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{{welcome message}}<br><br>__TOC__<div style===<center"clear:both"> Welcome to Bacterial Takeover wiki!</centerdiv> ===
<!--GETTING STARTED-->{{main page item|styletitle ="text-align:center; width:450px" | '''Getting Started'''|style="text-align:center; width:450px" |'''[[Resources]]'''|style="text-align:center" |'''Mechanics'''|- |style="vertical-align:top;"|The main goal of the game is to produce large amounts of bacteria [[Resources#Bacteria|'''Bacteria''']] to take over the Universe.
Bacteria can be collected by tapping on the main screen.
It is also possible to purchase [[Colonies|'''colonies''']], which increase your bacteria Bacteria output and produce bacteria new Bacteria even when you are not tapping. You can also check out [[Frequently Asked Questions]]
Many resources and stats quickly reach [[Large Numbers|The most basic currency is bacteria. It is used for purchasing and upgrading colonies '''large numbers''']] that are displayed using abbreviations or attacking planetsscientific notation.
There are eight different resource types:
<!--MECHANICS-->{{main page item| title = Mechanics| text=The current game core mechanics are '''[[BPS]]''' (Bacteria per second) and '''[[BPC]]''' (Bacteria per click). They can be categorized in the following way:*modified by different effects, such as idle bonus for BPS*or tapping bonus for BPC*Critical Hits*Tapping Combos*Red Bacteria*Planets*Black Hole*Evolved Bacteria|-.
[[Red Bacteria|colspan="3" '''Red bacteria''']] and '''[[Evolved Bacteria]]''' provide other positive bonuses, which can help breaching planetary defenses. The '''[[Black Hole]]''' is an optional mechanic, which sets back most of the obtained upgrades, but offers [[Resources#Dark Matter||-'''Dark Matter''']] as a reward.
<!--COLONIES-->{{main page item right|styletitle ="vertical-align:top;"Colonies|text=Bacteria [[Colonies|'''colonies ''']] produce bacteria per click ([[BPC]]) or bacteria per second ([[BPS]]). You can purchase different colonies for a certain amount of bacteriaBacteria.
New colonies are unlocked when the player has collected bacteria Bacteria equal to the cost of the previous colony. When 8 planets have been destroyed, the player unlocks purchasing [[Colonies#Colonized Planets|'''colonized planets''']].
The current colony types include:
*[[Colonies#Bacteria Colonies|Regular Colonies]]*[[Colonies#Bacteria Guns|Bacteria Guns]]*[[Colonies#Colonized Planets|Colonized Planets]]}}
<!--UPGRADES-->{{main page item|styletitle ="vertical-align:top;"Upgrades|text='''[[Upgrades ]]''' increase bacteria Bacteria production or provide other bonuses, such as reduced red bacteria [[Red Bacteria]] spawn time or increased effect of gene strands[[Resources#Gene Strands|Gene Strands]].
<!--RESEARCH-->{{main page item right|styletitle ="vertical-align:top;"Research|text='''[[Research ]]''' is a way of generating resources, earning and upgrading evolved bacteriamutating Evolved Bacteria, and improving bacteria production.
Most research types require some amount of time to be completed and use scientists[[Resources#Scientists|'''Scientists''']], which are returned to the player after completion. New research types can be unlocked by destroying [[Planets|'''planets''']].
There are five six research types:*[[Bacteria Evolution]]*[[Colony Irradiation]]*[[Research#Bacteria Mutations|Bacteria Mutations]]*[[Research#Nanobot Production|Nanobot Production]]*[[Planetary Research]]*[[Bacteria Recycling]]*[[Bacteria Irradiation]]}}
<!--MISCELLANEOUS-->
{{main page item center
| title = Miscellaneous
| text=
<span style="float:left">
[[Diamonds#Diamond Purchases|Diamond Purchases]] <br>
[[Space Communication]] <br>
[[Microtransactions]] <br>
[[Version Roadmap|Version History]]<br>
[[List of Common Abbreviations and Acronyms|Common Abbreviations]] <br>
[[Large Numbers]] <br>
[[Achievements]] <br>
</span>
<span style="padding-left:40px;">
[[File:Toxic icon.png|100px]]