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Planets
,→Planet Attacks
<br><br><div style="float:left; padding-right:30px; padding-bottom:::::There is no limit to how many planets there are in the game, but only the first 34 planets have unique descriptions.20px ">__TOC__</div>
=PopulationPlanet Attacks=Each planet has a larger population than the previous one. The higher the populationInitially, the more ''it's possible to attack a planet only once you have enough [[Gene Strandsbacteria]]''' to destroy 100% of the population. Starting from Planet 6, you can be earned from completely destroying the planetattack an unlimited number of times until it is finally destroyed.
A planet counts as destroyed if its remaining population has been reduced to 0. However, it's not possible to attack a planet if the player cannot destroy enough population to gain even 1 [[Gene Strands|Gene Strand]]. The amount of population that is destroyed during the attack is equal to the total of the population destroyed by [[Resources#Bacteria|Bacteria]] and [[Nanobots]]. ==Using Bacteria==The formula that determines the percentage of population that will be destroyed by [[Resources#Bacteria|Bacteria]] is based on the [[SIR Model|SIR model]] for the spread of infectious diseases. For this reason, it can sometimes take more Bacteria to kill the last 1% of the population that it was required to destroy the first 99%. The total number of Bacteria required to destroy 100% of the initial population is calculated according to the following formula: '''BacteriaNeeded = Population × 9.9 × 15<sup>[[Planets#Shields|ShieldLevel]]</sup>''' ==Using Nanobots=={{nanobot formula description}} ==Rewards==Killing a percentage of a planet's population earns [[Gene Strands]]. If the player has already unlocked [[Minerals]], completely destroying a planet also has a chance to drop a [[Minerals|Mineral]] native to the current planet. Destroying planets also unlocks new game mechanics and [[Upgrades|upgrades]]. ==Reset==Both attacking and destroying planets resets certain [[Resources|resources]], [[Upgrades|upgrades]], and bonuses. <u>Attacking</u> a planet '''resets''':* [[Resources#Bacteria|Bacteria]]* [[Colonies|Bacteria Colonies]]* [[Upgrades#Bacteria Upgrades|Bacteria Upgrades]]* [[Nanobots]] (if the planet was not destroyed) <u>Attacking</u> a planet '''does not reset''':* [[Gene Strands]]* [[Upgrades#Gene Strand Upgrades|Gene Strand Upgrades]]* [[Evolved Bacteria]]* Bonuses from [[Planetary Research]]* [[Achievements]]* [[Diamonds]]* [[Resources#Scientists|Scientists]]* [[Resources#Dark Matter|Dark Matter]] <u>Destroying</u> a planet '''resets''':* Bonuses from [[Planetary Research]] <u>Destroying</u> a planet '''does not reset''':* [[Nanobots]] that were not necessary to destroy the planet =Planet Population=<div class="page_icon">[[File:population.png|80px]]</div>Each planet has a larger population than the previous one. Population can reach [[Large Numbers|'''large numbers''']] in early game, which are displayed using [[Large Numbers#Abbreviations|abbreviations]] or [[Large Numbers#Scientific Notation|scientific notification]], if it has been enabled in the settings menu. The higher the population, the more '''[[Gene Strands]]''' can be earned from completely destroying the planet. Even though planet population is not technically a form of defense, planets with higher population are harder to destroy, because they require additional bacteria[[Resources#Bacteria|Bacteria]] to infect.
It's possible to view the population of previous planets since the last [[Black Hole]] in the '''Destroyed Planets''' panel.
===Nanobot Resistance===
Nanobot resistance reduces the effectiveness of [[Resources#Nanobots|Nanobots]]. There are 4 tiers of Nanobot resistance: none, low, medium, high. {| class="wikitable" style="text-align:center;"|-! scope="col" style="background-color:LightCyan;| Planet Number! scope="col" style="background-color:LightCyan;| Nanobot Resistance|- |1-7|none|- |8-9|low|-
Nanobot resistance coefficient is determined by Nanobot resistance and it is used to calculate the effectiveness of Nanobots when [[Planets#Planets#Using_Nanobots|21+attacking the planet]].|high<br><br>|----
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[[File:Shields.png|150px|left]]
::::::::The shield level increases by 1 for each planetStarting with '''[[Tesmielara]]''' (Planet 20), all planets have shields, which makes them harder to destroy.
::::::::The shield level increases by 1 for each planet. So the next planet after Tesmielara will have Level 2 shields and so on. ::::::::Shields multiply the amount of [[Resources#Bacteria|Bacteria]] needed to destroy the planet by <code>15<sup>x</sup></code>, where <code>x</code> is the shield level.
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=Planet List=
{{Planet list}}