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(Welcome to Bacterial Takeover wiki!)
(Welcome to Bacterial Takeover wiki!)
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Many resources and stats quickly reach [[Large Numbers|'''large numbers''']] that are displayed using abbreviations or scientific notation.
 
Many resources and stats quickly reach [[Large Numbers|'''large numbers''']] that are displayed using abbreviations or scientific notation.
  
You can also check out '''[[Frequently Asked Questions]]'''
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To learn more about the wiki and the game, refer to the '''[[User Guide]]''' or check out the '''[[Frequently Asked Questions]]'''.
  
  

Revision as of 09:39, 14 September 2017

Bacterial takeover icon.png

Welcome to Bacterial Takeover wiki!

a mobile game for iOS and Android


Getting Started Resources Mechanics

The main goal is to produce large amounts of Bacteria to take over the Universe.

Bacteria can be collected by tapping on the main screen. It is also possible to purchase colonies, which increase your Bacteria output and produce new Bacteria even when you are not tapping.

Many resources and stats quickly reach large numbers that are displayed using abbreviations or scientific notation.

To learn more about the wiki and the game, refer to the User Guide or check out the Frequently Asked Questions.


The basic resource is Bacteria. It is used for purchasing and upgrading colonies or attacking planets.

There are seven different resource types:

Bacteria.png Bacteria
Gene strand.png Gene Strands
Common grimmontella.png Evolved Bacteria
Nanobot.png Nanobots
Scientist.png Scientists
Diamonds.png Diamonds
Dark matter.png Dark Matter

Resources like Bacteria and Nanobots are lost after attacking a planet, but Gene Strands and some Evolved Bacteria can only be lost in the Black Hole.


The core mechanics are BPS (Bacteria per second) and BPC (Bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tapping bonus for BPC.

Red bacteria and Evolved Bacteria provide other positive bonuses, which can help breaching a planet's defenses. The Black Hole is an optional mechanic, which sets back most of the obtained upgrades, but offers Dark Matter as a reward.

The current game mechanics can be categorized in the following way:

Colonies Upgrades Research

Bacteria colonies produce bacteria per click (BPC) or bacteria per second (BPS). You can purchase different colonies for a certain amount of Bacteria.

New colonies are unlocked when the player has collected Bacteria equal to the cost of the previous colony. When 8 planets have been destroyed, the player unlocks purchasing colonized planets.

The current colony types include:


Upgrades increase Bacteria production or provide other bonuses, such as reduced Red Bacteria spawn time or increased effect of Gene Strands.

The Upgrades panel includes Bacteria upgrades and Gene Strand upgrades. Other unrelated bonuses to player's stats and production can be obtained from:

Bacteria upgrades are lost after attacking a planet, but gene strand upgrades remain until a player enters a Black Hole. Dark Matter Institute technologies and premium upgrades are permanent. Each upgrade type requires a different resource - either Bacteria, Gene Strands, Dark Matter, or Diamonds.


Research is a way of generating resources, earning and mutating Evolved Bacteria, and improving bacteria production.

Most research types require some amount of time to be completed and use Scientists, which are returned to the player after completion. New research types can be unlocked by destroying planets.

There are five research types:

Miscellaneous

Premium Purchases
Large Numbers
Achievements
Lore


Useful Links

  1. Google Play
  2. App Store
  3. Reddit Page
  4. Facebook
  5. Twitter
  6. Home Page