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Evolved Bacteria

12,511 bytes removed, 16:01, 15 November 2019
Levelling
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[[File:Common grimmontella.png|130px]]
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Evolved Bacteria are mainly obtained through [[Research#Bacteria Evolution|'''Bacteria Evolution''']] at the [[Research|Research Lab]].
:::::::Evolved Bacteria can be discovered through [[Research#Bacteria Evolution|'''Bacteria Evolution''']] at the [[Research|Research Lab]].[[File:Common grimmontella.png|left|margin:right-40px|130px]]:::::::A player can equip up to 3 Evolved Bacteria at one time, but there are no limitations as to how many Evolved Bacteria can be owned.
:::::::The Evolved Bacteria that are equipped provide bonuses to production, increased critical strike chance and multiplier, reduced research time, and other positive effects.
:::::::When entering a [[Black Hole]], there is a default 90% possibility that an Evolved Bacteria will die. Before entering, the player can secure two Bacteria that will definitely survive.
:::::::When the player destroys the fifth planet after the first Black Hole, '''[[Research#Bacteria Irradiation|Bacteria Irradiation]]''' is unlocked. It is accessible from the Research Lab and can increase the black hole survivability of an Evolved Bacteria.
:::::::Evolved Bacteria can be '''leveled up''' through [[Research#Bacteria Mutations|mutation]] at the [[Research|Research Lab]].
=Rarities=
Evolved Bacteria cannot be increased in rarity through [[Research#Bacteria Mutations|'''mutation''']].
=Obtaining Evolved Bacteria=Droprates==The main method of obtaining new Evolved Bacteria is through [[Bacteria Evolution]] research.
Other sources of Evolved Bacteria can be obtained at include:*[[ResearchDaily Quests]]*[[Space Communication]]*[[Daily Login|Daily Login Rewards]]*[[Bacteria Recycling]] =Droprates= The rarity of a new Evolved Bacteria depends on the [[Evolved Bacteria#Obtaining Evolved Bacteria Evolution| '''method]] that was used to discover it.For [[Bacteria Evolution Lab''']] and their , each research type has a different droprate. For other sources of Evolved Bacteria, the various droprates differ depending on rarityare as depicted in the table below.
It's possible to increase the chance of higher rarity drops by researching [[Genome Corruption]] at the [[Dark Matter Institute]].
{{Evolved bacteria droprates table}}
 
=Presets=
[[File: switching_presets_b.gif|right|Switching between different Bacteria presets]]
You can have up to 3 Evolved Bacteria equipped in a [[Presets|preset]].
 
There are three Bacteria presets, but only one of them can be active at a time.
Only the Bacteria from the active preset may provide any bonuses.
 
One Bacteria can be equipped in multiple presets and you can switch between various presets at any time.
=Effect=
===Number of Effects===
{| class="wikitable sortable" style="text-align:center;"|-! scope="col" | Level 1 !! Level 2 !! Level 3 !! Level 4! scope="col" style="background-color:white; border-top:hidden; border-right:hidden"| |- || 1-2 || 2-3 || 3-4 || 3-4!Common|- ||2|| 3 || 4 || 4!Rare|- |2-3||3-4||4-5||4-5!Epic|- |3||4||5||5!Legendary|- |4-5||5-6||6-7||6-7!Mythical|- |{bacteria effect number table}===List of Possible Effects==={| class="wikitable" style="text-align:left;"|-! scope="col" | Name! scope="col" | Description|- |style="text-align:center;"|BPS|Increase [[BPS]] by X%|-
|style="text<!-align:center;"|BPC|Increase [[BPC]] by X%||style="text-align:center;"|More Gene Strands|Increase the amount ==List of Gene Strands earned when attacking a planet by X%|- |stylePossible Effects=="text-align:center;"|Idle BPS|Increase [[BPS#Idle BPS|idle BPS]] by X%|- |style="text-align:center;"|Reduced colonies price|Reduce the price of [[Colonies|colonies]] by X%|- |Reduced upgrades price|Reduce the price of [[Upgrades|upgrades]] by X%|- |Critical chance|Increases the chance that a tap will result in a [[Critical Hits|Critical Bacteria]] by X%|- |Critical effect|Increases the {{bacteria effect of the Critical Bacteria by X%|- |[[Infectivity]]|Reduces the number of Bacteria needed to destroy a planet by increasing the Bacteria spreading speed by X%|- |[[Reduced Research Time|Reduced research time]]|Reduces the duration of all [[Research|research]] by X%|- |description table}}
====Common Effects====
{{common evolved bacteria table}}
{{Evolved bacteria effect disclaimer}}
====Rare Effects====
{{Evolved table top}} <!-- BPC -->{{Evolved table row|level 1 min = 20%|level 1 max = 50% |level 2 min = 80%|level 2 max = 400%  |level 3 min = 320%|level 3 max = 3 200%  |level 4 min = 480%|level 4 max = 6 400%}}{{Evolved table parameter|parameter=BPC}} <!-- BPS -->{{Evolved table row|level 1 min = 10%|level 1 max = 30% |level 2 min = 120%|level 2 max = 1 500%  |level 3 min = 1 000%|level 3 max = 75 000%  |level 4 min = 5 000%|level 4 max = 750 000%}}{{Evolved table parameter|parameter=BPS}} <!-- MORE GENE STRANDS -->{{Evolved table row|level 1 min = 5%|level 1 max = 10% |level 2 min = 10%|level 2 max = 60%  |level 3 min = 30%|level 3 max = 480%  |level 4 min = 60% |level 4 max = 1 440%}}{{Evolved table parameter|parameter=More Gene Strands}} <!-- REDUCED RESEARCH TIME -->{{Evolved table row|level 1 min = 3%|level 1 max = 5%  |level 2 min = 3.3%|level 2 max = 7%  |level 3 min = 3.96% |level 3 max = 10.50%  |level 4 min = 4.75%|level 4 max = 14.7%}}{{Evolved table parameter|parameter=Reduced research time}} <!-- INFECTIVITY -->{{Evolved rare evolved bacteria table row|level 1 min = 0.3%|level 1 max = 1%  |level 2 min = 0.39%|level 2 max = 2%  |level 3 min = 0.51%|level 3 max = 4%  |level 4 min = 0.56%|level 4 max = 5.2%}}{{Evolved table parameter|parameter=Infectivity}} <!-- REDUCED COLONIES PRICE -->{{Evolved table row|level 1 min = 3%|level 1 max = 5% |level 2 min = 3.3%|level 2 max = 7%  |level 3 min = 3.96%|level 3 max = 10.5%  |level 4 min = 4.36%|level 4 max = 12.07%}}{{Evolved table parameter|parameter=Reduced colonies price}} <!-- REDUCED UPGRADES PRICE -->{{Evolved table row|level 1 min = 3%|level 1 max = 5% |level 2 min = 3.3%|level 2 max = 7%  |level 3 min = 3.96%|level 3 max = 10.5%  |level 4 min = 4.36%|level 4 max = 12.07%}}{{Evolved table parameter|parameter=Reduced upgrades price}} <!-- CRITICAL CHANCE -->{{Evolved table row|level 1 min = 0.5%|level 1 max = 1%  |level 2 min = 0.55%|level 2 max = 1.15%  |level 3 min = 0.61%|level 3 max = 1.32%  |level 4 min = 0.67% |level 4 max = 1.52%}}{{Evolved table parameter|parameter=Critical chance}} <!-- CRITICAL EFFECT-->{{Evolved table row|level 1 min = 500%|level 1 max = 900%  |level 2 min = 1 500%|level 2 max = 7 200%  |level 3 min = 4 500%|level 3 max = 57 600%  |level 4 min = 6 750% |level 4 max = 115 200%}}{{Evolved table parameter|parameter=Critical effect}} <!-- IDLE BPS-->{{Evolved table row|level 1 min = 10%|level 1 max = 30%  |level 2 min = 450%|level 2 max = 3 750%  |level 3 min = 20 250%|level 3 max = 468 750%  |level 4 min = 101 250%|level 4 max = 4 687 500%}}{{Evolved table parameter|parameter=Idle BPS}} {{Evolved table bottom}}{{Evolved bacteria effect disclaimer}}
====Epic Effects====
{{Evolved table top}} <!-- BPC -->{{Evolved table row|level 1 min = 50%|level 1 max = 100% |level 2 min = 250%|level 2 max = 900%  |level 3 min = 1 250%|level 3 max = 8 100%  |level 4 min = 2 250%|level 4 max = 24 300%}}{{Evolved table parameter|parameter=BPC}} <!-- BPS -->{{Evolved table row|level 1 min = 30%|level 1 max = 50% |level 2 min = 920%|level 2 max = 5 000%  |level 3 min = 2 700%|level 3 max = 500 000%  |level 4 min = 189 000%|level 4 max = 6 500 000%}}{{Evolved table parameter|parameter=BPS}} <!-- MORE GENE STRANDS -->{{Evolved table row|level 1 min = 10%|level 1 max = 20% |level 2 min = 30%|level 2 max = 140%  |level 3 min = 150%|level 3 max = 1 260%  |level 4 min = 375% |level 4 max = 5 040%}}{{Evolved table parameter|parameter=More Gene Strands}} <!-- REDUCED RESEARCH TIME -->{{Evolved table row|level 1 min = 5%|level 1 max = 7%  |level 2 min = 6%|level 2 max = 11.2%  |level 3 min = 7.8% |level 3 max = 19.04%  |level 4 min = 9.36%|level 4 max = 26.65%}}{{Evolved table parameter|parameter=Reduced research time}} <!-- INFECTIVITY -->{{Evolved epic evolved bacteria table row|level 1 min = 1%|level 1 max = 3%  |level 2 min = 1.3%|level 2 max = 6%  |level 3 min = 1.69%|level 3 max = 12%  |level 4 min = 2.02%|level 4 max = 15.6%}}{{Evolved table parameter|parameter=Infectivity}} <!-- REDUCED COLONIES PRICE -->{{Evolved table row|level 1 min = 5%|level 1 max = 7% |level 2 min = 6%|level 2 max = 11.2%  |level 3 min = 7.8%|level 3 max = 15.68%  |level 4 min = 8.97%|level 4 max = 18.81%}}{{Evolved table parameter|parameter=Reduced colonies price}} <!-- REDUCED UPGRADES PRICE -->{{Evolved table row|level 1 min = 5%|level 1 max = 7% |level 2 min = 6%|level 2 max = 11.2% |level 3 min = 7.8%|level 3 max = 15.68%  |level 4 min = 8.97%|level 4 max = 18.81%}}{{Evolved table parameter|parameter=Reduced upgrades price}} <!-- CRITICAL CHANCE -->{{Evolved table row|level 1 min = 1%|level 1 max = 3%  |level 2 min = 1.05%|level 2 max = 3.6%  |level 3 min = 1.1%|level 3 max = 4.32%  |level 4 min = 1.15% |level 4 max = 5.18%}}{{Evolved table parameter|parameter=Critical chance}} <!-- CRITICAL EFFECT-->{{Evolved table row|level 1 min = 700%|level 1 max = 1 200%  |level 2 min = 3 500%|level 2 max = 10 800%  |level 3 min = 17 500%|level 3 max = 97 200%  |level 4 min = 31 500% |level 4 max = 291 600%}}{{Evolved table parameter|parameter=Critical effect}} <!-- IDLE BPS-->{{Evolved table row|level 1 min = 30%|level 1 max = 50%  |level 2 min = 900%|level 2 max = 22 500%  |level 3 min = 2 700 000%|level 3 max = 10 125 000%  |level 4 min = 18 900 000%|level 4 max = 131 625 000%}}{{Evolved table parameter|parameter=Idle BPS}} {{Evolved table bottom}}{{Evolved bacteria effect disclaimer}}
====Legendary Effects====
{{Evolved table top}} <!-- BPC -->{{Evolved table row|level 1 min = 100%|level 1 max = 200% |level 2 min = 750%|level 2 max = 1 200%  |level 3 min = 4 900%|level 3 max = 28 800%  |level 4 min = 10 780%|level 4 max = 115 200%}}{{Evolved table parameter|parameter=BPC}} <!-- BPS -->{{Evolved table row|level 1 min = 50%|level 1 max = 100% |level 2 min = 4 500%|level 2 max = 15 000%  |level 3 min = 405 000%|level 3 max = 2 250 000%  |level 4 min = 4 050 000%|level 4 max = 33 750 000%}}{{Evolved table parameter|parameter=BPS}} <!-- MORE GENE STRANDS -->{{Evolved table row|level 1 min = 20%|level 1 max = 30% |level 2 min = 100%|level 2 max = 220%  |level 3 min = 700%|level 3 max = 2 520%  |level 4 min = 2 100% |level 4 max = 12 600%}}{{Evolved table parameter|parameter=More Gene Strands}} <!-- REDUCED RESEARCH TIME -->{{Evolved table row|level 1 min = 7%|level 1 max = 9%  |level 2 min = 9%|level 2 max = 14%  |level 3 min = 13.65% |level 3 max = 23.04%  |level 4 min = 17.74%|level 4 max = 32.25%}}{{Evolved table parameter|parameter=Reduced research time}} <!-- INFECTIVITY -->{{Evolved legendary evolved bacteria table row|level 1 min = 3%|level 1 max = 5%  |level 2 min = 4%|level 2 max = 10%  |level 3 min = 5.07%|level 3 max = 20%  |level 4 min = 6.33%|level 4 max = 26%}}{{Evolved table parameter|parameter=Infectivity}} <!-- REDUCED COLONIES PRICE -->{{Evolved table row|level 1 min = 7%|level 1 max = 9% |level 2 min = 9%|level 2 max = 14%  |level 3 min = 12.74%|level 3 max = 21.60%  |level 4 min = 14.90%|level 4 max = 26.35%}}{{Evolved table parameter|parameter=Reduced colonies price}} <!-- REDUCED UPGRADES PRICE -->{{Evolved table row|level 1 min = 7%|level 1 max = 9% |level 2 min = 9%|level 2 max = 14% |level 3 min = 12.74%|level 3 max = 21.60%  |level 4 min = 14.90%|level 4 max = 26.35%}}{{Evolved table parameter|parameter=Reduced upgrades price}} <!-- CRITICAL CHANCE -->{{Evolved table row|level 1 min = 3%|level 1 max = 5%  |level 2 min = 3.3%|level 2 max = 5.5%  |level 3 min = 3.63%|level 3 max = 6.05%  |level 4 min = 3.99% |level 4 max = 6.65%}}{{Evolved table parameter|parameter=Critical chance}} <!-- CRITICAL EFFECT-->{{Evolved table row|level 1 min = 1 000%|level 1 max = 1 500%  |level 2 min = 7 000%|level 2 max = 18 000%  |level 3 min = 49 000%|level 3 max = 216 000%  |level 4 min = 107 800% |level 4 max = 864 000%}}{{Evolved table parameter|parameter=Critical effect}} <!-- IDLE BPS-->{{Evolved table row|level 1 min = 100%|level 1 max = 150%  |level 2 min = 20 000%|level 2 max = 90 000%  |level 3 min = 4 000 000%|level 3 max = 54 000 000%  |level 4 min = 40 000 000%|level 4 max = 810 000 000%}}{{Evolved table parameter|parameter=Idle BPS}} {{Evolved table bottom}}{{Evolved bacteria effect disclaimer}}
====Mythical Effects====
{{Evolved mythical evolved bacteria table top}} <!-- BPC -->{{Evolved table row|level 1 min = 400%|level 1 max = 600% |level 2 min = 1 800%|level 2 max = 6 400%  |level 3 min = 32 400%|level 3 max = 153 600%  |level 4 min = 64 800%|level 4 max = 768 000%}}{{Evolved table parameter|parameter=BPC}} <!-- BPS -->{{Evolved table row|level 1 min = 200%|level 1 max = 400% |level 2 min = 16 000%|level 2 max = 120 000%  |level 3 min = 1 280 000%|level 3 max = 36 000 000%  |level 4 min = 19 200 000%|level 4 max = 900 000 000%}}{{Evolved table parameter|parameter=BPS}} <!-- MORE GENE STRANDS -->{{Evolved table row|level 1 min = 30%|level 1 max = 50% |level 2 min = 270%|level 2 max = 800%  |level 3 min = 2 430%|level 3 max = 12 800%  |level 4 min = 9 720% |level 4 max = 76 800%}}{{Evolved table parameter|parameter=More Gene Strands}} <!-- REDUCED RESEARCH TIME -->{{Evolved table row|level 1 min = 9%|level 1 max = 14%  |level 2 min = 10%|level 2 max = 18%  |level 3 min = 16.2% |level 3 max = 30.94%  |level 4 min = 21.06%|level 4 max = 43.31%}}{{Evolved table parameter|parameter=Reduced research time}} <!-- INFECTIVITY -->{{Evolved table row|level 1 min = 5%|level 1 max = 7%  |level 2 min = 6.5%|level 2 max = 14%  |level 3 min = 8.45%|level 3 max = 28%  |level 4 min = 9.29%|level 4 max = 30.8%}}{{Evolved table parameter|parameter=Infectivity}} <!-- REDUCED COLONIES PRICE -->{{Evolved table row|level 1 min = 9%|level 1 max = 14% |level 2 min = 10%|level 2 max = 18%  |level 3 min = 14.04%|level 3 max = 25.48%  |level 4 min = 16.84%|level 4 max = 31.85%}}{{Evolved table parameter|parameter=Reduced colonies price}} <!-- REDUCED UPGRADES PRICE -->{{Evolved table row|level 1 min = 9%|level 1 max = 14% |level 2 min = 10%|level 2 max = 18%  |level 3 min = 14.04%|level 3 max = 25.48%  |level 4 min = 16.84%|level 4 max = 31.85%}}{{Evolved table parameter|parameter=Reduced upgrades price}} <!-- CRITICAL CHANCE -->{{Evolved table row|level 1 min = 5%|level 1 max = 9%  |level 2 min = 5.5%|level 2 max = 10.35%  |level 3 min = 6.05%|level 3 max = 11.90%  |level 4 min = 6.65% |level 4 max = 13.68%}}{{Evolved table parameter|parameter=Critical chance}} <!-- CRITICAL EFFECT-->{{Evolved table row|level 1 min = 1 500%|level 1 max = 2 000%  |level 2 min = 13 500%|level 2 max = 32 000%  |level 3 min = 121 500%|level 3 max = 512 000%  |level 4 min = 243 000% |level 4 max = 2 560 000%}}{{Evolved table parameter|parameter=Critical effect}} <!-- IDLE BPS-->{{Evolved table row|level 1 min = 150%|level 1 max = 400%  |level 2 min = 67 500%|level 2 max = 4 000 000%  |level 3 min = 30 375 000%|level 3 max = 400 000 000%  |level 4 min = 455 625 000%|level 4 max = 10 000 000 000%}}{{Evolved table parameter|parameter=Idle BPS}} {{Evolved table bottom}}
=Levelling=
Mutation requires two Bacteria of equal level and gives one Bacteria of a higher level as a reward. The rarity of the mutated Bacteria is the same as the rarity of the used Bacteria. If they are of different rarities, the mutated Bacteria will have a random rarity in the same range, so it is not possible to obtain a higher rarity Bacteria through mutation.
The default mutation cap is Level 3, which can be raised to Level 4 with the '''[[the Ultimate Life Form]]''' tech at the [[Dark Matter Institute]]. Level 5 Bacteria are unlocked through [[Bacteria Collection]].
'''Main page:''' [[Research#Bacteria Mutations|Bacteria Mutations]].
The default survival probability cap is 30%. It can be raised to 50% by researching '''Hazard Elimination''' at the [[Dark Matter Institute]].
=Deleting Bacteria=Evolved Bacteria can be deleted in the list of Evolved Bacteria. Deleting an Evolved Bacteria doesn't give the player any reward. =TriviaSpecies=
The names of Evolved Bacteria are based on real bacteria species, but their visual representations are not accurate to their real-life counterparts.
The name of an Evolved Bacteria doesn't influence its rarity and effect.
{| class="wikitable sortable" style="text-align:center"|-! colspan ="2" | Possible names|-|-{bacteria name table}}
<!-- 1 -->|[[File: Bacillus cereus.png|80px]]=Version History=|Bacillus cereus{{version history table}}|- <!-- 2 -->{{version history row|[[File: Legionella.png|80px]]|Legionella|- <!-- 3 -->|[[File: E. coli.png|80px]]|Ev = 1. coli|- <!-- 4 -->|[[File: Clostridium7.png|80px]]|Clostridium|- <!-- 5 -->0|changes = Added Evolved Bacteria [[File: Salmonella.pngEvolved Bacteria#Presets|80pxpresets]]|Salmonella|- <!-- 6 -->|[[File: Klebsiella.png|80px]]|Klebsiella}}|-}
<!-- 7 -->
|[[File: Brucella.png|80px]]
|Brucella
|-
<!-- 8 -->=Related Pages=|*[[File: Listeria.png|80pxBacteria Irradiation]]|Listeria*[[Bacteria Mutations]]|-*[[Bacteria Recycling]]*[[Bacteria Collection]]
<!-- 9 -->|[[FileCategory: Serratia.png|80pxGame Mechanics]]|Serratia|- <!-- 10 -->|[[File: Buchnera.png|80px]]|Buchnera|- <!-- 11 -->|[[File: Vibrio choler.png|80px]]|Vibrio choler|- <!-- 12 -->|[[File: Helicobacter.png|80px]]|Helicobacter|- <!-- 13 -->|[[File: Grimontella.png|80px]]|Grimontella|- <!-- 14 -->|[[File: Campylobacter.png|80px]]|Campylobacter|- <!-- 15 -->|[[File: Pectobacterium.png|80px]]|Pectobacterium|- |}

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