost technology upgrade 3 | x50 compost heaps | 1.82E+08 | ||||
Compost technology upgrade 4 | x75 compost heaps | 9.88E+08 | ||||
Compost based gun upgrade | Adds some bacteria from BPS to BPC | x100 compost heaps | 5.36E+09 | BPC | ||
Compost improvement | Compost production +200% | x200 compost heaps | 100 | BPS | yes | |
Incubator upgrade 1 | Incubator production +100% | x10 incubators | 3.89E+08 | BPS | no | |
Incubator upgrade 2 | x25 incubators | 1.07E+09 | ||||
Incubator upgrade 3 | x50 incubators | 5.83E+09 | ||||
Incubator upgrade 4 | Incubator production +150% | x75 incubators | 3.16E+10 | |||
Incubator upgrade 5 | x100 incubators | 1.13E+11 | ||||
Incubator improvement | Incubator production +200% | x200 incubators | 100 | yes | ||
Farm upgrade 1 | Farm production +100% | x10 farms | 1.87E+10 | BPS | no | |
Farm upgrade 2 | x25 farms | 5.15E+10 | ||||
Farm upgrade 3 | x50 farms | 2.80E+11 | ||||
Farm upgrade 4 | x75 farms | 1.52E+12 | ||||
Farm based technology upgrade | All BPS +25% | x100 farms | 8.24E+12 | |||
Farm improvement | Farm production +200% | x200 farms | 100 | yes | ||
Laboratory upgrade 1 | Laboratory production +100% | x10 laboratories | 1.34E+12 | BPS | no | |
Laboratory upgrade 2 | x25 laboratories | 3.71E+12 | ||||
Laboratory upgrade 3 | x50 laboratories | 2.01E+13 | ||||
Laboratory upgrade 4 | Laboratory production +150% | x75 laboratories | 1.09E+14 | |||
Laboratory upgrade 5 | Laboratory production +400% | x100 laboratories | 8.26E+14 | |||
Laboratory improvement | Laboratory production +200% | x200 laboratories | 100 | yes | ||
Factory upgrade 1 | Factory production +100% | x10 factories | 1.45E+14 | BPS | no | |
Factory upgrade 2 | x25 factories | 4.01E+14 | ||||
Factory upgrade 3 | x50 factories | 2.18E+15 | ||||
Factory upgrade 4 | Factory production +150% | x75 factories | 1.18E+16 | |||
Factory upgrade 5 | Factory production +400% | x100 factories | 3.78E+17 | |||
Factory improvement | Factory production +200% | x200 factories | 100 | yes | ||
Sewage upgrade 1 | Sewage production +100% | x10 sewage networks | 2.35E+16 | BPS | no | |
Sewage upgrade 2 | x25 sewage networks | 6.49E+16 | ||||
Sewage upgrade 3 | x50 sewage networks | 3.52E+17 | ||||
Sewage upgrade 4 | Sewage production +150% | x75 sewage networks | 1.91E+18 | |||
Sewage upgrade 5 | Sewage production +400% | x100 sewage networks | 9.21E+18 | |||
Sewage improvement | Sewage production +200% | x200 sewage networks | 100 | yes | ||
Reactor upgrade 1 | Reactor production +100% | x10 nuclear reactors | 5.72E+18 | BPS | no | |
Reactor upgrade 2 | x25 nuclear reactors | 1.58E+19 | ||||
Reactor upgrade 3 | x50 nuclear reactors | 8.56E+19 | ||||
Reactor upgrade 4 | Reactor production +150% | x75 nuclear reactors | 4.65E+20 | |||
Radioactive gun upgrade | Adds some bacteria from BPS to BPC | x100 nuclear reactors | 2.52E+21 | BPC | ||
Reactor improvement | Reactor production +200% | X200 nuclear reactors | 100 | BPS | yes | |
Area 52 upgrade 1 | All BPS +25% | x10 Area 52 | 2.09E+21 | BPS | no | |
Area 52 upgrade 2 | x25 Area 52 | 5.76E+21 | ||||
Area 52 upgrade 3 | x50 Area 52 | 3.13E+22 | ||||
Area 52 upgrade 4 | x75 Area 52 | 1.70E+23 | ||||
Area 52 upgrade 5 | All BPS +50% | X100 Area 52 | 9.21E+23 | |||
Experimental gun technologies | Adds some bacteria from BPS to BPC | x125 Area 52 | 5.00E+24 | BPC | ||
Area 52 improvement | Area 52 production +200% | X200 Area 52 | 100 | BPS | yes | |
Space network | All BPS +25% | x10 space stations | 1.14E+24 | BPS | no | |
Space station upgrade 2 | Space station production +100% | x25 space stations | 3.16E+24 | |||
Space station upgrade 3 | x50 space stations | 1.71E+25 | ||||
Space station upgrade 4 | Space station production +150% | x75 space stations | 9.30E+25 | |||
Space gun technologies | Adds some bacteria from BPS to BPC | x100 space stations | 5.05E+26 | BPC | ||
Space station improvement | Space station production +200% | x200 space stations | 100 | BPS | yes | |
Asteroid upgrade 1 | Asteroid production +100% | x10 industrialized asteroids | 9.40E+26 | BPS | no | |
Asteroid upgrade 2 | x25 industrialized asteroids | 2.59E+27 | ||||
Asteroid upgrade 3 | x50 industrialized asteroids | 1.41E+28 | ||||
Asteroid upgrade 4 | Asteroid production +150% | x75 industrialized asteroids | 7.64E+28 | |||
Asteroid based gun upgrade | Adds some bacteria from BPS to BPC | x100 industrialized asteroids | 4.15E+29 | BPC | ||
Asteroid improvement | Asteroid production +200% | x200 industrialized asteroids | 100 | BPS | yes | |
Planet upgrade 1 | Planet production +100% | x10 artificial planets | 1.16E+30 | BPS | no | |
Planet upgrade 2 | x25 artificial planets | 3.20E+30 | ||||
Planet upgrade 3 | x50 artificial planets | 1.74E+31 | ||||
Planet upgrade 4 | Planet production +150% | x75 artificial planets | 9.42E+31 | |||
Planet upgrade 5 | x100 artificial planets | 5.11E+32 | ||||
Planet based gun technologies | Adds some bacteria from BPS to BPC | x125 artificial planets | 2.78E+33 | BPC | ||
Planet improvement | Planet production +200% | x200 artificial planets | 100 | BPS | yes |
Colonized Planet Upgrades
Gene Strand Upgrades
Gene strand upgrades enable and increase the idle BPS bonus, tapping combo bonus, as well as provide various multipliers to total BPC and increase the production of different colonies.
New gene strand upgrades are unlocked by destroying planets. Previously purchased upgrades can be sold for 2/3 of their original price, rounded down.
Gene strand upgrades remain after planet attacks, but are lost upon entering a Black Hole.
BPC Upgrades
Icon | Name | Effect | Price | Destroyed Planets | Other Prerequisites |
---|---|---|---|---|---|
Aerodynamic mutation | 5 times more base BPC | 2 GS | 1 | - | |
Bacterial artillery | 2 times more base BPC | 70 GS | 2 | - | |
Orbital bacteria guns | 2.5 times more base BPC | 2 450 GS | 3 | - | |
Interplanetary bacteria gun | 3.5 times more base BPC | 1 999 GS | 4 | - | |
Toxic bullets | Adds some bacteria from BPS to BPC (base effect 5%) | 20 GS | 3 | - | |
BPC upgrade | Increase your BPC by 50% | 100 GS | - | x100 bacteria guns | |
Nutrition boost | Double your BPC | 60 GS | 4 | - | |
Oxidation increase | 780 GS | 6 | - | ||
Cutting-edge equipment | 25 700 GS | 8 | - | ||
Hydrogen donor | 2 125 000 GS | 10 | - | ||
Inorganic nutrients | 7 500 000 GS | 12 | - |