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Bacteria Recycling

1,097 bytes removed, 15:08, 24 May 2018
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{| class="wikitable sortable" style="text-align: center;"|-! scope="col" | [[Bacteria Recycling#Bacteria Value Coefficient|BVC]]! scope="col" | Tier 1 cards! scope="col" | Tier 2 cards! scope="col" | Tier 3 cards! scope="col" | Tier 4 cards! scope="col" | Total|-{recycle reward count table}}
 
{{recycling results row
|coefficient = 0
|T1 = 7
|T2 = 2
|T3
|T4
|total = 9
}}
 
{{recycling results row
|coefficient = 1
|T1 = 6
|T2 = 3
|T3
|T4
|total = 9
}}
 
{{recycling results row
|coefficient = 2
|T1 = 5
|T2 = 3
|T3 = 1
|T4
|total = 9
}}
 
{{recycling results row
|coefficient = 3
|T1 = 4
|T2 = 4
|T3 = 1
|T4
|total = 9
}}
 
{{recycling results row
|coefficient = 4
|T1 = 7
|T2 = 7
|T3 = 2
|T4
|total = 16
}}
 
{{recycling results row
|coefficient = 5
|T1 = 6
|T2 = 7
|T3 = 3
|T4
|total = 16
}}
 
{{recycling results row
|coefficient = 6
|T1 = 5
|T2 = 8
|T3 = 3
|T4
|total = 16
}}
 
{{recycling results row
|coefficient = 7
|T1 = 4
|T2 = 8
|T3 = 4
|T4
|total = 16
}}
 
{{recycling results row
|coefficient = 8
|T1
|T2 = 5
|T3 = 19
|T4 = 1
|total = 25
}}
 
{{recycling results row
|coefficient = 9
|T1
|T2 = 5
|T3 = 18
|T4 = 2
|total = 25
}}
 
{{recycling results row
|coefficient = 10
|T1
|T2 = 5
|T3 = 17
|T4 = 3
|total = 25
}}
 
{{recycling results row
|coefficient = 11
|T1
|T2 = 5
|T3 = 16
|T4 = 4
|total = 25
}}
 
|}
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{{recycle reward tiers table}}
{{WHERE}}
 
==Bacteria==
Gives the player some [[Resources#Bacteria|regular Bacteria]]. The amount gained is calculated from currently owned Bacteria.
===*Reroll Stats===
The recycled Evolved Bacteria is lost and a new Bacteria of the same rarity and level is obtained.
The new Bacteria can have a different name and image and its [[Research#Bacteria Irradiation|irradiation level]] is reset to 10%.
===**Evolved Bacteria===
*'''Random LV1 x1-2''' - obtain 1-2 random LV1 [[Evolved Bacteria]]. The rarity of Bacteria obtained this way can be increased by [[Genome Corruption]].
*'''Good LV1''' - obtain a random LV1 [[Evolved Bacteria]] of a higher rarity. This is not influenced by any outside sources such as [[Genome Corruption]]. The chances are: 50% for rare, 47% for legendary and 3% for mythical.
*[[Evolved Bacteria]]
*[[Resources]]
 
[[Category:Game Mechanics]]