Difference between revisions of "Main Page"

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Resources like bacteria and nanobots are lost after attacking a planet, but gene strands and a some evolved bacteria can only be lost in the Black Hole. Other resources are used to purchase upgrades, research technologies, or produce less valuable resources.
 
Resources like bacteria and nanobots are lost after attacking a planet, but gene strands and a some evolved bacteria can only be lost in the Black Hole. Other resources are used to purchase upgrades, research technologies, or produce less valuable resources.
  
Currently, the game includes seven different resources:
+
Currently, the game includes seven different resource types:
 
*Bacteria
 
*Bacteria
 
*Gene Strands
 
*Gene Strands
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|style="vertical-align:top;"|
 
|style="vertical-align:top;"|
 +
The core mechanics are BPS (bacteria per second) and BPC (bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tapping bonus for BPC.
 +
 +
Red bacteria and evolved bacteria provide other positive bonuses, which can help breaching a planet's defenses. The Black Hole is an optional mechanic, which sets back most of the obtained upgrades, but offers Dark Matter as a reward.
 +
 +
The current game mechanics can be categorized in the following way:
 
*BPS
 
*BPS
 
*BPC
 
*BPC

Revision as of 13:39, 28 August 2017

Welcome to Bacterial Takeover wiki!

Bacterial Takeover is a mobile game for iOS and Android.

Getting Started Resources Mechanics

The main goal is to produce large amounts of bacteria to take over the Universe.

Bacteria can be collected by tapping on the main screen. It is also possible to purchase colonies, which increase your bacteria output and produce bacteria even when you are not tapping.

You can also check out Frequently Asked Questions

The most basic currency is bacteria. It is used for purchasing and upgrading colonies or attacking planets.

Resources like bacteria and nanobots are lost after attacking a planet, but gene strands and a some evolved bacteria can only be lost in the Black Hole. Other resources are used to purchase upgrades, research technologies, or produce less valuable resources.

Currently, the game includes seven different resource types:

  • Bacteria
  • Gene Strands
  • Evolved bacteria
  • Scientists
  • Diamonds
  • Nanobots
  • Dark Matter


The core mechanics are BPS (bacteria per second) and BPC (bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tapping bonus for BPC.

Red bacteria and evolved bacteria provide other positive bonuses, which can help breaching a planet's defenses. The Black Hole is an optional mechanic, which sets back most of the obtained upgrades, but offers Dark Matter as a reward.

The current game mechanics can be categorized in the following way:

  • BPS
  • BPC
  • Critical hits
  • Tapping combos
  • Red bacteria
  • Planets
  • Black Hole
  • Evolved Bacteria
Colonies Upgrades Research

Bacteria colonies produce bacteria per click (BPC) or bacteria per second (BPS).

You can purchase different colonies for a certain amount of bacteria.

  • Colony Upgrades
  • Gene Strand Upgrades
  • Dark Matter Institute
  • Bacteria Evolution
  • Colony Irradiation
  • Bacteria Mutations
  • Nanobot Production
  • Bacteria Irradiation
Miscellaneous
  • Lore
  • Achievements
  • In-game purchases

Useful Links

  1. Google Play
  2. App Store
  3. Reddit Page
  4. Facebook
  5. Twitter
  6. Home Page