Difference between revisions of "Dark Matter Institute"
(→BPS tree) |
(→BPC tree) |
||
Line 9: | Line 9: | ||
===BPS tree=== | ===BPS tree=== | ||
{| class="wikitable" style="text-align:center; background-color:LightCyan;" | {| class="wikitable" style="text-align:center; background-color:LightCyan;" | ||
+ | |- | ||
+ | ! scope="col" style="background-color:PaleTurquoise;| Icon | ||
+ | ! scope="col" style="background-color:PaleTurquoise;| Prerequisite | ||
+ | ! scope="col" style="background-color:PaleTurquoise;| Title | ||
+ | ! scope="col" style="background-color:PaleTurquoise;| Effect | ||
+ | ! scope="col" style="background-color:PaleTurquoise;| Price | ||
+ | |||
+ | <!-- 1 --> | ||
+ | |- | ||
+ | |INSERT Icon HERE | ||
+ | | | ||
+ | |Black Breeding | ||
+ | |Increase BPS 100 times | ||
+ | |[[File:Dark matter.png|20px]] 350 | ||
+ | |- | ||
+ | |||
+ | <!-- 2 --> | ||
+ | |INSERT Icon HERE | ||
+ | | | ||
+ | |Schroedinger's Gene | ||
+ | |Each Gene Strand gives additional 1% to BPS | ||
+ | |[[File:Dark matter.png|20px]] 500 | ||
+ | |||
+ | <!-- 3 --> | ||
+ | |- | ||
+ | |INSERT Icon HERE | ||
+ | |Black Breeding | ||
+ | |Quantum Leap | ||
+ | |Each available scientist doubles BPS | ||
+ | |[[File:Dark matter.png|20px]] 750 | ||
+ | |- | ||
+ | |||
+ | <!-- 4 --> | ||
+ | |INSERT Icon HERE | ||
+ | |Black Breeding | ||
+ | |Dark Frequencies | ||
+ | |Double idle production | ||
+ | |[[File:Dark matter.png|20px]] 600 | ||
+ | |||
+ | |- | ||
+ | |} | ||
+ | |||
+ | Dark Matter Institute is unlocked after the first '''[[Black Hole]]''' and it allows players to purchase new technologies for [[Resources#Dark Matter|'''Dark Matter''']]. | ||
+ | |||
+ | Unlike most upgrades, the technologies in Dark Matter Institute are permanent and cannot be lost or reset. | ||
+ | |||
+ | The Institute has three tech trees. Purchasing an upgrade from one tree does not lock you in from the other trees. | ||
+ | |||
+ | Each technology can only be purchased once and cannot be sold or disabled. | ||
+ | |||
+ | ===BPS tree=== | ||
+ | {| class="wikitable" style="text-align:center; " | ||
|- | |- | ||
! scope="col" style="background-color:PaleTurquoise;| Icon | ! scope="col" style="background-color:PaleTurquoise;| Icon | ||
Line 54: | Line 106: | ||
{| class="wikitable" style="text-align:center" | {| class="wikitable" style="text-align:center" | ||
|- | |- | ||
− | ! scope="col" style="background-color: | + | ! scope="col" style="background-color:PaleTurquoise;| Icon |
− | ! scope="col" style="background-color: | + | ! scope="col" style="background-color:PaleTurquoise;| Prerequisite |
− | ! scope="col" style="background-color: | + | ! scope="col" style="background-color:PaleTurquoise;| Title |
− | ! scope="col" style="background-color: | + | ! scope="col" style="background-color:PaleTurquoise;| Effect |
− | ! scope="col" style="background-color: | + | ! scope="col" style="background-color:PaleTurquoise;| Price |
<!-- 1 --> | <!-- 1 --> | ||
Line 67: | Line 119: | ||
|Increase BPC 3 times | |Increase BPC 3 times | ||
|[[File:Dark matter.png|20px]] 450 | |[[File:Dark matter.png|20px]] 450 | ||
− | |- | + | |- |
<!-- 2 --> | <!-- 2 --> | ||
Line 83: | Line 135: | ||
|Increase max BPC combo up to x20 | |Increase max BPC combo up to x20 | ||
|[[File:Dark matter.png|20px]] 600 | |[[File:Dark matter.png|20px]] 600 | ||
− | |- | + | |- |
<!-- 4 --> | <!-- 4 --> | ||
Line 91: | Line 143: | ||
|Reduce red bacteria spawning time by 20% | |Reduce red bacteria spawning time by 20% | ||
|[[File:Dark matter.png|20px]]600 | |[[File:Dark matter.png|20px]]600 | ||
+ | |||
+ | |- | ||
+ | |} | ||
+ | |||
+ | ===Research tree=== | ||
+ | {| class="wikitable" style="text-align:center" | ||
+ | |- | ||
+ | ! scope="col" style="background-color:PaleTurquoise;| Icon | ||
+ | ! scope="col" style="background-color:PaleTurquoise;| Prerequisite | ||
+ | ! scope="col" style="background-color:PaleTurquoise;| Title | ||
+ | ! scope="col" style="background-color:PaleTurquoise;| Effect | ||
+ | ! scope="col" style="background-color:PaleTurquoise;| Price | ||
+ | |||
+ | <!-- 1 --> | ||
+ | |- | ||
+ | |INSERT Icon HERE | ||
+ | | | ||
+ | |Dark Engineering | ||
+ | |Increase nanobot strength by 25% | ||
+ | |[[File:Dark matter.png|20px]] 450 | ||
+ | |- | ||
+ | |||
+ | <!-- 2 --> | ||
+ | |INSERT Icon HERE | ||
+ | | | ||
+ | |Warp Technology | ||
+ | |Reduce all research time by 10% | ||
+ | |[[File:Dark matter.png|20px]] 400 | ||
+ | |||
+ | <!-- 3 --> | ||
+ | |- | ||
+ | |INSERT Icon HERE | ||
+ | |Dark Engineering | ||
+ | |Doppelganger | ||
+ | |Adds 1 additional scientist | ||
+ | |[[File:Dark matter.png|20px]] 600 | ||
+ | |- | ||
+ | |||
+ | <!-- 4 --> | ||
+ | |INSERT Icon HERE | ||
+ | |Warp Technology | ||
+ | |Hazard Elimination | ||
+ | |Increase max Bacteria Irradiation amount by 20% | ||
+ | |[[File:Dark matter.png|20px]] 600 | ||
+ | |||
+ | <!-- 5 --> | ||
+ | |- | ||
+ | |INSERT Icon HERE | ||
+ | |Doppelganger, Hazard Elimination | ||
+ | |The Ultimate Life Form | ||
+ | |Unlock level IV bacteria mutations | ||
+ | |[[File:Dark matter.png|20px]] 900 | ||
+ | |- | ||
|- | |- |
Revision as of 13:39, 31 August 2017
Dark Matter Institute is unlocked after the first Black Hole and it allows players to purchase new technologies for Dark Matter.
Unlike most upgrades, the technologies in Dark Matter Institute are permanent and cannot be lost or reset.
The Institute has three tech trees. Purchasing an upgrade from one tree does not lock you in from the other trees.
Each technology can only be purchased once and cannot be sold or disabled.
BPS tree
Dark Matter Institute is unlocked after the first Black Hole and it allows players to purchase new technologies for Dark Matter.
Unlike most upgrades, the technologies in Dark Matter Institute are permanent and cannot be lost or reset.
The Institute has three tech trees. Purchasing an upgrade from one tree does not lock you in from the other trees.
Each technology can only be purchased once and cannot be sold or disabled.