Difference between revisions of "Colonies"
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==Bacteria Colonies== | ==Bacteria Colonies== | ||
+ | Except for Petri Dish, all bacteria colonies are unlocked once the player has accumulated bacteria equal to the base cost of that colony. | ||
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+ | All bacteria colonies only add to BPS, but some colony and gene strand [[Upgrades|upgrades]] can boost the player's BPC by a percentage of the total BPS. | ||
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{| class="wikitable" | {| class="wikitable" | ||
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Revision as of 09:00, 1 September 2017
Purchasing new colonies is the main means for increasing BPS and BPC. Colonies cost bacteria. New types are unlocked when the player has accumulated bacteria equal to the base price of the next available colony. Purchasing a new colony increases the price of all colonies of the same type, but the increase to production remains the same.
Before purchasing colonized planets, there is an additional requirement of having previously destroyed 8 planets. This is not reset after entering a Black Hole.
All colonies and regular colony upgrades are used up when attacking a planet or entering a Black Hole. Gene strand upgrades to colony production are only lost when entering a Black Hole, but BPC and BPS bonuses from the Dark Matter Institute and Premium purchases are permanent.
The effective production of colonies is also influenced by the equipped evolved bacteria, which can boost the total BPS, idle BPS, or reduce colony price.
Colony Types
Bacteria Guns
Icon | Name | Base Cost | Production |
---|---|---|---|
Bacteria Gun | 25 | 1 |
Bacteria Colonies
Except for Petri Dish, all bacteria colonies are unlocked once the player has accumulated bacteria equal to the base cost of that colony.
All bacteria colonies only add to BPS, but some colony and gene strand upgrades can boost the player's BPC by a percentage of the total BPS.