Difference between revisions of "Game Mechanics"

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*[[BPS]]
 
*[[BPS]]
 
*[[BPC]]
 
*[[BPC]]
*[[Critical Hits]]
+
*[[Critical Bacteria]]
 
*[[Tapping Combo]]
 
*[[Tapping Combo]]
 
*[[Red Bacteria]]
 
*[[Red Bacteria]]

Revision as of 11:38, 4 July 2018

The core mechanics are BPS (Bacteria per second) and BPC (Bacteria per click). They can be modified by different effects, such as idle bonus for BPS or tapping bonus for BPC. planetary defenses. The Black Hole is an optional mechanic, which sets back most of the obtained upgrades, but offers Dark Matter as a reward.

The main game mechanics include: