Difference between revisions of "Dark Matter Institute"
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|Increase BPC 3 times | |Increase BPC 3 times | ||
|[[File:Dark matter.png|20px]] 450 | |[[File:Dark matter.png|20px]] 450 | ||
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|Every click has a 0.1% chance to produce a Nanobot | |Every click has a 0.1% chance to produce a Nanobot | ||
|[[File:Dark matter.png|20px]] 400 | |[[File:Dark matter.png|20px]] 400 | ||
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|Increase max BPC combo up to x20 | |Increase max BPC combo up to x20 | ||
|[[File:Dark matter.png|20px]] 600 | |[[File:Dark matter.png|20px]] 600 | ||
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|Reduce red bacteria spawning time by 20% | |Reduce red bacteria spawning time by 20% | ||
|[[File:Dark matter.png|20px]]600 | |[[File:Dark matter.png|20px]]600 | ||
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Revision as of 07:00, 1 September 2017
Dark Matter Institute is unlocked after the first Black Hole and it allows players to purchase new technologies for Dark Matter.
Unlike most upgrades, the technologies in Dark Matter Institute are permanent and cannot be lost or reset.
The Institute has three tech trees. Purchasing an upgrade from one tree does not lock you out from the other trees.
Each technology can only be purchased once and cannot be sold or disabled.