Difference between revisions of "Minerals"

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[[Category:Resources]]
 
<div class ="page_icon">
 
<div class ="page_icon">
 
[[File:Galena.png|150px]]
 
[[File:Galena.png|150px]]
 
</div>
 
</div>
  
Minerals are collectibles that are obtained via '''[[Planetary Research]]''' or from destroying [[Planets|'''planets''']].
+
{{minerals description}}
  
Each Mineral gives a '''permanent boost''' to [[BPS]] or [[BPC]], but each type of Mineral can be obtained only once.
 
 
__TOC__
 
__TOC__
  
 
<div style ="clear:both"></div>
 
<div style ="clear:both"></div>
 
=Finding Minerals=
 
=Finding Minerals=
 
+
<div class="mw-collapsible" style="overflow:auto;">
 
Each planet has only one type of Mineral, but each Mineral can be found on several planets.
 
Each planet has only one type of Mineral, but each Mineral can be found on several planets.
  
Line 18: Line 18:
 
Planetary research involves gathering soil samples. If the player has used up all the chances for gathering soil samples and hasn't found the Mineral through destroying the planet, he can reattempt to find the Mineral on the same planet after entering a [[Black Hole]] or look for the mineral on other planets.
 
Planetary research involves gathering soil samples. If the player has used up all the chances for gathering soil samples and hasn't found the Mineral through destroying the planet, he can reattempt to find the Mineral on the same planet after entering a [[Black Hole]] or look for the mineral on other planets.
  
Each Mineral has a different '''base drop chance''', which increases as the player sends more [[Resources#Scientists|Scientists]] to the current planet. For each additional Scientist that is stationed on the planet, the chance is increased by 10% of its initial value.
+
Each Mineral has a different '''base drop chance''', which increases as the player sends more [[Scientists|Scientists]] to the current planet. For each additional Scientist that is stationed on the planet, the chance is increased by 10% of its initial value. The bonus from [[Scientists]] can be increased via [[Boring Experts]].
  
 
'''Main page:''' [[Planetary Research]]
 
'''Main page:''' [[Planetary Research]]
Line 26: Line 26:
  
 
It is not influenced by the amount of Scientists stationed on the current planet.
 
It is not influenced by the amount of Scientists stationed on the current planet.
 +
 +
</div>
 +
=Mineral Fusion=
 +
{{mineral fusion description}}
 +
 +
'''Main page:''' [[Mineral Fusion]]
 +
  
 
=Mineral Effect=
 
=Mineral Effect=
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This effect is never reset and each new Mineral multiplies the corresponding bonus to [[Resources#Bacteria|Bacteria]] production.
 
This effect is never reset and each new Mineral multiplies the corresponding bonus to [[Resources#Bacteria|Bacteria]] production.
 +
 +
The extra [[BPS]] from Minerals does not increase [[BPC]] even if the player has an [[BPS Conversion#Upgrades Adding Bacteria from BPS to BPC| upgrade that adds Bacteria from BPS to BPC]].
  
 
=Mineral List=
 
=Mineral List=
 +
 +
The column '''Planets''' shows the number of the [[Planets|planet]] where the mineral can be found.
 +
 +
This list does not include Minerals that have been obtained through [[Mineral Fusion|fusion]].
 +
 +
<div class="mw-collapsible" style="overflow:auto;">
 
{{Mineral list
 
{{Mineral list
 
|color = PaleTurquoise}}
 
|color = PaleTurquoise}}
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|droprate = 25%
 
|droprate = 25%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
 
|planet = 1<br>35
 
|planet = 1<br>35
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|droprate = 40%
 
|droprate = 40%
 
|effect = 50% BPS
 
|effect = 50% BPS
 +
|sort value = 50
 
|color = green
 
|color = green
 
|planet = 2<br>37
 
|planet = 2<br>37
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|droprate = 15%
 
|droprate = 15%
 
|effect = 100% BPC
 
|effect = 100% BPC
 +
|sort value = 100000
 
|color = red
 
|color = red
 
|planet = 3<br>34<br>55
 
|planet = 3<br>34<br>55
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|droprate = 15%
 
|droprate = 15%
 
|effect = 200% BPS
 
|effect = 200% BPS
 +
|sort value = 200
 
|color = green
 
|color = green
 
|planet = 4<br>38
 
|planet = 4<br>38
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|droprate = 25%
 
|droprate = 25%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
 
|planet = 5<br>67
 
|planet = 5<br>67
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|droprate = 50%
 
|droprate = 50%
 
|effect = 50% BPS
 
|effect = 50% BPS
 +
|sort value = 50
 
|color = green
 
|color = green
 
|planet = 6<br>40
 
|planet = 6<br>40
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|droprate = 15%
 
|droprate = 15%
 
|effect = 200% BPC
 
|effect = 200% BPC
 +
|sort value = 200000
 
|color = red
 
|color = red
 
|planet = 7<br>41
 
|planet = 7<br>41
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|droprate = 25%
 
|droprate = 25%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
 
|planet = 8<br>63
 
|planet = 8<br>63
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|droprate = 15%
 
|droprate = 15%
 
|effect = 200% BPS
 
|effect = 200% BPS
 +
|sort value = 200
 
|color = green
 
|color = green
 
|planet = 9<br>43
 
|planet = 9<br>43
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|droprate = 50%
 
|droprate = 50%
 
|effect = 50% BPS
 
|effect = 50% BPS
 +
|sort value = 50
 
|color = green
 
|color = green
 
|planet = 10<br>64
 
|planet = 10<br>64
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|droprate = 25%
 
|droprate = 25%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
 
|planet = 11<br>45
 
|planet = 11<br>45
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|droprate = 4%
 
|droprate = 4%
 
|effect = 500% BPC
 
|effect = 500% BPC
 +
|sort value = 500000
 
|color = red
 
|color = red
 
|planet = 12<br>66
 
|planet = 12<br>66
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|droprate = 20%
 
|droprate = 20%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
 
|planet = 13<br>33
 
|planet = 13<br>33
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|droprate = 40%
 
|droprate = 40%
 
|effect = 50% BPS
 
|effect = 50% BPS
 +
|sort value = 50
 
|color = green
 
|color = green
 
|planet = 14<br>48
 
|planet = 14<br>48
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|droprate = 15%
 
|droprate = 15%
 
|effect = 200% BPS
 
|effect = 200% BPS
 +
|sort value = 200
 
|color = green
 
|color = green
 
|planet = 15<br>49
 
|planet = 15<br>49
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|droprate = 25%
 
|droprate = 25%
 
|effect = 100% BPC
 
|effect = 100% BPC
 +
|sort value = 100000
 
|color = red
 
|color = red
 
|planet = 16<br>46
 
|planet = 16<br>46
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|droprate = 25%
 
|droprate = 25%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
 
|planet = 17<br>51
 
|planet = 17<br>51
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|droprate = 15%
 
|droprate = 15%
 
|effect = 200% BPC
 
|effect = 200% BPC
 +
|sort value = 200000
 
|color = red
 
|color = red
 
|planet = 18<br>47
 
|planet = 18<br>47
Line 203: Line 236:
 
|droprate = 40%
 
|droprate = 40%
 
|effect = 50% BPS
 
|effect = 50% BPS
 +
|sort value = 50
 
|color = green
 
|color = green
 
|planet = 19<br>53
 
|planet = 19<br>53
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|droprate = 20%
 
|droprate = 20%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
 
|planet = 20<br>54
 
|planet = 20<br>54
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|droprate = 12%
 
|droprate = 12%
 
|effect = 200% BPS
 
|effect = 200% BPS
 +
|sort value = 200
 
|color = green
 
|color = green
 
|planet = 21<br>65
 
|planet = 21<br>65
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|droprate = 40%
 
|droprate = 40%
 
|effect = 50% BPC
 
|effect = 50% BPC
 +
|sort value = 50000
 
|color = red
 
|color = red
 
|planet = 22<br>56
 
|planet = 22<br>56
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|droprate = 20%
 
|droprate = 20%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
 
|planet = 23<br>57
 
|planet = 23<br>57
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|droprate = 4%
 
|droprate = 4%
 
|effect = 500% BPS
 
|effect = 500% BPS
 +
|sort value = 500
 
|color = green
 
|color = green
 
|planet = 24<br>58
 
|planet = 24<br>58
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|droprate = 8%
 
|droprate = 8%
 
|effect = 125% BPS
 
|effect = 125% BPS
 +
|sort value = 125
 
|color = green
 
|color = green
 
|planet = 25<br>59
 
|planet = 25<br>59
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|droprate = 22%
 
|droprate = 22%
 
|effect = 50% BPC
 
|effect = 50% BPC
 +
|sort value = 50000
 
|color = red
 
|color = red
 
|planet = 26<br>60
 
|planet = 26<br>60
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|droprate = 9%
 
|droprate = 9%
 
|effect = 125% BPC
 
|effect = 125% BPC
 +
|sort value = 125000
 
|color = red
 
|color = red
 
|planet = 27<br>42
 
|planet = 27<br>42
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|droprate = 14%
 
|droprate = 14%
 
|effect = 75% BPS
 
|effect = 75% BPS
 +
|sort value = 75
 
|color = green
 
|color = green
 
|planet = 28<br>62
 
|planet = 28<br>62
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|droprate = 8%
 
|droprate = 8%
 
|effect = 100% BPC
 
|effect = 100% BPC
 +
|sort value = 100000
 
|color = red
 
|color = red
 
|planet = 29<br>39<br>44
 
|planet = 29<br>39<br>44
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|droprate = 5%
 
|droprate = 5%
 
|effect = 100% BPS
 
|effect = 100% BPS
 +
|sort value = 100
 
|color = green
 
|color = green
 
|planet = 30<br>36<br>50
 
|planet = 30<br>36<br>50
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|droprate = 20%
 
|droprate = 20%
 
|effect = 50% BPC
 
|effect = 50% BPC
 +
|sort value = 50000
 
|color = red
 
|color = red
 
|planet = 31<br>61
 
|planet = 31<br>61
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|droprate = 12%
 
|droprate = 12%
 
|effect = 100% BPC
 
|effect = 100% BPC
 +
|sort value = 100000
 
|color = red
 
|color = red
 
|planet = 32<br>52
 
|planet = 32<br>52
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|}
 
|}
 +
</div>
 +
[[Category:Minerals]]

Revision as of 11:42, 6 June 2018

Galena.png

Minerals are collectibles that are obtained via Planetary Research, Mineral Fusion or from destroying planets.

Each Mineral gives a permanent boost to BPS or BPC, but a player can own only one sample of each Mineral at any time.

Finding Minerals

Each planet has only one type of Mineral, but each Mineral can be found on several planets.

Minerals can be obtained either from destroying planets of from conducting Planetary research.

Planetary Research

Planetary research involves gathering soil samples. If the player has used up all the chances for gathering soil samples and hasn't found the Mineral through destroying the planet, he can reattempt to find the Mineral on the same planet after entering a Black Hole or look for the mineral on other planets.

Each Mineral has a different base drop chance, which increases as the player sends more Scientists to the current planet. For each additional Scientist that is stationed on the planet, the chance is increased by 10% of its initial value. The bonus from Scientists can be increased via Boring Experts.

Main page: Planetary Research

Destroying Planets

The chance to find a Mineral from destroying a planet is equal to half of its base drop chance.

It is not influenced by the amount of Scientists stationed on the current planet.

Mineral Fusion

After entering a Black Hole, a new recipe is revealed, which allows the player to fuse Minerals together.

The Minerals shown on the recipe will be lost in the fusion process, but it is possible to find them again. On average, the Minerals obtained through fusion are more powerful than regular Minerals.

Main page: Mineral Fusion


Mineral Effect

Each Mineral that has been obtained increases either BPC or BPS.

This effect is never reset and each new Mineral multiplies the corresponding bonus to Bacteria production.

The extra BPS from Minerals does not increase BPC even if the player has an upgrade that adds Bacteria from BPS to BPC.

Mineral List

The column Planets shows the number of the planet where the mineral can be found.

This list does not include Minerals that have been obtained through fusion.

Image Name Effect Planets Base Drop Chance
Behelite.png Behelite +100% BPS

1
35

25%

Agate.png Agate +50% BPS

2
37

40%

Calcite.png Calcite +100% BPC

3
34
55

15%

Autunite.png Autunite +200% BPS

4
38

15%

Amazonite.png Amazonite +100% BPS

5
67

25%

Fordite.png Fordite +50% BPS

6
40

50%

Fire Obsidian.png Fire Obsidian +200% BPC

7
41

15%

Hemimorphite.png Hemimorphite +100% BPS

8
63

25%

Doctorite.png Doctorite +200% BPS

9
43

15%

Pentagonite.png Pentagonite +50% BPS

10
64

50%

Crymsium-255.png Crymsium-255 +100% BPS

11
45

25%

Malachite.png Malachite +500% BPC

12
66

4%

Pyromorphite.png Pyromorphite +100% BPS

13
33

20%

Greed Ore.png Greed Ore +50% BPS

14
48

40%

Beryl.png Beryl +200% BPS

15
49

15%

Rhodochrosite.png Rhodochrosite +100% BPC

16
46

25%

Veszelyite.png Veszelyite +100% BPS

17
51

25%

Annabergite.png Annabergite +200% BPC

18
47

15%

Labradorite.png Labradorite +50% BPS

19
53

40%

Vanadinite.png Vanadinite +100% BPS

20
54

20%

Tourmaline.png Tourmaline +200% BPS

21
65

12%

Vivianites.png Vivianites +50% BPC

22
56

40%

Fluorite.png Fluorite +100% BPS

23
57

20%

Chrysocolla.png Chrysocolla +500% BPS

24
58

4%

Lapis Sorceror.png Lapis Sorceror +125% BPS

25
59

8%

Olivenite.png Olivenite +50% BPC

26
60

22%

Native Gold.png Native Gold +125% BPC

27
42

9%

Smithsonite.png Smithsonite +75% BPS

28
62

14%

Mimetite.png Mimetite +100% BPC

29
39
44

8%

Galena.png Galena +100% BPS

30
36
50

5%

Wulfenite.png Wulfenite +50% BPC

31
61

20%

Zephyrium.png Zephyrium +100% BPC

32
52

12%