Most upgrades can only be bought once, but some are iterative. Iterative upgrades usually become available after the player has bought 200 of one colony type. Afterwards, they can be purchased once per 25 new colonies.
The player unlocks new bacteria upgrades by purchasing more colonies. After purchase, bacteria upgrades cannot be sold or disabled.
The Buy all upgrades option is unlocked after the player has destroyed 6 planets.
Colonized Planet Upgrades
Gene Strand Upgrades
New gene strand upgrades are unlocked by destroying planets. Previously purchased upgrades can be sold for 2/3 of their original Price (Gene Strands), rounded down.
Gene strand upgrades remain after planet attacks, but are lost upon entering a Black Hole.
|Icon||Name||Effect||Price (Gene Strands)||Destroyed Planets||Other Prerequisites|
|Aerodynamic mutation||5 times more base BPC||2||1||-|
|Bacterial artillery||2 times more base BPC||70||2||-|
|Orbital bacteria guns||2.5 times more base BPC||2 450||3||-|
|Interplanetary bacteria gun||3.5 times more base BPC||1 999||4||-|
|Toxic bullets||Adds some bacteria from BPS to BPC (base effect 5%)||20||3||-|
|BPC upgrade||Increase your BPC by 50%||100||-||x100 bacteria guns|
|Nutrition boost||Double your BPC||60||4||-|
|Cutting-edge equipment||25 700||8||-|
|Hydrogen donor||2 125 000||10||-|
|Inorganic nutrients||7 500 000||12||-|
Idle BPS Upgrades
Tapping Combo Upgrades
|Icon||Name||Effect||Price (Gene Strands)||Destroyed Planets|
|New weapon technologies||Enables tapping combo (up to x3 per tap)||30||2|
|Weapon technologies||Enables tapping combo (up to x5 per tap)||200||4|
|Enables tapping combo (up to x10 per tap)||2 000||6|