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Purchasing new colonies is the main means for increasing BPS and BPC. Colonies cost bacteria. New types are unlocked when the player has accumulated bacteria equal to the base price of the next available colony.
Colonies icon.png
Purchasing a new colony increases the price of all colonies of the same type, but the increase to production remains the same.
Before purchasing colonized planets, there is an additional requirement of having previously destroyed 8 planets. This is not reset after entering a Black Hole.
All colonies and regular colony upgrades are used up when attacking a planet or entering a Black Hole. Gene strand upgrades to colony production are only lost when entering a Black Hole, but BPC and BPS bonuses from the Dark Matter Institute and Premium purchases are permanent.
The effective production of colonies is also influenced by the equipped Evolved Bacteria, which can boost the total BPS, idle BPS, or reduce colony price.

Colony Types

Bacteria Guns

Bacteria gun is available for purchase from the very beginning of the game.

Unlike other colonies, bacteria gun adds only to the player's BPC.

Icon Name Base Cost Production
Bacteria gun.png Bacteria Gun 25 1

Bacteria Colonies

Except for Petri Dish, all bacteria colonies are unlocked once the player has accumulated bacteria equal to the base cost of that colony.

All bacteria colonies only add to BPS, but some colony and gene strand upgrades can boost the player's BPC by a percentage of the total BPS.

Icon Name Base Cost Production
Petri dish.png Petri Dish 80 1
Germ flask.png Germ Flask 500 4
Rotting fish.png Rotting Fish 4500 20
Trashbin.png Trash Bin 63000 150
Compost heap.png Compost Heap 1 323 000 1500
Incubator.png Incubator 42 336 000 20 000
Farm.png Farm 2 032 128 000 360 000
Laboratory.png Laboratory 1.46313E+11 8.80E+06
Factory.png Germ Factory 1.58018E+13 2.91E+08
Sewage network.png Sewage Network 2.56E+15 1.30E+10
Nuclear reactor.png Nuclear reactor 6.22E+17 7.82E+11
Area 52.png Area 52 2.27E+20 6.37E+13
Space station.png Space Station 1.24E+23 7.01E+15
Asteroid.png Industrialized asteroid 1.02E+26 1.04E+18
Artificial planet.png Artificial planet 1.26E+29 2.09E+20

Colonized Planets

Colonized planets work identically to regular bacteria colonies, but have the additional requirement of the player having previously destroyed at least 8 planets.

Icon Name Base Cost Production
Mars colony.png Mars colony 1.26E+40 2.09E+30
Mercury.png Mercury colony 1.26E+48 2.09E+38
Earth colony.png Earth colony 1.26E+58 2.09E+46
Paflaolus colony.png Paflaolus colony 1.26E+68 2.09E+56
Aclanus colony.png Aclanus colony 1.26E+83 2.09E+69
Lableilara colony.png Lableilara colony 1.26E+101 2.09E+83