Difference between revisions of "Dark Matter Institute"
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+ | |[[File:Breeding Grounds.png|80px]] | ||
+ | |[[Breeding Grounds]] | ||
+ | |Increase BPS received from the Planetary research 5 times | ||
+ | |[[File:Dark matter.png|20px]] 900 | ||
+ | |style="text-align:left"| | ||
+ | *[[Quantum Leap]] | ||
+ | *[[Dark Frequencies]] | ||
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Revision as of 14:06, 13 October 2017
Dark Matter Institute is unlocked after the first Black Hole and it allows players to purchase new technologies for Dark Matter.
Unlike most upgrades, the technologies in Dark Matter Institute are permanent and cannot be lost or reset.
The Institute has three tech trees. Purchasing an upgrade from one tree does not lock you out from the other trees.
Each technology can only be purchased once and cannot be sold or disabled.
BPS tree
Icon | Title | Effect | Price | Prerequisite |
---|---|---|---|---|
Black Breeding | Increase BPS 100 times | 350 | ||
Schroedinger's Gene | Each Gene Strand gives additional 1% to BPS | 500 | ||
Quantum Leap | Each available Scientist doubles BPS | 750 | Black Breeding | |
Dark Frequencies | Double idle production | 600 | Black Breeding | |
Breeding Grounds | Increase BPS received from the Planetary research 5 times | 900 |
BPC tree
Icon | Title | Effect | Price | Prerequisite |
---|---|---|---|---|
Quasar Beams | Increase BPC 3 times | 450 | ||
Quantum Robotics | Every click has a 0.1% chance to produce a Nanobot | 400 | ||
Particle Accelerator | Increase max BPC combo up to x20 | 600 | Quasar Beams | |
Alien Life Forms | Reduce Red Bacteria spawning time by 20% | 600 | Quantum Robotics |