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Dark Matter Institute

Revision as of 16:45, 29 January 2018 by B4ct3r14l Man14c (talk | contribs)

Dark Matter Institute is unlocked after the first Black Hole and it allows players to purchase new technologies for Dark Matter.

Unlike most upgrades, the technologies in Dark Matter Institute are permanent and are not lost in planetary attacks or upon entering a Black Hole.

The Institute has two tech trees. Purchasing an upgrade from one tree does not lock you out from the other tree.

Reset

Resetting one tech tree costs Diamonds.png10 and returns the spent Dark Matter back to the player.

There is no limit to how many times a tech tree can be reset and the price for each reset does not increase.

Production tree

Icon Title Effect Price Prerequisite
Black Breeding.png Black Breeding Increase BPS 100 times Dark matter.png350 n/a
Schroedinger's Gene.png Schroedinger's Gene Each Gene Strand gives additional 1% to BPS Dark matter.png 500 n/a
Quantum Leap.png Quantum Leap Each available Scientist doubles BPS Dark matter.png 750 Black Breeding
Dark Frequencies.png Dark Frequencies Double idle production Dark matter.png 600 Black Breeding
Breeding Grounds.png Breeding Grounds Increase BPS received from the Planetary research 5 times Dark matter.png 900
Procreative Overdrive.png Procreative Overdrive Increase BPS 100 times Dark matter.png1050 Dark Frequencies
Quasar Beams.png Quasar Beams Increase BPC 3 times Dark matter.png 450 n/a
Quantum Robotics.png Quantum Robotics Every click has a 0.1% chance to produce a Nanobot Dark matter.png 400 n/a
Particle Accelerator.png Particle Accelerator Increase max BPC combo up to x20 Dark matter.png 600 Quasar Beams
Alien Life Forms.png Alien Life Forms Reduce Red Bacteria spawning time by 20% Dark matter.png600 Quantum Robotics
Nucleonic Advancement.png Nucleonic Advancement Increase BPC received from the Planetary research 5 times Dark matter.png900
Pulsar Exploits.png Pulsar Exploits Increase BPC 3 times Dark matter.png1050 Alien Life Forms

Research tree

Icon Title Effect Price Prerequisite
Dark Engineering.png Dark Engineering Increase Nanobot strength by 25% Dark matter.png 450 n/a
Nanosteel Beams.png Nanosteel Beams Increase nanobot strength by 25% Dark matter.png1050 Dark Engineering
Impeccable Design.png Impeccable Design Increase nanobot strength by 25% Dark matter.png1050 Nanosteel Beams
Warp Technology.png Warp Technology Reduce all research time by 10% Dark matter.png 400 n/a
Time Dilation.png Time Dilation Reduce all research time by 10% Dark matter.png1050 Warp Technology
Temporal Gateways.png Temporal Gateways Reduce all research time by 10% Dark matter.png1050 Time Dilation
Doppelganger.png Doppelganger Adds 1 additional Scientist Dark matter.png 600 Dark Engineering
Hazard Elimination.png Hazard Elimination Increase max Bacteria Irradiation amount by 20% Dark matter.png 600 Warp Technology
The Ultimate Life Form.png The Ultimate Life Form Unlock level IV Bacteria Mutations Dark matter.png 900
Scout.png Scout Scientists travel to planets and return twice as fast Dark matter.png 850

The Ultimate Life Form

Sleeper Agents.png Sleeper Agents Increase max planetary discoveries to 8 Dark matter.png1050 Scout
Genome Corruption.png Genome Corruption Find rarer bacteria more often Dark matter.png1050 The Ultimate Life Form
Radioactive Injections.png Radioactive Injections Increase max Bacteria Irradiation amount by 20% Dark matter.png1050 Genome Corruption
Reinforced Plasmids.png Reinforced Plasmids Increase max Bacteria Irradiation amount by 20% Dark matter.png1050 Radioactive Injections